@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 OOL for Seazone 110- Damage BB, French CA, UK CA, BB, UK Fighters, French Fighter. 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Japanese
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians Combat - Russians Non Combat Move - Russians 
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 6 infantry moved from Buryatia to Yakut S.S.R.
 1 armour and 1 mech_infantry moved from Volgograd to Caucasus
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 infantry moved from Archangel to Belarus
 3 infantry moved from Baltic States to Belarus
 2 infantry moved from Eastern Poland to Belarus
 2 infantry moved from Bessarabia to Ukraine
 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 1 fighter moved from Russia to Belarus
 1 tactical_bomber moved from Russia to Belarus
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 artillery and 1 infantry moved from Russia to Bryansk
 2 aaGuns moved from Russia to BryanskPlace Units - Russians 
 1 bomber placed in Volgograd
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese 
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 infantry moved from Jehol to Chahar
 1 artillery moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Shantung to Anhwe
 3 infantry moved from Kiangsi to Kwangtung
 1 artillery moved from Kiangsi to Kwangtung
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 tactical_bomber moved from Kiangsu to Yunnan
 1 fighter moved from Kiangsu to Yunnan
 1 fighter moved from Formosa to Kwangtung
 1 fighter moved from Okinawa to Kwangtung
 1 infantry moved from Okinawa to 19 Sea Zone
 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 infantry moved from 20 Sea Zone to Kwangtung
 1 fighter moved from Korea to Kiangsu
 1 artillery moved from Kiangsu to Anhwe
 3 infantry moved from Kiangsu to Anhwe
 2 tactical_bombers moved from Manchuria to Kwangtung
 2 fighters moved from Manchuria to Kwangtung
 2 bombers moved from Japan to Yunnan
 2 tactical_bombers moved from Japan to Kwangtung
 2 fighters moved from Japan to Kwangtung
 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
 1 transport moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
 1 battleship moved from 6 Sea Zone to 33 Sea Zone
 1 mech_infantry moved from Manchuria to Anhwe
 1 artillery moved from Manchuria to Jehol
 6 infantry moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Turning on Edit Mode
 EDIT: Editing Political Relationship for Japanese and British from War to Neutrality
 EDIT: Editing Political Relationship for Japanese and ANZAC from War to Neutrality
 EDIT: Editing Political Relationship for Japanese and French from Neutrality to War
 EDIT: Editing Political Relationship for Japanese and UK_Pacific from War to Neutrality
 EDIT: Editing Political Relationship for Japanese and Dutch from War to Neutrality
 EDIT: Changing ownership of French Indo China from French to Japanese
 EDIT: Removing units owned by Japanese from Siam: 1 infantry
 EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
 EDIT: Changing PUs for Japanese from 32 to 34
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Turning on Edit Mode
 EDIT: Editing Political Relationship for Japanese and British from War to Neutrality
 EDIT: Editing Political Relationship for Japanese and ANZAC from War to Neutrality
 EDIT: Editing Political Relationship for Japanese and French from Neutrality to War
 EDIT: Editing Political Relationship for Japanese and UK_Pacific from War to Neutrality
 EDIT: Editing Political Relationship for Japanese and Dutch from War to Neutrality
 EDIT: Changing ownership of French Indo China from French to Japanese
 EDIT: Removing units owned by Japanese from Siam: 1 infantry
 EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
 EDIT: Changing PUs for Japanese from 32 to 34
 EDIT: Turning off Edit Mode
 Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 infantry moved from Western United States to Central United States
 1 bomber moved from Central United States to Eastern United States
 1 fighter moved from Eastern United States to 101 Sea Zone
 1 fighter moved from Western United States to 101 Sea ZonePlace Units - Americans 
 1 carrier and 2 transports placed in 101 Sea Zone
 1 destroyer placed in 101 Sea Zone
 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Hunan to Kiangsi
 2 infantry moved from Kweichow to Yunnan
 2 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Kiangsi
 Chinese attack with 2 infantry
 Japanese defend with 1 fighter
 Japanese win with 1 fighter remaining. Battle score for attacker is -6
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 2 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Shensi
 2 infantry moved from Szechwan to Shensi
 2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese 
 4 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
 EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
 EDIT: Removing units owned by Chinese from Shensi: 7 infantry
 EDIT: Adding units owned by Chinese to Yunnan: 6 infantry
 EDIT: Adding units owned by Chinese to Shensi: 1 infantry
 EDIT: Turning off Edit Mode
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 I edited my non combat move into Yunan. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Szechwan to Yunnan
 2 infantry moved from Hunan to Kiangsi
 2 infantry moved from Kweichow to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Kiangsi
 Chinese attack with 2 infantry
 Japanese defend with 1 fighter
 Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 fighter
 Battle in Yunnan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 2 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantryNon Combat Move - Chinese 
 Turning on Edit Mode
 EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
 EDIT: Changing ownership of Kiangsi from Chinese to Japanese
 EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
 EDIT: Turning off Edit Mode
 1 fighter could not land in Kiangsi and was removed
 2 infantry moved from Suiyuyan to Shensi
 4 infantry moved from Szechwan to Yunnan
 1 fighter moved from Yunnan to ShensiPlace Units - Chinese 
 4 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 1 unit repaired.
 1 submarine moved from 91 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 111 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 armour moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 2 infantry moved from Alexandria to Tobruk
 1 artillery moved from Alexandria to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 1 tactical_bomber moved from 98 Sea Zone to Tobruk
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea ZoneCombat - British 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 1 unit repaired.
 1 submarine moved from 91 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 111 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 armour moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 2 infantry moved from Alexandria to Tobruk
 1 artillery moved from Alexandria to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 1 tactical_bomber moved from 98 Sea Zone to Tobruk
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea ZoneCombat - British 
 Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Units damaged: 1 battleship owned by the Italians
 Units damaged: 1 carrier owned by the British
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 43
 Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Casualties for British: 1 carrier
 Turning on Edit Mode
 EDIT: Removing units owned by British from 97 Sea Zone: 1 destroyer and 1 submarine
 EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier
 EDIT: Turning off Edit Mode
 Battle in 96 Sea Zone
 British attack with 1 cruiser, 1 fighter and 1 transport
 Italians defend with 1 destroyer and 1 transport
 British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Tobruk
 British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
 Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Italians win with 1 armour remaining. Battle score for attacker is -21
 Casualties for British: 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
 Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
 Battle in 111 Sea Zone
 British attack with 2 fighters and 1 submarine
 Germans defend with 1 battleship and 1 submarine
 1 submarine owned by the Germans Submerged
 British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
 Casualties for Germans: 1 battleshipNon Combat Move - British 
 2 fighters moved from 111 Sea Zone to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 2 infantry moved from Scotland to United Kingdom
 2 infantry moved from United Kingdom to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
 1 battleship moved from 110 Sea Zone to 91 Sea Zone
 1 fighter moved from 96 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 bomber moved from 97 Sea Zone to Malta
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 5 infantry moved from India to Burma
 1 tactical_bomber moved from India to Burma
 1 fighter moved from India to Burma
 1 artillery moved from India to Burma
 3 aaGuns moved from India to Burma
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 3 infantry moved from Malaya to Shan StatePlace Units - British 
 1 factory_minor placed in Egypt
 1 fighter placed in Union of South Africa
 Turning on Edit Mode
 EDIT: Removing units owned by British from Union of South Africa: 2 infantry
 EDIT: Adding units owned by British to Rhodesia: 2 infantry
 EDIT: Turning off Edit Mode
 2 infantry placed in United KingdomTurn Complete - British 
 British collect 28 PUs; end with 28 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific 
 1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
 1 submarine moved from 95 Sea Zone to 96 Sea Zone
 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 armour moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 infantry moved from Northern Italy to Southern Italy
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Libya to Tobruk
 1 infantry moved from Libya to Tobruk
 1 bomber moved from Northern Italy to Tobruk
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
 1 submarine moved from 95 Sea Zone to 96 Sea Zone
 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 armour moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 infantry moved from Northern Italy to Southern Italy
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Libya to Tobruk
 1 infantry moved from Libya to Tobruk
 1 bomber moved from Northern Italy to TobrukCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
 British defend with 1 cruiser and 1 transport
 Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
 Casualties for British: 1 cruiser and 1 transport
 Casualties for Italians: 1 submarineNon Combat Move - Italians 
 1 armour moved from 96 Sea Zone to Tobruk
 1 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians 
 1 infantry placed in Northern Italy
 1 transport placed in 95 Sea ZoneTurn Complete - Italians 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
 Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 2 aaGuns moved from New South Wales to Queensland
 1 infantry moved from New South Wales to Queensland
 2 fighters moved from New Zealand to Queensland
 1 destroyer moved from 62 Sea Zone to 46 Sea Zone
 1 cruiser moved from 63 Sea Zone to 49 Sea Zone
 1 infantry moved from New Guinea to Dutch New Guinea
 ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC 
 1 fighter placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
 1 fighter moved from United Kingdom to 104 Sea Zone
 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from Morocco to Algeria
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Syria to Trans-Jordan
 1 destroyer moved from 72 Sea Zone to 58 Sea ZoneCombat - French 
 Battle in 95 Sea Zone
 French attack with 1 cruiser
 Italians defend with 1 transport
 French win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in 104 Sea Zone
 French attack with 1 destroyer and 1 fighter
 Germans defend with 1 submarine
 French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - French 
 1 fighter moved from 104 Sea Zone to United KingdomTurn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 8 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 111 Sea Zone to 113 Sea Zone
 2 infantry moved from Norway to Finland
 3 armour moved from Germany to Slovakia Hungary
 5 infantry moved from Bulgaria to Greece
 1 armour moved from Romania to Greece
 1 armour moved from Yugoslavia to Greece
 2 bombers moved from Western Germany to Greece
 2 fighters moved from Western Germany to Greece
 3 fighters moved from Western Germany to 95 Sea Zone
 2 infantry moved from Western Germany to Holland Belgium
 2 infantry moved from Western Germany to 113 Sea Zone
 1 armour moved from France to Normandy Bordeaux
 1 armour moved from France to Southern France
 4 armour moved from Normandy Bordeaux to Southern France
 1 artillery moved from Normandy Bordeaux to Southern France
 1 infantry moved from Normandy Bordeaux to Southern France
 3 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Bulgaria
 3 mech_infantrys moved from Western Germany to Slovakia Hungary
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 8 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 111 Sea Zone to 113 Sea Zone
 2 infantry moved from Norway to Finland
 3 armour moved from Germany to Slovakia Hungary
 5 infantry moved from Bulgaria to Greece
 1 armour moved from Romania to Greece
 1 armour moved from Yugoslavia to Greece
 2 bombers moved from Western Germany to Greece
 2 fighters moved from Western Germany to Greece
 3 fighters moved from Western Germany to 95 Sea Zone
 2 infantry moved from Western Germany to Holland Belgium
 2 infantry moved from Western Germany to 113 Sea Zone
 1 armour moved from France to Normandy Bordeaux
 1 armour moved from France to Southern France
 4 armour moved from Normandy Bordeaux to Southern France
 1 artillery moved from Normandy Bordeaux to Southern France
 1 infantry moved from Normandy Bordeaux to Southern France
 3 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Bulgaria
 3 mech_infantrys moved from Western Germany to Slovakia HungaryCombat - Germans 
 Battle in Southern France
 Germans attack with 5 armour, 1 artillery and 1 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Southern France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in 95 Sea Zone
 Germans attack with 3 fighters
 French defend with 1 cruiser
 Germans win with 2 fighters remaining. Battle score for attacker is 2
 Casualties for Germans: 1 fighter
 Casualties for French: 1 cruiser
 Battle in Greece
 Germans attack with 2 armour, 2 bombers, 2 fighters and 5 infantry
 Neutral_Allies defend with 4 infantry
 Germans win, taking Greece from Neutral_Allies with 2 armour, 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Germans: 1 infantryNon Combat Move - Germans 
 2 fighters moved from Greece to Romania
 2 bombers moved from Greece to Slovakia Hungary
 3 armour moved from Slovakia Hungary to Romania
 2 fighters moved from 95 Sea Zone to BulgariaPlace Units - Germans 
 3 armour placed in Normandy Bordeaux
 3 armour placed in Germany
 2 armour, 1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4
 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 




 
		 
		






