TheMethuselah (Axis) vs Odonis (Allies+15)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 110 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter


  • One easy solution is if you choose not to scramble, I can just roll the battle as is and likely kill the destroyer in one shot.

  • 20 19 18 15 13

    just cancel, and re-do the turn

  • 20 19 18 15 13

    As long as you haven’t rolled, anything is editable.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France


  • Frenchies want to see the bottom of the English Channel?  :-D

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    The only good French, is a drowned one. Send 'em up!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France

    Combat - Italians
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer; French defend with 1 fighter
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 destroyer
                    Casualties for French: 1 fighter
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 carrier and 1 fighter
                    Units damaged: 1 carrier owned by the British
                    British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                    1 fighter owned by the British could not land and were killed

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Slovakia Hungary
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total


  • Man, that was rough for you. Zero French hits…I guess now we know why they needed help in WW2.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 2 fighters
                    Germans win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • 20 19 18 15 13

    …and the French inadequacies continue…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 tactical_bombers moved from Western Germany to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone

    Combat - Germans


  • Yeah, your French allies have been pretty useless for you :/

    Anyhoo, scramble at gibraltar or await the inevitable death by Seawalrus?


  • No rush at all, just a friendly reminder that my Germans are freeze-framed in their deathly descent on sea zone 91  :evil:

  • 20 19 18 15 13

    I refuse the order to scramble - during tea time…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 tactical_bombers moved from Western Germany to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in Scotland
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win, taking Scotland from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 97 Sea Zone
                    Germans attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 carrier
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Holland Belgium
                3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
                5 infantry moved from Finland to Norway
                1 infantry moved from Poland to Germany
                1 infantry moved from Poland to Germany
                1 infantry moved from Poland to Germany
                5 infantry moved from Bulgaria to Romania
                2 artilleries moved from France to Western Germany
                5 armour moved from France to Germany
                4 mech_infantrys moved from France to Germany
                1 armour moved from Yugoslavia to Germany
                1 armour moved from Yugoslavia to Germany
                1 armour moved from Yugoslavia to Poland
                1 infantry moved from Slovakia Hungary to Poland
                2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 artillery placed in Western Germany
                9 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 27 / 35
        UK_Pacific : 14 / 14
        Italians : 12 / 12
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Yikes, UK whiffs on defense. The tipleA beginners luck is with me, I’m afraid. Although Stalin is probably ecstatic now that he gets a chance to conquer Europe!

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Rostov to Western Ukraine
                1 armour moved from Russia to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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