Seawolf (Allies + 11 bid) vs Inno (Axis) 42 2E Round 3

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Burma
                2 artilleries moved from Yunnan to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Burma
                1 armour, 1 artillery and 2 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Burma
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 bomber moved from French Indo-China Thailand to Russia
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries and 6 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 6 infantry in Burma, round 2 :  4/11 hits
                        British roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                    Bombing raid in Russia causes 3 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Russia to West Russia
                4 fighters moved from Kwangtung to West Russia
                3 infantry moved from Anhwei to Szechwan
                1 cruiser moved from 61 Sea Zone to 36 Sea Zone
                1 carrier moved from 47 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo-China Thailand to Kwangtung
                1 battleship moved from 62 Sea Zone to 36 Sea Zone
                1 submarine moved from 47 Sea Zone to 36 Sea Zone
                1 carrier moved from 61 Sea Zone to 62 Sea Zone
                1 destroyer moved from 61 Sea Zone to 36 Sea Zone
                1 battleship moved from 47 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 3 infantry placed in East Indies
                1 bomber placed in Japan
                1 fighter placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag, 1 armour, 4 artilleries and 6 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        Caroline Islands : 1 infantry
        East Indies : 1 artillery, 1 factory and 5 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 bomber, 1 factory and 1 fighter
        Kwangtung : 1 fighter
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag, 1 infantry
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Szechwan : 1 flag, 4 infantry
        Wake Island : 1 infantry
        West Russia : 1 bomber and 4 fighters
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 20 / 25
        Germans : 42 / 43
        British : 31 / 32
        Japanese : 37 / 37
        Americans : 38 / 44

  • '19 '18 '17 '16 '15

    That’s fine  :lol:

    I think I need to speed up to race against you or my Germany would be in trouble soon once your force unit…no choice but to be aggressive :evil:


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern Canada to 10 Sea Zone
                1 artillery moved from Eastern Canada to 10 Sea Zone
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
                3 infantry moved from 13 Sea Zone to Morocco
                      Americans take Morocco from Germans
                1 artillery moved from 13 Sea Zone to Morocco
                2 destroyers moved from 10 Sea Zone to 13 Sea Zone
                1 cruiser moved from 11 Sea Zone to 13 Sea Zone
                1 carrier moved from 11 Sea Zone to 13 Sea Zone
                2 fighters moved from 11 Sea Zone to 13 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Kazakh S.S.R. to Sinkiang
                1 fighter moved from Caucasus to Sinkiang

    Combat - Americans
                Battle in Sinkiang
                    Americans attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sinkiang
                    Americans win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Germany causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 fighter moved from Sinkiang to Caucasus
                3 infantry moved from Western Canada to Eastern Canada
                1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
                2 bombers moved from Western United States to United Kingdom
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer moved from 55 Sea Zone to 18 Sea Zone
                1 carrier moved from 55 Sea Zone to 18 Sea Zone
                2 fighters moved from Western Canada to Eastern Canada

    Place Units - Americans
                2 armour, 2 artilleries and 1 infantry placed in Eastern United States
                3 transports placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 battleship, 1 destroyer and 4 transports
        13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        18 Sea Zone : 1 carrier and 1 destroyer
        43 Sea Zone : 1 submarine
        Caucasus : 1 fighter
        Eastern Canada : 1 armour, 2 fighters and 3 infantry
        Eastern United States : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 1 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Morocco : 1 flag, 1 artillery and 3 infantry
        Sinkiang : 1 infantry
        United Kingdom : 3 bombers
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 20 / 25
        Germans : 41 / 43
        British : 31 / 32
        Japanese : 36 / 37
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Research Technology - Russians

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory; Remaining resources: 23 PUs;
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to West Russia
                1 armour, 3 artilleries, 2 fighters and 4 infantry moved from Caucasus to West Russia
                2 armour, 1 artillery and 4 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 3 armour, 4 artilleries, 2 fighters and 9 infantry
                    Germans defend with 8 armour and 6 infantry; Japanese defend with 1 bomber and 4 fighters
                        Russians roll dice for 3 armour, 4 artilleries, 2 fighters and 9 infantry in West Russia, round 2 :  12/18 hits
                        Germans roll dice for 8 armour, 1 bomber, 4 fighters and 6 infantry in West Russia, round 2 :  9/19 hits
                        9 infantry owned by the Russians, 6 infantry owned by the Germans and 6 armour owned by the Germans lost in West Russia
                        Russians roll dice for 3 armour, 4 artilleries and 2 fighters in West Russia, round 3 :  2/9 hits
                        Germans roll dice for 2 armour, 1 bomber and 4 fighters in West Russia, round 3 :  5/7 hits
                        4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in West Russia
                    2 armour owned by the Russians retreated to Caucasus
                    Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 8 armour and 6 infantry
                    Casualties for Russians: 1 armour, 4 artilleries and 9 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Caucasus
                1 infantry moved from Evenki National Okrug to Archangel
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    5 Sea Zone : 1 submarine
        Archangel : 1 infantry
        Caucasus : 2 aaGuns, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
        Novosibirsk : 1 infantry
        Russia : 1 artillery, 1 factory and 2 infantry
        Yakut S.S.R. : 2 infantry

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 41 / 43
        British : 31 / 32
        Japanese : 36 / 37
        Americans : 40 / 40


  • Dismiss that savefile above - the Russian attack went so bad I ragequit and almost broke my computer! haha :-D

    Use this savefile, I had 3/19 hits so Russia + Caucasus is yours for the taking:)

    Rus3.tsvg

  • '19 '18 '17 '16 '15

    Ah ha… I was thinking the massive loss of my germany army spells an end to this game again.  :lol:  How dice luck makes a difference in this game!

  • '19 '18 '17 '16 '15

    Wow I looked at your 2nd time’s dice… your Russia dice was really good!  I am luckythat you didn’t make that happen the first time!

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory; Remaining resources: 40 PUs;
                Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from West Russia to Russia
                1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Germany to Archangel
                1 bomber moved from Karelia S.S.R. to United Kingdom
                4 fighters moved from Karelia S.S.R. to Archangel
                1 artillery moved from Algeria to Morocco
                1 armour moved from Algeria to Morocco
                3 infantry moved from Algeria to Morocco
                7 armour moved from West Russia to Russia
                1 fighter moved from Archangel to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Karelia S.S.R. to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 2 :  0/5 hits
                        Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 :  1/4 hits
                        1 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery and 3 infantry in Morocco, round 3 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
                        Germans roll dice for 1 armour and 1 artillery in Morocco, round 4 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Russia
                    Germans attack with 7 armour, 3 fighters and 3 infantry
                    Russians defend with 1 artillery, 1 factory and 2 infantry
                        Germans roll dice for 7 armour, 3 fighters and 3 infantry in Russia, round 2 :  2/13 hits
                        Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 7 armour, 3 fighters and 2 infantry in Russia, round 3 :  6/12 hits
                        Russians roll dice for 1 artillery in Russia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 7 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in United Kingdom causes 2 damage total.

    Non Combat Move - Germans
                3 fighters moved from Russia to West Russia
                1 infantry moved from Belorussia to West Russia
                2 infantry moved from Ukraine S.S.R. to West Russia
                1 aaGun moved from Belorussia to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                2 fighters moved from Archangel to Karelia S.S.R.
                1 bomber moved from United Kingdom to Germany
                4 infantry moved from France to Northwestern Europe
                2 fighters moved from France to Northwestern Europe
                1 aaGun moved from France to Northwestern Europe
                1 aaGun moved from Germany to Northwestern Europe
                2 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to Northwestern Europe
                3 infantry moved from Germany to France
                2 artilleries moved from Germany to France
                1 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Poland to Belorussia
                3 artilleries moved from Poland to Belorussia

    Place Units - Germans
                1 armour and 1 artillery placed in Karelia S.S.R.
                8 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 51 PUs; end with 71 PUs total

    Territory Summary for Germans :

    Archangel : 1 flag, 1 artillery and 2 infantry
        Belorussia : 3 artilleries and 2 infantry
        France : 2 artilleries and 3 infantry
        Germany : 1 bomber, 1 factory and 8 infantry
        Gibraltar : 1 flag, 1 infantry
        Italy : 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 2 fighters
        Morocco : 1 armour and 1 artillery
        Northwestern Europe : 2 aaGuns, 2 fighters and 8 infantry
        Russia : 1 flag, 7 armour, 1 factory and 2 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry

    Production/PUs Summary :

    Russians : 11 / 0
        Germans : 51 / 71
        British : 31 / 32
        Japanese : 36 / 37
        Americans : 39 / 40

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory; Remaining resources: 40 PUs;
                Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from West Russia to Russia
                1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Germany to Archangel
                1 bomber moved from Karelia S.S.R. to United Kingdom
                4 fighters moved from Karelia S.S.R. to Archangel
                1 artillery moved from Algeria to Morocco
                1 armour moved from Algeria to Morocco
                3 infantry moved from Algeria to Morocco
                7 armour moved from West Russia to Russia
                1 fighter moved from Archangel to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Karelia S.S.R. to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 2 :  0/5 hits
                        Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 :  1/4 hits
                        1 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery and 3 infantry in Morocco, round 3 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
                        Germans roll dice for 1 armour and 1 artillery in Morocco, round 4 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Russia
                    Germans attack with 7 armour, 3 fighters and 3 infantry
                    Russians defend with 1 artillery, 1 factory and 2 infantry
                        Germans roll dice for 7 armour, 3 fighters and 3 infantry in Russia, round 2 :  2/13 hits
                        Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 7 armour, 3 fighters and 2 infantry in Russia, round 3 :  6/12 hits
                        Russians roll dice for 1 artillery in Russia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 7 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in United Kingdom causes 2 damage total.

    Non Combat Move - Germans
                3 fighters moved from Russia to West Russia
                1 infantry moved from Belorussia to West Russia
                2 infantry moved from Ukraine S.S.R. to West Russia
                1 aaGun moved from Belorussia to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                2 fighters moved from Archangel to Karelia S.S.R.
                1 bomber moved from United Kingdom to Germany
                4 infantry moved from France to Northwestern Europe
                2 fighters moved from France to Northwestern Europe
                1 aaGun moved from France to Northwestern Europe
                1 aaGun moved from Germany to Northwestern Europe
                2 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to Northwestern Europe
                3 infantry moved from Germany to France
                2 artilleries moved from Germany to France
                1 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Poland to Belorussia
                3 artilleries moved from Poland to Belorussia

    Place Units - Germans
                1 armour and 1 artillery placed in Karelia S.S.R.
                8 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 51 PUs; end with 71 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
                EDIT: Adding units owned by Germans to West Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
                EDIT: Adding units owned by Germans to West Russia: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Archangel : 1 flag, 1 artillery and 2 infantry
        Belorussia : 3 artilleries and 2 infantry
        France : 2 artilleries and 3 infantry
        Germany : 1 bomber, 1 factory and 8 infantry
        Gibraltar : 1 flag, 1 infantry
        Italy : 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 factory
        Morocco : 1 armour and 1 artillery
        Northwestern Europe : 2 aaGuns, 2 fighters and 8 infantry
        Russia : 1 flag, 7 armour, 1 factory and 2 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 aaGun, 1 armour, 1 artillery, 5 fighters and 3 infantry

    Production/PUs Summary :

    Russians : 11 / 0
        Germans : 51 / 71
        British : 31 / 32
        Japanese : 36 / 37
        Americans : 39 / 40


  • Yeah, what a crazy difference between the 2 rolls:D

    Let’s continue a round or 2 and see if there is a small chance to turn this around.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Eastern Canada to 10 Sea Zone
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco
                1 infantry moved from 13 Sea Zone to Morocco
                2 infantry moved from Brazil to 22 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
                2 infantry moved from 13 Sea Zone to Morocco
                1 armour moved from Libya to Algeria
                      British take Algeria from Germans
                1 armour moved from Algeria to Libya
                1 fighter moved from Caucasus to Burma
                1 armour, 3 artilleries, 1 bomber, 1 fighter and 3 infantry moved from India to Burma
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Morocco
                    British attack with 1 armour and 3 infantry
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Morocco, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Morocco, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 artillery owned by the Germans lost in Morocco
                        British roll dice for 1 armour and 1 infantry in Morocco, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Morocco
                    British win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 3 infantry
                Battle in Burma
                    British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Japanese defend with 1 armour, 4 artilleries and 6 infantry
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Burma, round 2 :  7/10 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 6 infantry in Burma, round 2 :  8/11 hits
                        6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British, 3 artilleries owned by the British, 1 armour owned by the British and 3 infantry owned by the British lost in Burma
                    retreated to Burma
                    Japanese win with 1 armour and 3 artilleries remaining. Battle score for attacker is -15
                    Casualties for British: 1 armour, 3 artilleries, 1 fighter and 3 infantry
                    Casualties for Japanese: 1 artillery and 6 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to India
                1 fighter moved from India to Trans-Jordan
                1 bomber moved from Burma to Trans-Jordan
                1 aaGun moved from India to Persia
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Libya to Egypt
                1 carrier, 1 cruiser and 1 transport moved from 27 Sea Zone to 24 Sea Zone
                1 infantry moved from French Equatorial Africa to 24 Sea Zone
                1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
                1 infantry moved from 23 Sea Zone to French West Africa
                2 fighters moved from Iceland to 8 Sea Zone
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 carrier and 1 transport placed in 8 Sea Zone
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Libya: 1 armour
                EDIT: Adding units owned by British to Trans-Jordan: 1 armour
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Algeria: 1 infantry
                EDIT: Removing units owned by British from Iceland: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 carrier, 2 fighters and 1 transport
        13 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        23 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        Algeria : 1 flag, 1 infantry
        Eastern Australia : 1 infantry
        Egypt : 1 artillery and 2 infantry
        French West Africa : 1 infantry
        India : 1 factory and 3 infantry
        Libya : 1 flag
        Morocco : 1 flag, 1 armour
        Persia : 1 aaGun
        Trans-Jordan : 1 armour, 1 bomber, 2 fighters and 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 11 / 0
        Germans : 49 / 71
        British : 33 / 35
        Japanese : 36 / 37
        Americans : 39 / 40

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Japanese
                1 artillery moved from Burma to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Persia
                2 artilleries moved from Burma to India
                1 infantry moved from Szechwan to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                3 infantry moved from Szechwan to Sinkiang
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                1 fighter moved from Japan to Yakut S.S.R.
                1 fighter moved from Kwangtung to Sinkiang
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to India
                1 bomber moved from West Russia to India
                1 bomber moved from Japan to Yakut S.S.R.

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Japanese attack with 1 artillery
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Sinkiang
                    Japanese attack with 1 fighter and 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in India
                    Japanese attack with 3 artilleries, 1 bomber and 3 infantry
                    British defend with 1 factory and 3 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber and 3 infantry in India, round 2 :  1/7 hits
                        British roll dice for 3 infantry in India, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in India, round 3 :  1/6 hits
                        British roll dice for 2 infantry in India, round 3 :  0/2 hits
                        1 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in India, round 4 :  4/6 hits
                        British roll dice for 1 infantry in India, round 4 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese win, taking India from British with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 armour moved from Burma to Szechwan
                1 fighter moved from Sinkiang to Russia
                1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
                1 bomber moved from Yakut S.S.R. to Russia
                1 fighter moved from West Russia to Russia
                1 bomber moved from India to Russia
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from West Russia to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                1 cruiser moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from West Russia to Russia
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from West Russia to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                2 armour and 1 infantry placed in East Indies
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        36 Sea Zone : 1 submarine
        37 Sea Zone : 1 battleship and 1 transport
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag, 1 fighter
        Caroline Islands : 1 infantry
        East Indies : 2 armour, 1 factory and 3 infantry
        India : 1 flag, 3 artilleries, 1 factory and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 bomber and 1 factory
        Kazakh S.S.R. : 1 flag, 1 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 1 artillery
        Russia : 2 bombers and 3 fighters
        Sinkiang : 1 flag, 2 infantry
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 1 armour
        Wake Island : 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 8 / 0
        Germans : 49 / 71
        British : 29 / 35
        Japanese : 44 / 47
        Americans : 38 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Karelia S.S.R.
                2 bombers moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Karelia S.S.R.
                        AA fire in Karelia S.S.R. :  0/1 hits
                    Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Karelia S.S.R. causes 2 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Karelia S.S.R. to United Kingdom
                4 transports moved from 11 Sea Zone to 10 Sea Zone
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 battleship moved from 11 Sea Zone to 10 Sea Zone
                1 carrier and 1 destroyer moved from 18 Sea Zone to 10 Sea Zone
                1 cruiser moved from 13 Sea Zone to 10 Sea Zone
                2 fighters moved from Eastern Canada to 10 Sea Zone
                1 destroyer moved from 13 Sea Zone to 10 Sea Zone
                2 transports moved from 13 Sea Zone to 11 Sea Zone
                2 armour moved from Eastern United States to Eastern Canada
                1 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                1 fighter moved from Caucasus to Egypt

    Place Units - Americans
                2 transports placed in 11 Sea Zone
                3 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total

    Territory Summary for Americans :

    10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
        11 Sea Zone : 4 transports
        13 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        43 Sea Zone : 1 submarine
        Eastern Canada : 3 armour, 1 artillery and 4 infantry
        Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
        Egypt : 1 fighter
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        United Kingdom : 2 bombers
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 8 / 0
        Germans : 49 / 71
        British : 29 / 35
        Japanese : 44 / 47
        Americans : 38 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Combat Move - Russians
                2 armour, 1 artillery, 2 fighters and 3 infantry moved from Caucasus to Persia
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 fighters moved from Persia to Kazakh S.S.R.
                1 submarine moved from 5 Sea Zone to 8 Sea Zone

    Combat - Russians
                Battle in Persia
                    Russians attack with 2 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Persia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kazakh S.S.R.
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakh S.S.R. to Trans-Jordan
                2 aaGuns moved from Caucasus to Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    8 Sea Zone : 1 submarine
        Caucasus : 1 factory
        Kazakh S.S.R. : 1 infantry
        Persia : 2 aaGuns, 2 armour, 1 artillery and 2 infantry
        Trans-Jordan : 2 fighters

    Production/PUs Summary :

    Russians : 10 / 0
        Germans : 49 / 71
        British : 30 / 35
        Japanese : 41 / 47
        Americans : 38 / 40


  • I concede!

    That was one fast round, well played! The first round for Russia gave Germany the game:) Not my best game:)

    Can I set up  more game for me as allies? Then you can have Game 5 as allies?

  • '19 '18 '17 '16 '15

    Certainly.  Please go ahead.

    Cheers,

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