15L Cyanight (Axis) vs MrRoboto (Allies +16)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Shantung to Hopei
                1 armour moved from Shantung to Kweichow
                1 armour moved from Shantung to Chahar
                      Japanese take Chahar from Chinese
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                3 bombers moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 artillery and 1 infantry moved from Szechwan to Sikang
                2 armour moved from Szechwan to Shensi
                1 artillery moved from Ceylon to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 tactical_bombers moved from French Indo China to Malaya
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 36 Sea Zone to Sumatra
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shantung to Jehol
                1 fighter moved from Shantung to Jehol

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 armour, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from Americans with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 2 fighters and 4 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 3 bombers
                    Chinese defend with 2 infantry
                    Japanese win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                3 bombers moved from Hopei to Shantung
                1 fighter moved from Jehol to Shantung
                3 carriers moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to India
                1 fighter moved from Malaya to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Malaya to India
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Kweichow to Shantung
                2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China

    Place Units - Japanese
                1 factory_minor placed in West India
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,5,2,4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,5,3,1,5,6,2,3
                Japanese collect 35 PUs (14 lost to blockades); end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 bomber moved from Persia to West India
                1 armour moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                1 armour moved from Eastern Persia to Persia

    Combat - British
                Strategic bombing raid in West India
                    Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in West India causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from West India to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 3 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                1 fighter and 2 infantry placed in Egypt
                2 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Libya
                1 mech_infantry moved from Tunisia to Libya
                1 armour moved from Tunisia to Libya
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 bomber moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Libya
                    Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                2 submarines moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 bomber moved from Rostov to Southern France

    Place Units - Italians
                2 submarines placed in 93 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                19 armour, 3 artilleries, 3 bombers, 2 fighters, 20 infantry, 19 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 22 armour, 3 artilleries, 6 bombers, 2 fighters, 20 infantry, 19 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour and 3 bombers remaining. Battle score for attacker is -34
                    Casualties for Germans: 11 armour, 3 artilleries, 3 bombers, 2 fighters, 20 infantry, 19 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Russia to Germany
                2 aaGuns moved from Bryansk to Russia
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Poland to Western Germany
                2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                1 aaGun moved from Western Germany to Northern Italy
                2 bombers moved from Russia to Germany
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                1 armour placed in Western Germany
                2 mech_infantrys placed in Novgorod
                3 submarines placed in 105 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                11 infantry moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 12 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Vologda
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Shantung to Hopei
                1 bomber moved from Shantung to Shensi
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Shantung to Jehol
                1 bomber moved from Shantung to Jehol
                1 armour moved from Chahar to Jehol
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Jehol

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from Shantung to Szechwan
                1 bomber moved from Shensi to Szechwan
                1 bomber moved from Hopei to Szechwan
                1 bomber moved from Jehol to Szechwan
                1 aaGun moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Malaya to Shan State
                3 fighters and 3 tactical_bombers moved from French Indo China to West India
                3 infantry and 2 tactical_bombers moved from India to West India
                2 artilleries moved from Sumatra to 41 Sea Zone
                3 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 79 Sea Zone
                2 artilleries and 3 infantry moved from 79 Sea Zone to West India

    Place Units - Japanese
                3 armour placed in West India
                3 armour placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,3,3,2,1,1,1,2,2,5,6,4,3,2,5,2,4,6,1,4,2,2,1,6,4,6,6,2,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,5,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,6,3,4,3,3,3
                Japanese collect 28 PUs (18 lost to blockades); end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangsi to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery moved from Kwangsi to French Indo China
                      Americans take French Indo China from Japanese
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 bomber moved from Philippines to Java
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Malaya
                Battle in Java
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Malaya from Japanese, taking Java from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 battleship, 3 carriers, 3 cruisers, 7 destroyers and 3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 8 destroyers and 3 submarines moved from 37 Sea Zone to 38 Sea Zone
                4 fighters and 1 tactical_bomber moved from Shan State to 38 Sea Zone
                1 fighter moved from Borneo to 38 Sea Zone
                1 carrier, 4 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Java to Borneo
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                6 fighters moved from 101 Sea Zone to Suriname

    Place Units - Americans
                1 artillery and 2 infantry placed in Korea
                2 destroyers, 1 fighter and 4 transports placed in 101 Sea Zone
                3 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Iraq to Egypt
                1 armour moved from Persia to Iraq
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from Persia to Iraq

    Place Units - British
                3 infantry placed in Iraq
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Southern Italy
                1 carrier and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 93 Sea Zone to 98 Sea Zone
                2 submarines moved from 92 Sea Zone to 99 Sea Zone

    Place Units - Italians
                4 transports placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Burma
                Battle in Shan State

    Non Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 38 Sea Zone
                1 fighter moved from Philippines to Malaya
                2 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • '14 Customizer

    Did you forget France?

  • '19 '18

    yes, but nothing with france

  • '14 Customizer

    ok, I just wanted to check.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 6 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Russia to Vologda
                1 artillery and 1 infantry moved from Archangel to Vologda
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Smolensk to Vologda
                7 mech_infantrys moved from Bryansk to Vologda
                2 infantry moved from Rostov to Tambov
                1 armour moved from Ukraine to Tambov
                5 armour moved from Russia to Volgograd
                      Germans take Samara from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Ukraine to Tambov
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 armour, 1 artillery, 1 infantry and 10 mech_infantrys
                    Russians defend with 2 aaGuns and 11 infantry
                    Russians win with 4 infantry remaining. Battle score for attacker is -40
                    Casualties for Germans: 4 armour, 1 artillery, 1 infantry and 10 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 7 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Belarus to Smolensk
                1 aaGun moved from Bryansk to Russia
                1 armour moved from Ukraine to Russia
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                3 submarines moved from 105 Sea Zone to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to Greece
                1 infantry moved from Bulgaria to Greece
                1 bomber moved from Western Germany to Southern Italy
                3 bombers moved from Germany to Southern Italy
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                2 artilleries and 2 infantry moved from Western Germany to France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 armour placed in Russia
                3 mech_infantrys placed in Ukraine
                1 airfield placed in Greece
                6 fighters and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                4 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Szechwan to Anhwe
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Szechwan to Hopei
                      Japanese take Hopei from Chinese
                1 bomber moved from Szechwan to Shensi
                1 bomber moved from Szechwan to Anhwe
                1 armour and 1 mech_infantry moved from Jehol to Korea
                      Japanese take Manchuria from Chinese
                2 fighters moved from Japan to Korea
                3 armour moved from India to Eastern Persia
                2 artilleries moved from West India to Eastern Persia
                3 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Korea from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 aaGun moved from Jehol to Shantung
                1 bomber moved from Anhwe to Kazakhstan
                1 bomber moved from Yunnan to Rostov
                1 bomber moved from Shensi to Rostov
                1 fighter and 1 tactical_bomber moved from Szechwan to Rostov
                3 fighters and 5 tactical_bombers moved from West India to Rostov
                4 armour and 4 infantry moved from West India to 79 Sea Zone
                4 armour, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 79 Sea Zone to 76 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                3 armour placed in West India
                Japanese undo move 1.
                2 armour and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,4,3,4,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,4,4,6,3,4,1,3
                Japanese collect 16 PUs (22 lost to blockades); end with 16 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                    British win, taking Caucasus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Morocco

    Non Combat Move - British
                2 fighters moved from 81 Sea Zone to Egypt
                1 bomber moved from Caucasus to Iraq
                3 infantry moved from Persia to Iraq
                2 artilleries and 4 infantry moved from Northwest Persia to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,5,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                3 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 5 infantry moved from 98 Sea Zone to Alexandria
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 99 Sea Zone to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 airfield placed in Rostov
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

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