Slovenehero and Wittmann (Axis) vs Noll and Caesar1 (Allies)


  • Still my god your luck in that game!
    This attack especially.

    You had an attack power of 35 (average hits 5,6) and you scored 10. Then I as Japan had a defense power of 41 (average hits 6,6) and scored 5. Wastes my plans in the pacific for atbleast 2 turns (I didnt even bought reinforcments cause I know I wouldnt have attacked myaelf with those odds)

    /rant

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Sakha to Siberia
                1 armour moved from Iraq to Egypt
                      British take Trans-Jordan from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                2 artilleries and 8 infantry moved from Russia to Vologda
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                6 infantry moved from Timguska to Novosibirsk
                4 aaGuns, 5 artilleries and 45 infantry moved from Bryansk to Russia
                2 aaGuns and 3 infantry moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sakha: 4 infantry
                EDIT: Adding units owned by Russians to Buryatia: 4 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Timguska : 2 aaGuns and 3 infantry
        Siberia : 2 infantry
        Buryatia : 4 infantry
        Egypt : 1 armour
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 53 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Vologda : 2 artilleries and 10 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 32 / 40
        Japanese : 60 / 68
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 30 / 27
        UK_Pacific : 6 / 7
        Italians : 15 / 16
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from Japan to Siberia
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Sikang
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Kwangsi to Sikang
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries, 5 infantry and 4 mech_infantrys moved from Hopei to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from Japan to Siberia
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Sikang
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Kwangsi to Sikang
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries, 5 infantry and 4 mech_infantrys moved from Hopei to Suiyuyan

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 5 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Western Australia

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
                1 bomber moved from Sikang to Kwangsi
                1 fighter moved from Sikang to Szechwan
                1 aaGun moved from Hopei to Suiyuyan
                1 fighter moved from Siberia to Korea
                1 artillery moved from Korea to Manchuria
                1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Siberia to 6 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone
                2 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 artillery and 1 infantry placed in Malaya
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 bomber, 2 fighters and 3 tactical_bombers
        Korea : 1 fighter and 1 infantry
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 aaGun, 2 artilleries, 5 infantry and 4 mech_infantrys
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 fighter and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 destroyer and 2 transports
        35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
        56 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 40
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 30 / 27
        UK_Pacific : 5 / 7
        Italians : 15 / 16
        ANZAC : 9 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Italians defend with 1 transport
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                11 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland
                2 fighters moved from Anglo Egyptian Sudan to Persia
                3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                2 fighters moved from 97 Sea Zone to 92 Sea Zone


  • Scramble orders SZ92.


  • Are there 3 foghters there? I cant open the map from here


  • Si Noll.
    Only 3 Air. No other defence. He is attacking with 2x2 and a 4. But if you don’t scramble one, he also gets 4 and 3 Bombardment.
    Tough decision.


  • I thought I landed there at least 2 transports of american troops


  • There are 10 Ground units in Morocco. You must have forgotten to give the Naval commander written orders!


  • Thats what you do when you post a turn the day you’re supposed to travel to rome go to the embassy thrn naples then degree ceremony, make a speech in korean etc…! :/

    Can you fix them for me?


  • You dropped them in the wrong territory?
    Slovene will have to ok it and redo his go.
    Have a good weekend, my busy friend.


  • No problem at all for me. Please adjust US moves as required. I will obviously redo my Italian turn from scratch.


  • Thank you slovene and sorry, I cant edit it myself but I should have moved 4 land units there (I think I had two transports moving from usa?)

    I did many re-do during that move and that might have caused the missplaced dudes.


  • Ok will check now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 40
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 9 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                2 artilleries moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to South Australia
                2 infantry moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 artilleries and 9 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 40
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 4 / 6
        British : 30 / 35
        UK_Pacific : 5 / 5
        Italians : 15 / 15
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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