TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 fighters moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Kweichow to Burma
1 armour moved from Shan State to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 3/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 4 fighters and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 6 infantry; Chinese defend with 1 fighter
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter and 6 infantry in Burma, round 2 : 3/8 hits
3 infantry owned by the British, 1 armour owned by the Japanese, 2 fighters owned by the Japanese and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Burma, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 0/5 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Burma, round 4 : 1/4 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 5 : 1/3 hits
UK_Pacific roll dice for 1 artillery and 1 fighter in Burma, round 5 : 0/2 hits
1 artillery owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 6 : 3/3 hits
UK_Pacific roll dice for 1 fighter in Burma, round 6 : 0/1 hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 3 fighters and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery and 6 infantry
Casualties for Chinese: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 4/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 tactical_bomber
Korea : 1 aaGun and 10 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 armour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 46 / 59
Russians : 34 / 37
Japanese : 56 / 56
Americans : 52 / 79
Chinese : 2 / 6
British : 30 / 35
UK_Pacific : 12 / 8
Italians : 14 / 15
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0