2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 70
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 34
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 16 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 mech_infantrys and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 112 Sea Zone to Holland Belgium

  • 21 20 18 17 16 15 14 13

    London intercept:
    2ftr/2sbmb vs. 2ftr max


  • No intercept - my AA-gunners can handle this one  :evil:

  • 12

    Me is deep in the tank doing his breathing and meditation.  The AA gunners don’t even exist.

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 mech_infantrys and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 112 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 infantry and 3 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 :  4/5 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/6 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                3 tactical_bombers moved from Holland Belgium to Western Germany
                5 infantry moved from Bulgaria to Romania
                2 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
                2 armour and 2 infantry moved from Slovakia Hungary to Poland
                2 aaGuns and 1 artillery moved from Germany to Poland
                6 infantry moved from Finland to Norway
                2 armour moved from France to Western Germany
                1 armour moved from France to Germany

    Place Units - Germans
                6 transports placed in 112 Sea Zone
                3 mech_infantrys placed in Germany
                4 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
        Romania : 5 infantry
        Poland : 5 aaGuns, 2 armour, 4 artilleries and 18 infantry
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Norway : 1 armour and 6 infantry
        Holland Belgium : 1 armour and 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
        119 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 34
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    @Boldfresh:

    Me is deep in the tank doing his breathing and meditation.

    Was taking a shot instead. Schnapps in this case.

  • 15 14

    @Me1945:

    @Boldfresh:

    Me is deep in the tank doing his breathing and meditation.

    Was taking a shot instead. Schnapps in this case.

    and by violating the rules by not doing SBR first ;)

  • 21 20 18 17 16 15 14 13

    @JDOW:

    @Me1945:

    @Boldfresh:

    Me is deep in the tank doing his breathing and meditation.

    Was taking a shot instead. Schnapps in this case.

    and by violating the rules by not doing SBR first ;)

    Ghostglider, sorry about that. Would you like me to reroll anything?

  • 12

    well obviously he would like it, you don’t even need to ask that question  :wink:

    now whether he will ask you to thats another question entirely.

    JDOW, stop making trouble - there’s essentially no way that the sbr being rolled first has any significance in this case.

    :-)


  • @Boldfresh:

    well obviously he would like it, you don’t even need to ask that question  :wink:

    now whether he will ask you to thats another question entirely.

    JDOW, stop making trouble - there’s essentially no way that the sbr being rolled first has any significance in this case.

    :-)

    When does it have significance?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 11 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                2 aaGuns, 4 artilleries and 9 infantry moved from Novgorod to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 armour moved from Turkmenistan to Caucasus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 infantry placed in Volgograd
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 26 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 34
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Dice is OK. Nice move with Germany!
    Go ahead with Japan…
    Good luck!

  • 12

    @Soulblighter:

    @Boldfresh:

    well obviously he would like it, you don’t even need to ask that question  :wink:

    now whether he will ask you to thats another question entirely.

    JDOW, stop making trouble - there’s essentially no way that the sbr being rolled first has any significance in this case.

    :-)

    When does it have significance?

    there are times, trust me.

  • 15 14

    @Boldfresh:

    JDOW, stop making trouble - there’s essentially no way that the sbr being rolled first has any significance in this case.
    :-)

    I apologize, I am afraid I simple have too much inspiration in causing trouble in games I am not playing by some forum members with shitloads of posts and at least 3 yellow badges next to their avatar;)

  • 12

    @JDOW:

    @Boldfresh:

    JDOW, stop making trouble - there’s essentially no way that the sbr being rolled first has any significance in this case.
    :-)

    I apologize, I am afraid I simple have too much inspiration in causing trouble in games I am not playing by some forum members with shitloads of posts and at least 3 yellow badges next to their avatar;)

    unfortunately i do not have the time or desire to try to understand this cryptic post  :wink:

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to Korea
                1 bomber moved from Kwangsi to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun and 5 infantry moved from Jehol to Manchuria
                1 bomber moved from Korea to Manchuria
                1 bomber moved from Korea to Kwangsi
                3 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsi to Kweichow
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Caroline Islands to Kwangsi
                1 tactical_bomber moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                2 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 artillery, 1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 4 artilleries, 1 bomber, 6 fighters, 9 infantry and 5 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 9 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
        33 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 transports
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 25 / 34
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang
                3 artilleries and 6 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                4 infantry placed in Sikang
                Chinese undo move 1.
                1 infantry placed in Sikang
                Chinese undo move 2.
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

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