Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
2015 League General Discussion Thread
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I’m pleased to see that alot of TripleA live lobby players are now competing in the league. Speaking for myself, I find PBF is a better fit for Global better than live. In my experiences playing Global live on the Triplea lobby, it was taxing to play an entire game in one sitting. A good game typically takes 5 hours at least. One can always use save and play the game over the course of several sittings, but in my experience, unless a game is highly competitive at the time of a save, the game is rarely resumed.
For those active in the TripleA lobby, is Global still being played on the lobby, or has the majority of the action migrated over here?
There used to be a lot of good G40 players in the lobby, but that number started dwindling about 8 months ago which is part of the reason why I joined the league.
I haven’t had much trouble continuing saves in the lobby, you just need to find opponents that are online often enough. A live lobby game can be very enjoyable as well.
Cool. When I finish up all my current games I’ll probably take break from the league for a while, and hopefully hop on for an occasional live game on my off days. I’ll keep an eye out for you. My aliases are “BirdofPrey” and/or “OneEmpire”.
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Same name as on here.
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How exactly are tiers determined?
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Please read the 2015 league rules, then ask if you still have questions
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“The top 8 players in the league by PPG, who have completed at least 8 games, will be eligible to play for League Champion.”
i like the above rule very much, as it helps prevent the situation where a player who just barely got ranked, but happens to have a slightly higher PPG, qualify over me. after all, i’m vested at over 40 games!
some of you are in danger of not qualifying btw, ahem, gamer and me1945!
i have a question, though. if 8 games is what it takes to qualify, then why are you tracking the 10+ game rankings? you have a column that says “10+ gm Rank”–why track this, when you should be tracking the 8+ game ranking? seems like either the league rules are in error, or the column needs to be changed to “8+ gm Rank”
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10 games is arbitrary, and remember 10 games is required to play best of 5
I start tracking playoff standing separately when we get within about 2 months of the finish line. -
Anyone successfully using latest tripple a 1807?
I uploaded, and all I get are errors when I try to do anything. The error log keeps telling me there is no dice server.
To wit:
triplea.engine.version.bin:1.8.0.7
java.lang.IllegalStateException: No dice server folder:/Volumes/TripleA/Triplea.app/Contents/Resources/Java/dice_servers
at games.strategy.engine.random.PropertiesDiceRoller.loadFromFile(PropertiesDiceRoller.java:41)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadDiceServer(PBEMSetupPanel.java:162)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.loadAll(PBEMSetupPanel.java:149)
at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.<init>(PBEMSetupPanel.java:91)
at games.strategy.engine.framework.startup.mc.SetupPanelModel.showPBEM(SetupPanelModel.java:41)
at games.strategy.engine.framework.startup.ui.MetaSetupPanel$2.actionPerformed(MetaSetupPanel.java:141)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2028)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2351)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236)
at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:273)
at java.awt.Component.processMouseEvent(Component.java:6414)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3275)
at java.awt.Component.processEvent(Component.java:6179)
at java.awt.Container.processEvent(Container.java:2084)
at java.awt.Component.dispatchEventImpl(Component.java:4776)
at java.awt.Container.dispatchEventImpl(Container.java:2142)
at java.awt.Component.dispatchEvent(Component.java:4604)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4618)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4279)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4209)
at java.awt.Container.dispatchEventImpl(Container.java:2128)
at java.awt.Window.dispatchEventImpl(Window.java:2492)
at java.awt.Component.dispatchEvent(Component.java:4604)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:717)
at java.awt.EventQueue.access$400(EventQueue.java:82)
at java.awt.EventQueue$2.run(EventQueue.java:676)
at java.awt.EventQueue$2.run(EventQueue.java:674)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:86)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:690)
at java.awt.EventQueue$3.run(EventQueue.java:688)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:86)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:687)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)</init> -
Yes, I just got prompted to update and did the update
Quick test, it is working perfectly so far. Checked out the “undo all” button. Looking forward to not getting logged out on each post to the forum.
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Unit Bidding:
“2) The nation placing a unit in a territory or sea zone must have started with a unit in said territory or sea zone prior to placing the bid.
3) In the instance there are units from more than one country in a territory or sea zone, only one nation will be permitted to place a bid unit there. � I.e. Egypt has ANZAC and British units present at start of the game, either ANZAC or England may place a bid unit in Egypt, but not both.”I’m confused about these two rules for unit bidding. :?
what, where, when, how and why :? -
What this means is you can’t bid a Russian sub off the coast of Siberia, for example, because there are no Russian sea units in that sea zone. It also means you can’t bid an Anzac inf to New Guinea, as there are no ANZAC land units there at the start of the game.
The third rule just reinforces the second. You could bid a British tank in Egypt, or an ANZAC one, but not both. By the same token, you could bid a French Tac bomber to the UK, since French units are there at the start, but if you did that, you couldn’t also bid a British Fighter there.
Does that help?
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You don’t have to follow those rules
Whatever you arrange with your opponent is fine. Those are just default settings so that most players don’t have to arrange anything - they just follow the league rules -
@Shin:
What this means is you can’t bid a Russian sub off the coast of Siberia, for example, because there are no Russian sea units in that sea zone. It also means you can’t bid an Anzac inf to New Guinea, as there are no ANZAC land units there at the start of the game.
The third rule just reinforces the second. You could bid a British tank in Egypt, or an ANZAC one, but not both. By the same token, you could bid a French Tac bomber to the UK, since French units are there at the start, but if you did that, you couldn’t also bid a British Fighter there.
Does that help?
Why is there even bidding?
How much are people able to bid and how is that determined?
When is bidding done(Before the match?)
Why are units used to bid and what for?
What does no russian units in such place have anything to do with not being allowed
to bid there?Sorry. I’m new to this whole thing of bidding. I wish it were just as simple as picking a side in TripleA and accepting all default units where they are meant to be placed to begin with. This whole thing about bidding is foreign to me and a bit confusing.
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You don’t have to follow those rules
Whatever you arrange with your opponent is fine. Those are just default settings so that most players don’t have to arrange anything - they just follow the league rulesThanks for the reply.
Perhaps, but I really want to understand and learn about this bidding thing :) -
We believe the Axis have a strong advantage over the Allies in the 2nd edition Global rule set, played with dice and without tech. This being the case, we agree to “bid” for Allies where the bid represents an IPC amount of bidding units that are placed before the bid begins. The rules you cited above are guidelines to make sure these bid units are placed where units already exist and don’t disrupt the flow of the game too much.
A bid in the league is anywhere between 12-26. Atm it’s around 20, trending up.
The way bidding works is one player starts out with a really high bid, then you bid down. For example,
20
19
18
17
yours. Then the player who bid 17 is Allies with 17 ipcs of extra units to place before the game starts. -
Thanks. That makes the process make more sense to me. Some more questions:
Who determines who goes first for bidding? Then the determined player, does he decide anywhere from 12-26 where he wants to start bidding first?
Between two players, if only one person wants to be allies, then there is no bid?
If two people want to be allies in a two player game, they bid until the bid reaches 12 or 0 or until one person gives up?What if you have three players and two want to be allies? Who gets the extra ipc out of the two allies on the same team? For games with multiple people how do you determine who plays what country(in a two vs two game; or 4 vs 3 game) for instance.
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Usually, someone either states a bid or asks the other player to state a bid. It doesn’t really matter, since you can always start at absurdly high amounts.
If one player wants to be allies, then they can offer a low bid and hope that the other person accepts it. Yes, the bid keeps decreasing until one person agrees to play the axis.
League games are 1 on 1, but for team games elsewhere, usually the teams are decided beforehand and they bid collectively and decide as a team where to put the bid and what countries to play.
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There is always a bid - anyone will want to play the Allies if given enough :)
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I see. So units placed at the first post are the result of ipc left over from bid. Can
bid money be used for any allied country?(France, China, ect) to boost units before game begins. Is bid ipc just simply distributed to whatever allied nation. Does it even have to be used on the first turn? -
I see. So units placed at the first post are the result of ipc left over from bid. Can
bid money be used for any allied country?(France, China, ect) to boost units before game begins.Yes
Is bid ipc just simply distributed to whatever allied nation.
Yes
Does it even have to be used on the first turn?
No, but it’s generally advantageous to have units on the board. You can always bank whatever IPC’s you want to any Allied nation you want, which can be spent on the first turn. Leftover IPC’s after placing bid units can be added to any allied power’s bank account.
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I see. So units placed at the first post are the result of ipc left over from bid. Can
bid money be used for any allied country?(France, China, ect) to boost units before game begins.Yes
Is bid ipc just simply distributed to whatever allied nation.
Yes
Does it even have to be used on the first turn?
No, but it’s generally advantageous to have units on the board. You can always bank whatever IPC’s you want to any Allied nation you want, which can be spent on the first turn. Leftover IPC’s after placing bid units can be added to any allied power’s bank account.
Sweet. Thank you guys so much for explaining and answering my questions. Now to find my first opponent and figure out how to get a forum game going on TripleA…
Do people usually use the in-game dice engine for TripleA? Is there any way to prevent secret
re-rolling of dice rolls to get maximum beneficial outcome for your side, as in, someone tried to take a territory and fails, so they re-roll and re-roll and re-roll, present the best scenario they came up with to their opponent as the outcome they have to accept for dice rolls…