@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery and 1 harbour
Italians roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
2 infantry owned by the ANZAC and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
3 fighters moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
Italians undo move 2.
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 bomber and 3 fighters
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 48 / 49
Americans : 50 / 71
Chinese : 7 / 9
British : 30 / 34
UK_Pacific : 7 / 6
Italians : 13 / 23
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,962
Median : 4,000
Variance : 1,040
Standard Deviation : 1,020
Total rolls : 26
British Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 5,000
Median : 5,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,650
Median : 4,000
Variance : 0,947
Standard Deviation : 0,973
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 armour and 1 infantry moved from Romania to Eastern Poland
2 armour, 11 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland
11 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 20/53 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
3 aaGuns moved from Germany to Poland
4 infantry moved from Bulgaria to Romania
3 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
2 fighters moved from Western Germany to Egypt
2 tactical_bombers moved from Western Germany to Egypt
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 103 Sea Zone to 109 Sea Zone
Place Units - Germans
1 tactical_bomber placed in Western Germany
6 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 armour and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 4 infantry
Poland : 3 aaGuns
Germany : 6 armour, 1 factory_major and 2 mech_infantrys
Eastern Poland : 1 flag, 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 36 / 38
Japanese : 48 / 49
Americans : 50 / 71
Chinese : 7 / 9
British : 30 / 34
UK_Pacific : 7 / 6
Italians : 13 / 23
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3,431
Median : 3,000
Variance : 0,526
Standard Deviation : 0,725
Total rolls : 58
Germans Combat
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3,411
Median : 3,000
Variance : 0,509
Standard Deviation : 0,714
Total rolls : 56
Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
1 fighter placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
3 fighters moved from Kwangsi to Shan State
3 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Shensi
2 bombers moved from Anhwe to Shensi
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/10 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British, 1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Battle in Java
Non Combat Move - Japanese
2 artilleries moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Kweichow
1 armour moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
4 fighters moved from Shan State to Yunnan
4 tactical_bombers moved from Shan State to Yunnan
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Jehol
4 infantry moved from Manchuria to Jehol
2 bombers moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Kweichow
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries and 2 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 7 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 4 artilleries, 2 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
Kweichow : 1 flag, 1 aaGun, 2 armour, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
41 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 55
Russians : 36 / 36
Japanese : 60 / 66
Americans : 50 / 71
Chinese : 4 / 9
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 13 / 23
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3,636
Median : 4,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 22
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,389
Median : 3,500
Variance : 0,471
Standard Deviation : 0,686
Total rolls : 18
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Chinese Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French Guiana to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Hawaiian Islands to Wake Island
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French Guiana to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Hawaiian Islands to Wake Island
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 4 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
4 destroyers and 4 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 fighter moved from Union of South Africa to 80 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 fighter moved from Union of South Africa to 80 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters moved from Iraq to Persia
1 fighter moved from Persia to 80 Sea Zone
1 tactical_bomber moved from India to Persia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to United Kingdom
Place Units - British
2 armour and 1 fighter placed in Persia
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Alexandria to Anglo Egyptian Sudan
1 bomber moved from Alexandria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Iraq to Egypt
Place Units - Italians
1 factory_minor and 1 infantry placed in Northern Italy
Italians undo move 1.
1 factory_minor placed in Egypt
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,1,6,4,5,6,6,2,5
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 36 / 36
Japanese : 56 / 66
Americans : 51 / 72
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3,871
Median : 4,000
Variance : 1,567
Standard Deviation : 1,252
Total rolls : 31
Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,167
Median : 4,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,167
Median : 4,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to New Guinea
Non Combat Move - ANZAC
2 infantry moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 4 infantry in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 18/53 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 14 armour, 11 artilleries, 21 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 tactical_bombers moved from Egypt to Southern Italy
1 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 fighter moved from Egypt to Southern Italy
2 bombers moved from Bessarabia to Eastern Poland
1 submarine moved from 109 Sea Zone to 124 Sea Zone
Place Units - Germans
5 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Egypt : 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 7 tactical_bombers
Poland : 2 aaGuns and 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 fighter and 2 tactical_bombers
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 2 bombers and 3 mech_infantrys
Bessarabia : 1 flag, 3 infantry
Western Ukraine : 1 flag, 14 armour, 11 artilleries, 21 infantry and 6 mech_infantrys
124 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 34 / 36
Japanese : 56 / 66
Americans : 51 / 72
Chinese : 7 / 7
British : 30 / 29
UK_Pacific : 6 / 6
Italians : 15 / 26
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,279
Median : 3,000
Variance : 0,383
Standard Deviation : 0,619
Total rolls : 61
Germans Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,339
Median : 3,000
Variance : 0,397
Standard Deviation : 0,630
Total rolls : 59
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
18 infantry moved from Buryatia to Amur
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians win, taking Iraq from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs