BOOM AND DOOM!
TheMethuselah (Axis) vs Odonis (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
6 infantry moved from Norway to 113 Sea Zone
6 armour moved from Germany to 113 Sea Zone
6 armour, 3 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
4 fighters moved from Western Germany to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 7 armour, 3 artilleries, 2 bombers, 5 fighters, 10 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter
AA fire in United Kingdom : 2/11 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/29 hits
British roll dice for 5 aaGuns, 2 artilleries, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/18 hits
5 aaGuns owned by the British, 10 infantry owned by the Germans, 1 artillery owned by the Germans, 9 infantry owned by the British and 2 infantry owned by the French lost in United Kingdom
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 12/18 hits
British roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/7 hits
1 mech_infantry owned by the British, 2 fighters owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the British and 1 armour owned by the Germans lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 armour, 3 artilleries, 2 fighters and 10 infantry
Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 infantry moved from Slovakia Hungary to Romania
2 aaGuns and 2 artilleries moved from Slovakia Hungary to Romania
3 artilleries moved from Poland to Slovakia Hungary
3 aaGuns moved from Poland to Slovakia Hungary
1 armour moved from Poland to Romania
1 armour moved from Germany to Romania
4 mech_infantrys moved from Germany to Romania
10 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 artillery and 9 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUsProduction/PUs Summary :
Germans : 47 / 94
Russians : 36 / 37
Japanese : 51 / 60
Americans : 53 / 74
Chinese : 7 / 13
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 12 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
“We shall go on to the end. We shall fight in France, we shall fight on the seas and oceans, we shall fight with growing confidence and growing strength in the air, we shall defend our island, whatever the cost may be. We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender…”
“Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.”
I salute the brave lads of London for their valor.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 aaGun and 3 infantry moved from Novgorod to Baltic States
1 aaGun, 3 artilleries and 19 infantry moved from Belarus to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
3 armour moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns and 18 infantry moved from Amur to Korea
1 armour moved from Belarus to Karelia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 mech_infantry placed in Novgorod
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Anhwe to Kweichow
4 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber and 4 infantry
Chinese defend with 1 fighter
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to Manchuria
1 bomber moved from 44 Sea Zone to French Indo China
2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 bomber moved from Yunnan to Japan
3 tactical_bombers moved from Kweichow to Manchuria
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kweichow to Jehol
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from French Indo China to JapanPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 bombers moved from Eastern United States to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 transports
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in United Kingdom
Americans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Germans win with 3 armour remaining. Battle score for attacker is -19
Casualties for Germans: 3 armour
Casualties for Americans: 1 armour, 2 bombers, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 7 Sea Zone to 1 Sea Zone
3 fighters moved from Midway to Korea
1 carrier moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters placed in Western United States
1 infantry placed in Eastern United States
1 harbour placed in AlaskaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,4,6,6,2,4,1,5,1,4,6,3,3,2,5,6,3,6,4,6,1
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in United Kingdom
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
British win, taking United Kingdom from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 bomber moved from United Kingdom to Scotland
1 fighter moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 artilleries moved from Libya to TobrukTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
Attacking 109 with 2 fig/1bomb. First round was 1 hit each, fig/damage AC. Second round I got one hit. Sink AC or dd?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Battle in 109 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 transports
Units damaged: 1 carrier owned by the Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Battle in 109 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 transports
Italians roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians lost in 109 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 109 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 109 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 carrier and 2 transports in 109 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 109 Sea Zone, round 5 : 2/2 hits
Americans roll dice for 1 carrier and 2 transports in 109 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Americans, 1 fighter owned by the Italians and 1 transport owned by the Americans lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Italians: 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 2 transportsNon Combat Move - Italians
1 bomber moved from 109 Sea Zone to Western Germany
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 41 / 94
Russians : 37 / 37
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 4 / 5
British : 34 / 39
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I assumed you kept the ac, and it ended up not mattering.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Western Australia to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Western Australia to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC win with 3 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Shan State
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Wow! a battle that went my way! :wink:





