Probably max D, but I don’t want to assume here, OOL?
15L Gargantua (Allies +6) vs Shin Ji (Axis)
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Howcome you aren’t playing in the XDAP tournament? You should enter.
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I don’t like multi-player games. Too slow.
Plus, when it was starting up I had a ton of games going and a ton of work. Now I’ve got a lot less of both.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Ukraine to Bessarabia
2 fighters moved from Volgograd to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
3 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic StatesCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 armour moved from Ukraine to Belarus
1 armour moved from Volgograd to Ukraine
3 artilleries moved from Bryansk to Belarus
1 aaGun and 7 infantry moved from Smolensk to Belarus
4 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to CaucasusPlace Units - Russians
1 fighter placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 artilleries and 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
People who get defeated in the tournament fall in to what is called “The Pits” and they fight for survival in there…
Assuming a pit fighter survives, they will get a shot at the championship title for $300.
Want to slip into the pits as an individual?
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Sure! If I can fight as an individual that would be fun.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
Japanese buy 3 artilleries, 2 carriers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
4 bombers moved from Shan State to Sikang
4 bombers moved from Shan State to Shensi
4 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
1 armour moved from Chahar to Suiyuyan
1 armour moved from Chahar to Shensi -
Also gonna blitz West India. Forgot to include that in the move.
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NP please do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
Japanese buy 3 artilleries, 2 carriers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
4 bombers moved from Shan State to Sikang
4 bombers moved from Shan State to Shensi
4 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
1 armour moved from Chahar to Suiyuyan
1 armour moved from Chahar to ShensiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 armour and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 armour and 4 bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour and 4 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 4 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 bombers moved from Shensi to India
1 bomber moved from Sikang to India
1 bomber moved from Sikang to India
2 bombers moved from Sikang to India
3 mech_infantrys moved from Kiangsu to Kweichow
4 fighters and 3 tactical_bombers moved from Shan State to 6 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 44 Sea Zone to 39 Sea Zone
1 bomber moved from 35 Sea Zone to Shan StatePlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
LOL the damn Japanese are such a BEAST!
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Yep! It’s nice when they actually work. Kinda a first for me. I think that Aussie swipe worked out really well.
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Also, in the pit fight, are Entek and WHack a team? So me vs the two of them?
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Ah, I see they are Prey to the Dice Gods.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Marshall Islands to 32 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in JavaNon Combat Move - Americans
1 mech_infantry moved from Western Australia to Queensland
1 mech_infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
2 bombers moved from New South Wales to Caroline Islands
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 transports moved from 30 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 submarines moved from 88 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to British Guiana
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from British Guiana to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 bombers, 3 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
2 fighters moved from United Kingdom to 97 Sea Zone -
Scramble in Sz97?
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Yes. Full scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
2 fighters moved from United Kingdom to 97 Sea ZoneCombat - British
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Morocco
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 5 fighters and 2 submarines
Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 carrier and 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 1 carrier and 5 fighters in 97 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/7 hits
1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 bomber and 5 fighters in 97 Sea Zone, round 3 : 4/6 hits
Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits
1 destroyer owned by the Italians, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits
1 bomber owned by the British lost in 97 Sea Zone
Germans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is -23
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for British: 1 bomber, 1 carrier, 5 fighters and 2 submarines
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 artilleries and 2 infantry moved from Tobruk to Alexandria
3 aaGuns, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to PersiaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.725
Median : 4.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 40Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.087
Median : 5.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
2 fighters moved from United Kingdom to 97 Sea ZoneCombat - British
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Morocco
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 5 fighters and 2 submarines
Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 carrier and 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 1 carrier and 5 fighters in 97 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/7 hits
1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 bomber and 5 fighters in 97 Sea Zone, round 3 : 4/6 hits
Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits
1 destroyer owned by the Italians, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits
1 bomber owned by the British lost in 97 Sea Zone
Germans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is -23
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for British: 1 bomber, 1 carrier, 5 fighters and 2 submarines
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 artilleries and 2 infantry moved from Tobruk to Alexandria
3 aaGuns, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to PersiaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.725
Median : 4.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 40Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.087
Median : 5.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23