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Slovenehero and Wittmann (Axis) vs Noll and Caesar1 (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Italians defend with 1 transport
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                11 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland
                2 fighters moved from Anglo Egyptian Sudan to Persia
                3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                2 fighters moved from 97 Sea Zone to 92 Sea Zone


  • Scramble orders SZ92.


  • Are there 3 foghters there? I cant open the map from here

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Si Noll.
    Only 3 Air. No other defence. He is attacking with 2x2 and a 4. But if you don’t scramble one, he also gets 4 and 3 Bombardment.
    Tough decision.


  • I thought I landed there at least 2 transports of american troops

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    There are 10 Ground units in Morocco. You must have forgotten to give the Naval commander written orders!


  • Thats what you do when you post a turn the day you’re supposed to travel to rome go to the embassy thrn naples then degree ceremony, make a speech in korean etc…! :/

    Can you fix them for me?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You dropped them in the wrong territory?
    Slovene will have to ok it and redo his go.
    Have a good weekend, my busy friend.


  • No problem at all for me. Please adjust US moves as required. I will obviously redo my Italian turn from scratch.


  • Thank you slovene and sorry, I cant edit it myself but I should have moved 4 land units there (I think I had two transports moving from usa?)

    I did many re-do during that move and that might have caused the missplaced dudes.


  • Ok will check now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 40
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 9 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                2 artilleries moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to South Australia
                2 infantry moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 artilleries and 9 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 40
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tunisia : 3 infantry
        Holland Belgium : 1 flag, 1 artillery
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 31 / 40
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 9 / 14
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Western Ukraine
                4 armour moved from Poland to Western Ukraine
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                17 armour moved from Belarus to Bryansk
                4 armour moved from Eastern Poland to Bryansk
                5 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 4 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 4 armour and 1 mech_infantry in Western Ukraine, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 5 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 tactical_bomber moved from Southern Italy to Belarus
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Germans
                4 bombers and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 fighter, 2 infantry and 2 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 22 armour, 5 artilleries, 26 infantry and 2 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 7 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 4 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 25 / 40
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 9 / 14
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.917
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries and 10 infantry moved from Vologda to Russia
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Russia
                2 aaGuns and 3 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

    Territory Summary for Russians :

    Timguska : 2 infantry
        Buryatia : 4 infantry
        Ethiopia : 1 flag, 1 armour
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 3 fighters, 74 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 2 aaGuns and 3 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 26 / 37
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 14 / 15
        ANZAC : 9 / 14
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 infantry moved from 47 Sea Zone to New Britain
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 bomber moved from Kwangsi to India

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