Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Okinawa to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Shantung to Anhwe
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                Japanese undo move 2.
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs


  • Scusami sto chiudendo un deal a londra appena rientro continuo.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from 10 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Wake Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Philippines to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 cruiser moved from 26 Sea Zone to 7 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                3 mech_infantrys moved from Central United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 fighter moved from Hawaiian Islands to Midway
                1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Central United States to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 2 fighters
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 bomber and 2 fighters
        48 Sea Zone : 1 destroyer and 1 submarine
        31 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        7 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
        8 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Central United States : 2 aaGuns, 1 artillery, 1 factory_minor and 1 infantry
        Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Szechwan to Chahar
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                6 infantry moved from Szechwan to Shensi
                2 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Suiyuyan
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 9 infantry
        Suiyuyan : 1 fighter and 4 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 infantry moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone


  • Scramble orders SZ97


  • Scramble 3 fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 infantry moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 :  2/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  1/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 3 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 :  3/4 hits
                        3 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 4 :  1/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 :  1/2 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Tobruk
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 5 :  2/3 hits
                        Italians roll dice for 1 armour in Tobruk, round 5 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship and 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    1 submarine owned by the Germans Submerged
                        British roll dice for 2 fighters in 110 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  3/4 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  2/3 hits
                        1 tactical_bomber owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Syria
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Burma to India
                2 infantry moved from Burma to India
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 infantry
        Syria : 1 bomber
        Tobruk : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        80 Sea Zone : 1 transport
        96 Sea Zone : 1 cruiser and 1 transport
        76 Sea Zone : 1 cruiser and 2 destroyers
        106 Sea Zone : 1 destroyer and 2 transports
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 1 cruiser
        Eastern Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 30 / 35
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.508
            Standard Deviation : 0.713
            Total rolls : 64

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.564
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 39

    Italians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 bomber moved from Northern Italy to Tobruk

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                    retreated to Tobruk
                    British win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                1 armour moved from Northern Italy to Albania
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                Italians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 29 / 35
        UK_Pacific : 17 / 17
        Italians : 14 / 14
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French Central Africa : 1 infantry
        Algeria : 1 fighter and 3 infantry
        Syria : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 29 / 35
        UK_Pacific : 17 / 17
        Italians : 14 / 14
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Norway to Finland
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 bombers moved from Western Germany to 96 Sea Zone
                4 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                2 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Bulgaria to Eastern Poland
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                4 infantry moved from Bulgaria to Romania
                3 artilleries and 12 infantry moved from Poland to Eastern Poland
                6 artilleries and 2 infantry moved from Germany to Poland
                5 armour and 4 mech_infantrys moved from France to Yugoslavia
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to France

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 cruiser and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 97 Sea Zone
                    Germans attack with 4 fighters and 5 tactical_bombers
                    British defend with 1 cruiser
                    Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 96 Sea Zone to Southern Italy
                3 fighters and 5 tactical_bombers moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 5 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Caucasus
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Russia to Bryansk
                2 fighters moved from Baltic States to Novgorod
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 aaGuns and 1 infantry moved from Samara to Russia
                3 artilleries moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Rostov to Caucasus
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Belarus
                1 mech_infantry moved from Rostov to Belarus
                1 armour moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buryatia to Sakha
                2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Sakha : 2 infantry
        Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 10 infantry
        Belarus : 2 aaGuns, 4 artilleries, 17 infantry and 2 mech_infantrys
        Bryansk : 5 artilleries and 3 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 4 infantry
        Ukraine : 1 armour, 4 artilleries, 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
        Caucasus : 1 armour and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 33 / 33
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 29 / 35
        UK_Pacific : 17 / 17
        Italians : 14 / 14
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.273
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Kiangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Malaya
                2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Manchuria to Jehol
                9 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                2 bombers moved from Malaya to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
                EDIT: Adding units owned by Japanese to Amur: 1 aaGun
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Jehol: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 airfield placed in Kwangsi
                2 artilleries and 2 infantry placed in Japan
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 cruiser moved from 8 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 cruiser in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 cruiser moved from 7 Sea Zone to 25 Sea Zone
                1 battleship moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 48 Sea Zone to 50 Sea Zone
                1 fighter moved from 6 Sea Zone to Midway
                1 tactical_bomber moved from 6 Sea Zone to Midway
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 31 Sea Zone to 50 Sea Zone
                2 fighters moved from Wake Island to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to Midway
                1 mech_infantry moved from Western United States to Alaska
                1 armour moved from Western United States to Central United States
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to British Columbia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield, 2 bombers, 1 fighter and 1 tactical_bomber
        Soviet Far East : 1 artillery
        50 Sea Zone : 2 destroyers and 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        25 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        10 Sea Zone : 1 carrier and 1 submarine
        3 Sea Zone : 1 cruiser and 1 transport
        Central United States : 2 aaGuns, 1 armour and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 2 fighters and 1 infantry
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 32 / 33
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 6 / 9
        British : 29 / 35
        UK_Pacific : 9 / 17
        Italians : 14 / 14
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                9 infantry moved from Shensi to Hopei
                4 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 13 infantry in Hopei, round 2 :  3/14 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter
        Hopei : 16 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 32 / 33
        Japanese : 44 / 47
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 29 / 35
        UK_Pacific : 9 / 17
        Italians : 14 / 14
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.048
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 artillery and 1 infantry moved from Persia to Iraq
                1 bomber moved from Syria to Iraq

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    1 infantry owned by the British and 1 artillery owned by the British retreated to Persia
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 bomber moved from Iraq to India
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 airfield placed in Gibraltar
                2 fighters placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        39 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship
        Belgian Congo : 1 armour, 2 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag
        76 Sea Zone : 1 cruiser and 2 destroyers
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery and 1 infantry
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 32 / 33
        Japanese : 43 / 47
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 29 / 29
        UK_Pacific : 10 / 10
        Italians : 14 / 14
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.968
            Standard Deviation : 0.984
            Total rolls : 32

    Neutral_Axis Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                2 armour and 2 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour
                    Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour and 2 fighters
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Greece
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    1 armour owned by the Italians retreated to Albania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns and 3 infantry moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 63 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        63 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 32 / 33
        Japanese : 43 / 47
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 27 / 29
        UK_Pacific : 10 / 10
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Algeria to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser and 1 transport
                        French roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 cruiser

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 32 / 33
        Japanese : 43 / 47
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 27 / 29
        UK_Pacific : 10 / 10
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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