Test summary from TripleA, engine version: 2.6.14366, time: 3:25:55 PM
Savegame
Odonis (Axis) vs Balladeer (Allies +16) 15G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 artilleries and 4 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Kazakhstan to Shensi
1 mech_infantry moved from Kazakhstan to Szechwan
1 fighter moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to SzechwanCombat - Russians
Battle in Shensi
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
6 infantry moved from Timguska to Kansu
1 aaGun moved from Yakut S.S.R. to Yenisey
1 fighter moved from Shensi to Volgograd
1 fighter and 1 tactical_bomber moved from Szechwan to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 12 infantry
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 12 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
By the way, did you happen to see that you shot down BOTH of my Bombers during their SBR runs?
Ridiculous….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
1 infantry moved from Anhwe to Hopei
2 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei -
By the way, did you happen to see that you shot down BOTH of my Bombers during their SBR runs?
Ridiculous….
I noticed, not bad, those Russian AA facilities!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
1 infantry moved from Anhwe to Hopei
2 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to HopeiCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 mech_infantrys
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Queensland
Battle in Western Australia
Battle in Northern Territory
Battle in Shan State
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry
Japanese win, taking Queensland from ANZAC, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Shan State from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Kwangsi to Philippines
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Kweichow
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 fighters and 3 mech_infantrys placed in Japan
1 destroyer placed in 6 Sea Zone
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,3
Japanese collect 53 PUs (9 lost to blockades); end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from 33 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone -
Any scrambles / suicides?
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no scramble, Kamikazes:
2 x BB
2 x Cruisers
2 x DD -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from 33 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier and 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Queensland
Americans attack with 4 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 fightersNon Combat Move - Americans
2 fighters moved from Queensland to New South Wales
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 108 Sea Zone to 110 Sea ZonePlace Units - Americans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 10 infantry and 3 mech_infantrys moved from India to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to 100 Sea Zone
1 fighter moved from Malta to 100 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Belgian Congo to Egypt
1 mech_infantry moved from Persia to Northwest Persia
3 infantry moved from Persia to Iraq
1 fighter moved from India to Northwest Persia
1 fighter moved from India to IraqCombat - British
Battle in Egypt
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Germans defend with 3 armour
British win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour
Battle in Iraq
British attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 armour
retreated to Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 10 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 100 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Germans
retreated to 100 Sea Zone
Germans win with 1 carrier, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -23
Casualties for Germans: 1 destroyer
Casualties for British: 2 fighters and 1 tactical_bomber
2 tactical_bombers owned by the Germans forced to land in RomaniaNon Combat Move - British
1 fighter moved from 100 Sea Zone to Caucasus
1 bomber moved from 100 Sea Zone to Persia
2 infantry moved from Eastern Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Algeria to Malta
2 infantry moved from French West Africa to French Central Africa
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 83 Sea Zone to 86 Sea Zone
3 infantry moved from Venezuela to Brazil
4 infantry moved from Argentina to Brazil
1 infantry moved from Argentina to Chile
British take Chile from Neutral_True
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Algeria
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Turkey to Iraq
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Turkey to Iraq
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 infantry moved from Turkey to Syria
2 infantry moved from Southern France to Spain
2 infantry moved from Southern France to France
1 aaGun moved from Southern France to FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Queensland
ANZAC take Queensland from JapaneseCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 aaGuns moved from South Australia to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
2 fighters moved from India to Burma
1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
2 tactical_bombers moved from Romania to Caucasus
1 infantry moved from Slovakia Hungary to Poland
1 armour, 9 artilleries and 9 infantry moved from Romania to Eastern Poland
1 artillery moved from Sweden to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
3 artilleries and 3 infantry moved from Romania to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Caucasus
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
2 tactical_bombers moved from Romania to Caucasus
1 infantry moved from Slovakia Hungary to Poland
1 armour, 9 artilleries and 9 infantry moved from Romania to Eastern Poland
1 artillery moved from Sweden to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
3 artilleries and 3 infantry moved from Romania to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Caucasus
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern PolandCombat - Germans
Battle in Poland
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Battle in Caucasus
Germans attack with 2 artilleries, 2 infantry and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine from Russians, taking Caucasus from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 10 artilleries, 1 fighter and 10 infantry
Russians defend with 1 aaGun, 5 artilleries and 25 infantry
Russians win with 5 artilleries and 17 infantry remaining. Battle score for attacker is -57
Casualties for Germans: 1 armour, 10 artilleries, 1 fighter and 10 infantry
Casualties for Russians: 1 aaGun and 8 infantryNon Combat Move - Germans
2 tactical_bombers could not land in Caucasus and were removedTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Calling this one quickly. Some ridiculous rolls there, but the strategy needs a lot more work!
Well countered. I’ll post the loss
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Well, the dice were both good and bad for you sometimes, more bad than good, but I think strategy is the bigger problem here… Attacking Eastern Poland with 22 against 31 units is kind of a long shot… Perhaps you could’ve kills EP, but not while taking Ukraine and Caucasus… Ok I get left with a big stack which should’ve been small, but the chance you win is very small.
Thanks for playing and perhaps we’ll meet again in the future ;-)