@farmboy
wow, a really bad luck round for allies :( sometimes luck can be real harsh like that.
15L Dizzkneeland33 (+15) vs Gamerman01
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the usual terms, with one small additional term - radio silence. i will err heavily on the side of making sure i say nothing about this game other than asking for decisions on your part. above all, we will refrain from any comments about the dice whatsoever until the match is complete. if i have missed anything, feel free to clarify.
Geesh, if those were the ground rules, even I MYSELF would play you!! :lol: ;)
This must have been quoted from a different thread? I don’t remember reading this before, Bold. Yes, you pretty much said it right. I will play you on those terms. :-D :lol: :mrgreen:
where was this quote from and how said it?
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Enjoy!
Right there?! :)
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You’re the one that WROTE it! Jeez!
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And yes, Dizz had even provided the link!!! :wink:
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kill last destroyer, 2nd cruiser…
Did you overlook your carrier? Just checking. I’ll give you a few minutes to change your mind.
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I’m trying to leave it if possible – but we shall see…
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OK, thanks for confirming. Wasn’t sure.
Italian defense round 2
Rolls: 2@2 2@3 3@4; Total Hits: 42@2: (5, 2)2@3: (4, 1)3@4: (6, 3, 2) -
I lose 2 cruisers and 2 fighters and now the dutiful Italians will take a page out of the Japanese playbook and unrealistically valiantly fight to the death
Rolls: 2@4; Total Hits: 12@4: (6, 1) -
Looks like we will lose the last cruiser and keep the carrier intact.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 armour moved from Belarus to BryanskCombat - Italians
Battle in Gibraltar
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 3 submarines
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these British owned units to: battleship = 1, battleship = 1
EDIT: Removing units owned by British from 96 Sea Zone: 2 cruisers, 3 destroyers and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship and 2 cruisers
EDIT: Removing units owned by British from 96 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
British defend with 2 battleships, 1 carrier, 1 fighter and 4 transportsNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
2 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 1 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Looks like we will lose the last cruiser and keep the carrier intact.
Right, that’s what I assumed. Your turn again!
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i was just getting into the spirit dizz - i see you responded with clear orders. now let’s watch as gamerman dismantles your forces chunk by precious chunk! :wink:
Actually, we now know it looks like it’s going to be just one big chunk with an Italian/German 1-2 punch in the Med. The Russians will get a badly needed breather, though. But with 4 transports going to the bottom and Moscow getting charged, this is looking pretty grim
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And I have still never seen the 3 starting British battleships joined up together by round 4 :cry:
With that move to 96, you forced my hand
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Did I have a last roll? :)
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i’m so confused… :?
i meant, who wrote this statement:
Geesh, if those were the ground rules, even I MYSELF would play you!! cheesy Wink
it sure as heck was not me and i don’t see it in either thread. i love this confusion, it’s awesome - like the fog of war.
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I said that part…. :D
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oh it must have been embedded in the quote so i thought you quoted someone else saying it - or i just read it wrong. anyway, if you ever reach tier 2 i’ll play you blighter. good luck!
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oh it must have been embedded in the quote so i thought you quoted someone else saying it - or i just read it wrong. anyway, if you ever reach tier 2 i’ll play you blighter. good luck!
oops i meant dizz
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After all of the dice in this game, I wonder if the fear of god is entering into Gamerman’s soul as he decides what German planes to send to SZ96…. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Persia
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor and 4 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 23 / 32
Japanese : 59 / 61
Americans : 52 / 72
Chinese : 8 / 10
British : 29 / 34
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 12 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





