15L G40 - Rasmustb (+19) vs. Bold (axis) - no tech

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                9 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to British Somaliland
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from French West Africa to 87 Sea Zone
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 carrier and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 artillery and 2 infantry moved from Ontario to Quebec
                1 fighter moved from 92 Sea Zone to Egypt
                2 fighters moved from Gibraltar to Egypt
                1 bomber moved from Iceland to Gibraltar
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 72 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 7 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Southern France to Spain
                2 mech_infantrys moved from Northern Italy to Spain
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern Italy to Caucasus
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
                4 infantry moved from 93 Sea Zone to Spain
                1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Spain
                    Italians attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Italians win, taking Spain from Neutral_True with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Greece
                2 aaGuns moved from Northern Italy to Southern France
                1 aaGun moved from Southern France to Spain
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 aaGun moved from Yugoslavia to Albania

    Place Units - Italians
                1 carrier placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

  • '12

    let’s have some fun - our inaugural match deserves some flair

  • '14

    OMG

    completely forgot to think about them damn neutrals… What does it even mean? Shouldn’t all the neutrals now be pro allied?

  • '12

    yes the neutrals are now all functioning as pro-allied neutrals from here on out.

  • '14

    Sweet but not so sweet for the american boats I take it…

  • '12

    @Rasmustb:

    Sweet but not so sweet for the american boats I take it…

    they may not survive.  but it’s probably not as bad as you may have thought it was.

  • '12

    and uk is gonna be earning BANK.

  • '14

    Indeed! I’ll have ANZ/France out soon

  • '14

    @Boldfresh:

    @Rasmustb:

    Sweet but not so sweet for the american boats I take it…

    they may not survive.  but it’s probably not as bad as you may have thought it was.

    huh?

    interesting comment…

  • '12

    @Rasmustb:

    @Boldfresh:

    @Rasmustb:

    Sweet but not so sweet for the american boats I take it…

    they may not survive.  but it’s probably not as bad as you may have thought it was.

    huh?

    interesting comment…

    what do you mean?  i was just saying a couple things - it’s still to be determined if those boats even sink and at what cost.  and second, the boon to the allies for the axis breaking neutrality is very significant.

  • '12

    bottom line, i don’t consider it to be a great or even good move, just a FUN move.  :wink:

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from French West Africa to Gibraltar

    Turn Complete - French

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone

  • '12

    scramblerooksie?

  • '12

    taking one less aircraft actually hold on a sec.

  • '12

    yes, one german ftr stays on the ground in rome

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone

Suggested Topics

  • 9
  • 46
  • 45
  • 50
  • 92
  • 76
  • 56
  • 235
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.9k

Users

40.6k

Topics

1.8m

Posts