Odonis (Axis) vs Balladeer (Allies +16) 15G40L Rematch

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 48 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Suiyuyan
                2 infantry moved from Shensi to Suiyuyan
                5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 4 infantry
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone

  • '18 '16 '15

    Scramble Sz 97?

  • '20 '19 '18 '15 '13

    nope!

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 aaGun, 2 fighters and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 2 transports
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 111 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 fighters moved from 111 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 infantry moved from Rhodesia to Mozambique
                      British take Mozambique from Neutral_True
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry moved from Suriname to Brazil
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Shan State to Burma
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from India to Afghanistan
                      British take Afghanistan from Neutral_True

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 aaGun and 1 fighter placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                2 artilleries and 1 infantry moved from Southern France to Spain
                1 aaGun moved from Southern France to Spain
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                3 fighters moved from Java to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

  • '18 '16 '15

    Forgot an ANZAC NCM, hope you don’t mind.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 infantry moved from Greece to Turkey
                3 artilleries moved from Romania to 100 Sea Zone
                3 infantry moved from Bulgaria to 100 Sea Zone
                3 artilleries and 3 infantry moved from 100 Sea Zone to Turkey
                1 tactical_bomber moved from France to Turkey
                1 artillery and 1 mech_infantry moved from Spain to Portugal
                1 armour moved from Spain to Portugal
                1 armour moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                2 fighters moved from Southern Italy to Portugal
                1 fighter moved from France to Portugal
                2 bombers moved from Western Germany to Turkey
                1 tactical_bomber moved from 100 Sea Zone to Turkey

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 infantry moved from Greece to Turkey
                3 artilleries moved from Romania to 100 Sea Zone
                3 infantry moved from Bulgaria to 100 Sea Zone
                3 artilleries and 3 infantry moved from 100 Sea Zone to Turkey
                1 tactical_bomber moved from France to Turkey
                1 artillery and 1 mech_infantry moved from Spain to Portugal
                1 armour moved from Spain to Portugal
                1 armour moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                2 fighters moved from Southern Italy to Portugal
                1 fighter moved from France to Portugal
                2 bombers moved from Western Germany to Turkey
                1 tactical_bomber moved from 100 Sea Zone to Turkey

    Combat - Germans
                Battle in Portugal
                    Germans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    Germans win, taking Portugal from Neutral_True with 1 armour and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    Germans attack with 3 armour, 3 artilleries, 2 bombers, 6 infantry and 2 tactical_bombers
                    Neutral_True defend with 8 infantry
                    Germans win, taking Turkey from Neutral_True with 3 armour, 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Turkey to 100 Sea Zone
                2 bombers moved from Turkey to Romania
                1 armour and 1 artillery moved from Germany to Slovakia Hungary
                1 armour moved from Slovakia Hungary to Romania
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from Sweden to Finland
                3 fighters moved from Portugal to Spain

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                1 fighter placed in Western Germany
                1 airfield and 1 factory_minor placed in Spain
                3 infantry placed in Germany
                1 transport placed in 100 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Hopei

    Combat - Russians
                Battle in Hopei
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
                2 armour moved from Szechwan to Tsinghai
                3 mech_infantrys moved from Russia to Kazakhstan
                6 infantry moved from Yenisey to Timguska
                1 aaGun moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 3 artilleries and 14 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
                5 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                2 artilleries and 4 infantry moved from Novgorod to Karelia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                3 artilleries and 4 infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
                1 fighter moved from 38 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 38 Sea Zone to 41 Sea Zone
                1 cruiser moved from 38 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 38 Sea Zone to 37 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                3 artilleries and 4 infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
                1 fighter moved from 38 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 38 Sea Zone to 41 Sea Zone
                1 cruiser moved from 38 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 38 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 5 fighters and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 3 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 2 submarines and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Java
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 carrier moved from 38 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 battleship moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from 37 Sea Zone to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                3 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Burma to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 18 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Wake Island
                2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Wake Island
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 108 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States
                1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Sikang to Hopei
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Iraq
                3 infantry moved from Persia to Iraq
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia

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