Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsNew! Dice Roller is Installed
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Just wanted to see if it would work, cool! :-D
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hell i cant get it to work, someone tell me the exat keys to press
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Rolling 2 6-sided dice:
6, 5cool stuff
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Hm, that’s pretty.
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Read the instructions at the top and follow them exactly.
Here’s an example …
:dice 3d6:
Type that into your message and then submit the message.
hell i cant get it to work, someone tell me the exat keys to press
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Let’s try this again…
Rolling 10 8-sided dice:
8, 2, 2, 8, 3, 4, 6, 8, 8, 1 -
Rolling 3 6-sided dice:
1, 5, 3 -
Rolling 2 6-sided dice:
6, 5cool stuff
Just testing the “edit” ability….
editted:
Rolling 2 6-sided dice:
1, 1edit:
Neat.
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Rolling 4 6-sided dice:
5, 5, 1, 5 -
wow that’s neat!
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“dice 2d6”
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Rolling 2 6-sided dice:
4, 3 -
what is the highest number dice you can role
Rolling 2 1000-sided dice:
920, 759
Rolling 2 1000000000000-sided dice:
1332856514, 558663301 -
ok this is the last time i am going to try this
Rolling 3 1000000-sided dice:
740550, 274282, 227288
Rolling 3 1000000000000000000000000000000000000000000000000000-sided dice:
672841864, 1780867279, 359749708:10000000000000000000000000000000000000000000000000000000000000000000000000000000000000d6:
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If you try to edit a post with a dice roll in it, the roll goes away and all you get is the command line.
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@ncscswitch:
If you try to edit a post with a dice roll in it, the roll goes away and all you get is the command line.
Which is a very nice feature, btw.
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Agreed. Without it, it would be worthless for gaming.
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another try?
Rolling 10 6-sided dice:
1, 6, 4, 4, 5, 1, 3, 5, 6, 6 -
:bice10d6:
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Rolling 3 6-sided dice:
3, 1, 1





