Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2015 League Post Game Results Here
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bonusbent (Axis) vs dawgoneit (Allies + 12) bonusbent
http://www.axisandallies.org/forums/index.php?topic=35645.105 -
adam (allies 19) over axis-dominion
http://www.axisandallies.org/forums/index.php?topic=35727.0
all i can say is, brilliant game play. he’s definitely one of the best out there.
was a fun game, and learned a few lessons.
could’ve easily gone on much longer, but axis domain was shrinking with no real hope of recovery.
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all i can say is, brilliant game play. he’s definitely one of the best out there.
He was 9-1 with a 4.90 so that’s not a surprise :-)
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Var. over S.A. topic # 35329.135
Japan took a beating! -
@suprise:
Var. over S.A. topic # 35329.135
Japan took a beating!thread:
http://www.axisandallies.org/forums/index.php?topic=35329.150 -
Adam514 (Allies +19) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=35595.195
Next season!
shakes fist
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Variance/Surprise attack game doesn’t count until Surprise hits 10 games, FYI
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that’s OK. I think we already had 2 games
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LOL WTF, who is this Adam514 guy?
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LOL WTF, who is this Adam514 guy?
hahaha he was getting bored of kicking everyone’s butt in the lobby, so i got him hooked on league play, and now here he is again kicking (almost) everybody’s butt.
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I can attest he is tough.
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I can attest he is tough.
And patient :-P
And patient yes. Not tough to be patient when it is far before Nov 1 and there is no way you can lose… :-P
Adam is a top notch opponent in every way zero doubt.
Cheers
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He’s so good that even Bold won’t trash talk him. That’s something.
I have PM’d him and we must fight. But I need to clear some games first.
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He’s so good that even Bold won’t trash talk him. That’s something.
I have PM’d him and we must fight. But I need to clear some games first.
I only trash talk weasels like cow.
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He’s so good that even Bold won’t trash talk him. That’s something.
I have PM’d him and we must fight. But I need to clear some games first.
I only trash talk weasels like cow.
Cows are different then weasels. You know that right?
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axis-dominion over cyanight again. This time to a huge blunder on my part.
BTW, Boldfresh where did Cow go? I think its been over a year now or close.
cyanight was Axis per rankings spreadsheet
Gamerman01 -
axis-dominion over Arthur Harris
http://www.axisandallies.org/forums/index.php?topic=35745.new;topicseen#newTopic: 15L Arthur Harris (Axis) v. Axis-Dominion (Allies +19)
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Soulblighter (axis) over Balladeer (Allies +22)
http://www.axisandallies.org/forums/index.php?topic=35789.0 -
juan (axis) over bold (allies +16)
at least the dice taught me a couple of “never agains”…
look out for juan come playoff time - this man brings cow dice in his bag of tricks.
good luck the rest of the way juan!





