15L Gargantua (Allies +6) vs Shin Ji (Axis)

  • Liaison TripleA '11 '10

    NP please do.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
                Japanese buy 3 artilleries, 2 carriers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of West India from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Shan State to 35 Sea Zone
                4 bombers moved from Shan State to Sikang
                4 bombers moved from Shan State to Shensi
                4 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Szechwan to Sikang
                1 armour moved from Kweichow to Sikang
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Shensi

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 4 bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 armour and 4 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 4 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 bombers moved from Shensi to India
                1 bomber moved from Sikang to India
                1 bomber moved from Sikang to India
                2 bombers moved from Sikang to India
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 fighters and 3 tactical_bombers moved from Shan State to 6 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                1 bomber moved from 35 Sea Zone to Shan State

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • Liaison TripleA '11 '10

    LOL the damn Japanese are such a BEAST!

  • '15

    Yep!  It’s nice when they actually work.  Kinda a first for me.  I think that Aussie swipe worked out really well.

  • '15

    Also, in the pit fight, are Entek and WHack a team?  So me vs the two of them?

  • '15

    Ah, I see they are Prey to the Dice Gods.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Heavy Bomber

    Activate Technology - Americans
                Americans activating Heavy Bomber

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Marshall Islands to 32 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 bombers and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Java

    Non Combat Move - Americans
                1 mech_infantry moved from Western Australia to Queensland
                1 mech_infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia
                2 bombers moved from New South Wales to Caroline Islands
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 transports moved from 30 Sea Zone to 10 Sea Zone
                1 aaGun moved from Central United States to Western United States
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 submarines moved from 88 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to British Guiana
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from British Guiana to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 bombers, 3 fighters and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to 97 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                2 fighters moved from United Kingdom to 97 Sea Zone

  • Liaison TripleA '11 '10

    Scramble in Sz97?

  • '15

    Yes.  Full scramble.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - British
                British spend 5 on tech rolls
                    British rolls :  0/1 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to 97 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                2 fighters moved from United Kingdom to 97 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Morocco
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 5 fighters and 2 submarines
                    Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 carrier and 1 destroyer
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber, 1 carrier and 5 fighters in 97 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  2/7 hits
                        1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 2 submarines in 97 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 bomber and 5 fighters in 97 Sea Zone, round 3 :  4/6 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 :  4/6 hits
                        1 destroyer owned by the Italians, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 submarines owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 2 fighters in 97 Sea Zone, round 4 :  2/2 hits
                        2 fighters owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 5 :  0/2 hits
                        Germans roll dice for 1 fighter in 97 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber in 97 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 fighter in 97 Sea Zone, round 6 :  1/1 hits
                        1 bomber owned by the British lost in 97 Sea Zone
                    Germans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 fighter and 3 tactical_bombers
                    Casualties for British: 1 bomber, 1 carrier, 5 fighters and 2 submarines
                    Casualties for Italians: 1 carrier and 1 destroyer
                Battle in Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                3 aaGuns, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Persia

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.725
            Median : 4.000
            Variance : 0.256
            Standard Deviation : 0.506
            Total rolls : 40

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.235
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.087
            Median : 5.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - British
                British spend 5 on tech rolls
                    British rolls :  0/1 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to 97 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                2 fighters moved from United Kingdom to 97 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Morocco
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 5 fighters and 2 submarines
                    Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 carrier and 1 destroyer
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 bomber, 1 carrier and 5 fighters in 97 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  2/7 hits
                        1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 2 submarines in 97 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 bomber and 5 fighters in 97 Sea Zone, round 3 :  4/6 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 :  4/6 hits
                        1 destroyer owned by the Italians, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 submarines owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 2 fighters in 97 Sea Zone, round 4 :  2/2 hits
                        2 fighters owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 5 :  0/2 hits
                        Germans roll dice for 1 fighter in 97 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber in 97 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 fighter in 97 Sea Zone, round 6 :  1/1 hits
                        1 bomber owned by the British lost in 97 Sea Zone
                    Germans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 fighter and 3 tactical_bombers
                    Casualties for British: 1 bomber, 1 carrier, 5 fighters and 2 submarines
                    Casualties for Italians: 1 carrier and 1 destroyer
                Battle in Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                3 aaGuns, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Persia

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.725
            Median : 4.000
            Variance : 0.256
            Standard Deviation : 0.506
            Total rolls : 40

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.235
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.087
            Median : 5.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

  • Liaison TripleA '11 '10

    Well that sucked. Epic dice rape.

    should have just retreated with the fgt bomber! Damn!

    makes up for your carrier losses, and the Russia thing.  This game just won’t quit either of us!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Tunisia to Morocco
                1 armour moved from Tunisia to Morocco
                1 artillery and 2 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Libya
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Eastern Persia to Persia

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Eastern Persia to Persia

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Gibraltar
                    Germans attack with 3 bombers
                    British defend with 1 harbour; Americans defend with 2 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Baltic States
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 bomber moved from Bessarabia to Eastern Poland
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                2 bombers moved from Gibraltar to Southern France
                1 fighter moved from 99 Sea Zone to Southern France

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

Suggested Topics

  • 18
  • 124
  • 57
  • 48
  • 302
  • 131
  • 69
  • 246
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts