I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
Ma sarà mica l’Arnone questo Legionarius che tenta di fare fabrichette in persia? :D
Il ragazzo impara! :wink:
Beh se il programma lo lascia fare…. ok cmq
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 armour moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 3 fighters and 4 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 cruiser, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits
British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 cruiser and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Yugoslavia to Romania
3 artilleries and 16 infantry moved from Poland to Slovakia Hungary
6 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
5 armour and 2 mech_infantrys moved from France to Germany
1 armour moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
3 aaGuns moved from Western Germany to Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour, 11 artilleries and 21 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Romania : 1 armour and 1 infantry
Poland : 1 infantry
Germany : 3 aaGuns, 11 armour, 1 factory_major and 6 mech_infantrys
Holland Belgium : 3 aaGuns, 1 fighter and 1 infantry
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
Bulgaria : 1 flag, 4 infantry
97 Sea Zone : 1 infantry
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 39
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 29 / 32
UK_Pacific : 17 / 18
Italians : 12 / 26
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,190
Median : 3,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 21
Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,294
Median : 4,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 17
French Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Novgorod to Belarus
Place Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Suiyuyan
1 fighter moved from Kiangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Szechwan
1 armour moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Kwangsi to Szechwan
3 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Borneo
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 4/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 3 : 1/3 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
3 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 4 fighters, 4 infantry and 6 tactical_bombers
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 49 / 49
Americans : 50 / 52
Chinese : 6 / 8
British : 29 / 32
UK_Pacific : 7 / 18
Italians : 12 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 16 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3,603
Median : 4,000
Variance : 1,614
Standard Deviation : 1,270
Total rolls : 58
Japanese Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,558
Median : 4,000
Variance : 1,548
Standard Deviation : 1,244
Total rolls : 43
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3,889
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9
Chinese Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Test summary from TripleA, engine version: 1.8.0.3, time: 10:06:48
Test summary from TripleA, engine version: 1.8.0.3, time: 10:07:42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 89 Sea Zone to French Guiana
1 fighter moved from 43 Sea Zone to Shan State
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to 81 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
1 armour moved from New Brunswick Nova Scotia to Eastern United States
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Rhodesia to Tanganyika Territory
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
British undo move 1.
2 armour and 1 fighter placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,5,6,3,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery and 1 harbour
Italians roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
2 infantry owned by the ANZAC and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
3 fighters moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
Italians undo move 2.
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 bomber and 3 fighters
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 48 / 49
Americans : 50 / 71
Chinese : 7 / 9
British : 30 / 34
UK_Pacific : 7 / 6
Italians : 13 / 23
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,962
Median : 4,000
Variance : 1,040
Standard Deviation : 1,020
Total rolls : 26
British Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 5,000
Median : 5,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,650
Median : 4,000
Variance : 0,947
Standard Deviation : 0,973
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 armour and 1 infantry moved from Romania to Eastern Poland
2 armour, 11 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland
11 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 20/53 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
3 aaGuns moved from Germany to Poland
4 infantry moved from Bulgaria to Romania
3 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
2 fighters moved from Western Germany to Egypt
2 tactical_bombers moved from Western Germany to Egypt
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 103 Sea Zone to 109 Sea Zone
Place Units - Germans
1 tactical_bomber placed in Western Germany
6 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 armour and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 4 infantry
Poland : 3 aaGuns
Germany : 6 armour, 1 factory_major and 2 mech_infantrys
Eastern Poland : 1 flag, 14 armour, 11 artilleries, 22 infantry and 6 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 36 / 38
Japanese : 48 / 49
Americans : 50 / 71
Chinese : 7 / 9
British : 30 / 34
UK_Pacific : 7 / 6
Italians : 13 / 23
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3,431
Median : 3,000
Variance : 0,526
Standard Deviation : 0,725
Total rolls : 58
Germans Combat
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3,411
Median : 3,000
Variance : 0,509
Standard Deviation : 0,714
Total rolls : 56
Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
1 fighter placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total