G40 Ktylu(Axis) vs Cyanight(Allies+13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                4 armour moved from Yunnan to Siam
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                2 fighters moved from French Indo China to Siam
                2 fighters and 5 tactical_bombers moved from French Indo China to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                2 carriers moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries and 1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 fighters moved from Kweichow to Yunnan
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 4 armour and 2 fighters
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Siam from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 armour
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 5 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer and 3 submarines
                    3 submarines owned by the Americans Submerged
                    Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to Kwangtung
                1 fighter moved from 43 Sea Zone to French Indo China
                5 tactical_bombers moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 artilleries, 2 fighters and 5 infantry moved from Yunnan to Shan State
                2 fighters moved from Siam to Shan State
                4 fighters moved from Shan State to French Indo China

    Place Units - Japanese
                2 fighters placed in Kwangtung
                2 fighters placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 48 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 bombers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Spain
                3 submarines moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 fighters moved from 44 Sea Zone to Siam
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 2 armour and 1 harbour
                    Americans win, taking Gibraltar from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Siam
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 2 armour
                    Americans win, taking Siam from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 armour
                Battle in Spain
                    Americans attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 bomber; Italians defend with 1 armour
                    Americans win, taking Spain from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery and 1 bomber
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 infantry moved from Colombia to Venezuela
                      Americans take Venezuela from Neutral_True
                1 armour moved from Colombia to Brazil
                      Americans take Brazil from Neutral_Allies
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                2 fighters moved from Siam to 37 Sea Zone
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                15 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 armour moved from India to Burma
                1 mech_infantry moved from India to Burma
                4 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 mech_infantry moved from India to Afghanistan
                      British take Afghanistan from Neutral_True
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Syria to Turkey
                2 armour and 1 mech_infantry moved from Persia to Turkey
                2 infantry moved from Northwest Persia to Turkey
                2 armour moved from Egypt to Syria
                1 infantry moved from Saudi Arabia to Iraq
                1 artillery and 1 infantry moved from Saudi Arabia to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 battleship moved from 44 Sea Zone to 37 Sea Zone

    Place Units - British
                2 fighters placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 fighter and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Algeria to Libya
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Algeria to Libya
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians

    Non Combat Move - Italians


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                4 fighters moved from Sumatra to Shan State
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 artillery, 4 fighters and 3 infantry
                    Japanese defend with 2 artilleries and 6 infantry
                    Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -21
                    Casualties for ANZAC: 1 artillery, 2 fighters and 3 infantry
                    Casualties for Japanese: 4 infantry
                    2 fighters owned by the ANZAC retreated

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in 113 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - French
                1 fighter moved from 113 Sea Zone to Finland

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Greece to Romania
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 armour moved from Germany to Eastern Poland
                2 armour moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                9 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 infantry moved from Southern France to Spain
                3 armour moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Greece to Romania
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 armour moved from Germany to Eastern Poland
                2 armour moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                9 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 infantry moved from Southern France to Spain
                3 armour moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain

    Combat - Germans
                Battle in Spain
                    Germans attack with 3 armour and 4 infantry
                    Americans defend with 3 artilleries and 1 infantry
                    Germans win, taking Spain from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 artilleries and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 14 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 3 artilleries and 13 infantry
                    Germans win, taking Eastern Poland from Russians with 8 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 1 aaGun, 3 artilleries and 13 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Poland
                3 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to France

    Place Units - Germans
                2 fighters placed in Western Germany
                1 infantry placed in Western Germany
                5 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery and 1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Eastern Poland
                2 mech_infantrys moved from Ukraine to Eastern Poland
                3 fighters moved from Russia to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Romania
                2 armour, 2 artilleries and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 bomber moved from Russia to Romania
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Kansu to Tsinghai
                2 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Kansu to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 armour, 2 artilleries, 3 fighters and 4 mech_infantrys
                    Germans defend with 8 armour
                    Russians win, taking Eastern Poland from Germans with 3 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 32
                    Casualties for Germans: 8 armour
                    Casualties for Russians: 4 mech_infantrys
                Battle in Romania
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Romania from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Belarus
                6 infantry moved from Kansu to Novosibirsk
                4 infantry moved from Russia to Samara
                4 infantry moved from Russia to Bryansk
                1 armour and 3 mech_infantrys moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 bomber moved from Romania to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns moved from Kansu to Novosibirsk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 6 tactical_bombers moved from French Indo China to 37 Sea Zone
                4 fighters moved from Kwangtung to 37 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries moved from Shan State to Siam
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 6 tactical_bombers moved from French Indo China to 37 Sea Zone
                4 fighters moved from Kwangtung to 37 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries moved from Shan State to Siam
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 6 tactical_bombers moved from French Indo China to 37 Sea Zone
                4 fighters moved from Kwangtung to 37 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries moved from Shan State to Siam
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 6 tactical_bombers moved from French Indo China to 37 Sea Zone
                4 fighters moved from Kwangtung to 37 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries moved from Shan State to Siam
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in Chahar
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Siam
                    Japanese attack with 2 artilleries
                    Americans defend with 1 infantry
                    Japanese win, taking Siam from Americans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 9 fighters and 6 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers and 2 transports; British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                    Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Japanese: 6 fighters
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 fighters and 2 submarines
                    Americans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Japanese: 1 carrier, 1 fighter and 2 submarines
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                3 armour moved from Kwangtung to French Indo China
                3 fighters and 6 tactical_bombers moved from 37 Sea Zone to Siam
                3 fighters and 6 tactical_bombers moved from Siam to French Indo China

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,4
                Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 6 tactical_bombers moved from French Indo China to 37 Sea Zone
                4 fighters moved from Kwangtung to 37 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries moved from Shan State to Siam
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in Chahar
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Siam
                    Japanese attack with 2 artilleries
                    Americans defend with 1 infantry
                    Japanese win, taking Siam from Americans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 9 fighters and 6 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers and 2 transports; British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                    Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Japanese: 6 fighters
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 fighters and 2 submarines
                    Americans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Japanese: 1 carrier, 1 fighter and 2 submarines
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                3 armour moved from Kwangtung to French Indo China
                3 fighters and 6 tactical_bombers moved from 37 Sea Zone to Siam
                3 fighters and 6 tactical_bombers moved from Siam to French Indo China

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,4
                Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 bombers, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 25 Sea Zone
                4 bombers moved from Western United States to 25 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Venezuela to 89 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Gibraltar to Spain
                1 artillery moved from Portugal to Spain
                3 infantry moved from Portugal to Spain
                4 fighters moved from 91 Sea Zone to Spain

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 2 carriers and 2 fighters
                    Japanese win with 2 carriers and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 25 Sea Zone
                    Americans attack with 4 bombers and 4 submarines
                    Japanese defend with 1 battleship
                    Americans win with 4 bombers and 4 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in Morocco
                    Americans attack with 1 armour, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                    Americans win, taking Morocco from Italians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Spain
                    Americans attack with 2 artilleries, 4 fighters and 3 infantry
                    Germans defend with 3 armour and 1 infantry
                    Americans win, taking Spain from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                4 fighters moved from Spain to 91 Sea Zone
                1 infantry moved from 66 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 infantry moved from Brazil to Argentina
                      Americans take Argentina from Neutral_True
                4 bombers moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 bombers placed in Western United States
                1 infantry placed in Western United States
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

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