Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1
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British roll dice for 2 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in Burma, round 2 : 10/21 hits
Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 9 mech_infantrys in Burma, round 2 : 5/20 hitsMy God please stop with these rolls, seriously
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
British scrambles 1 units out of Trans-Jordan to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer, 1 fighter and 2 transports; Americans defend with 1 cruiser and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 35
Casualties for British: 1 destroyer, 1 fighter and 2 transports
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
No scramble in SZ98
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Guess rolls stand and you win in SZ98 without losses since the only unit that scored any hits was my fighter?
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Ok I’ll edit it back during ger then. But you shoukd have scrambled (you had better odds thancme at resisting with scramble)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
French take 39 Sea Zone from Japanese
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 23 / 28
Japanese : 63 / 75
Americans : 55 / 75
Chinese : 6 / 7
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Rostov
16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 fighters moved from Eastern Poland to Rostov
3 tactical_bombers moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
3 fighters moved from Bessarabia to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 5 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 5 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
5 fighters and 3 tactical_bombers moved from Rostov to Bryansk
3 fighters moved from Ukraine to Bryansk
1 bomber moved from Rostov to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Rostov
16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 fighters moved from Eastern Poland to Rostov
3 tactical_bombers moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
3 fighters moved from Bessarabia to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 5 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 5 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
5 fighters and 3 tactical_bombers moved from Rostov to Bryansk
3 fighters moved from Ukraine to Bryansk
1 bomber moved from Rostov to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns, 16 armour, 11 artilleries, 15 infantry and 16 mech_infantrys
EDIT: Removing units owned by Germans from Tambov: 3 aaGuns, 16 armour, 11 artilleries, 15 infantry and 15 mech_infantrys
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to RostovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
4 aaGuns, 28 artilleries and 30 infantry moved from Samara to Volgograd
2 aaGuns and 11 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Kansu to TsinghaiTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 3 infantry
Sikang : 1 infantry
Kazakhstan : 2 aaGuns and 11 infantry
Olgiy : 1 flag
Rostov : 1 armour
Tambov : 2 infantry
Volgograd : 4 aaGuns, 28 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 30 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 101
Russians : 16 / 0
Japanese : 62 / 75
Americans : 55 / 75
Chinese : 7 / 7
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 bombers moved from Malaya to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 55 Sea Zone to Java
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Philippines to Kwangsi
3 fighters moved from Japan to Kwangsi
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Szechwan to French Indo China
1 armour moved from Burma to French Indo China
3 artilleries moved from Burma to Shan StatePlace Units - Japanese
1 harbour placed in Java
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 bombers moved from Malta to Tobruk
2 fighters moved from Malta to Tobruk
3 bombers moved from Queensland to Java
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 3 bombers
Japanese defend with 1 artillery, 2 bombers and 1 harbour
Americans roll dice for 3 bombers in Java, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 2 bombers in Java, round 2 : 1/3 hits
2 bombers owned by the Japanese and 1 bomber owned by the Americans lost in Java
Americans roll dice for 2 bombers in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 bombers
Casualties for Americans: 2 bombers
Battle in Tobruk
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry; Italians defend with 2 fighters
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Tobruk, round 2 : 0/6 hits
Italians roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Tobruk
Americans roll dice for 2 bombers and 2 fighters in Tobruk, round 3 : 3/4 hits
Italians roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 3 : 0/3 hits
2 fighters owned by the Italians and 1 mech_infantry owned by the Germans lost in Tobruk
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Java to Northern Territory
4 fighters moved from 54 Sea Zone to Northern Territory
1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 fighter moved from 45 Sea Zone to Northern Territory
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Tobruk to Malta
2 bombers moved from Tobruk to Gibraltar
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 carriers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
India : 2 fighters
Northern Territory : 1 bomber, 5 fighters and 1 tactical_bomber
New Zealand : 1 artillery, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers and 2 submarines
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Gibraltar : 2 bombers and 2 infantry
New Brunswick Nova Scotia : 1 infantry and 1 mech_infantry
Malta : 2 fighters
Morocco : 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 mech_infantry
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
101 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 55 / 101
Russians : 14 / 0
Japanese : 70 / 75
Americans : 54 / 74
Chinese : 4 / 7
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
13 infantry moved from Shensi to Hopei
1 fighter moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 fighter and 15 infantry
Szechwan : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 55 / 101
Russians : 14 / 0
Japanese : 66 / 75
Americans : 54 / 74
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Non Combat Move - British
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Trans-Jordan to India
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Changing PUs for UK_Pacific from 6 to 5
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
63 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 2 artilleries and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag, 1 factory_minor
110 Sea Zone : 1 carrier and 1 submarineProduction/PUs Summary :
Germans : 55 / 101
Russians : 14 / 0
Japanese : 66 / 75
Americans : 54 / 74
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Hey Slovene, I wont be able to post untill this sunday! I didnt bring my pc with me
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No rush I’ll be pretty busy myself.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to France
4 artilleries and 4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bessarabia to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Queensland to Northern Territory
2 aaGuns, 2 artilleries and 4 infantry moved from Queensland to Northern Territory
2 fighters moved from Queensland to Northern Territory
1 submarine moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 2 artilleries, 3 fighters and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
63 Sea Zone : 1 carrier, 1 cruiser and 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 101
Russians : 14 / 0
Japanese : 66 / 75
Americans : 54 / 74
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 infantry
Morocco : 3 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 55 / 101
Russians : 14 / 0
Japanese : 66 / 75
Americans : 54 / 74
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0