Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
15L Gargantua (Allies +6) vs Shin Ji (Axis)
-
I’ve sent a sub against your pitiful destroyer in Sz6. I assume you will full scramble as there is absolutely no reason not to.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 fighters
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 carrier moved from 11 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 bombers moved from Western United States to Johnston Island
2 fighters moved from 16 Sea Zone to 30 Sea Zone
1 carrier moved from 16 Sea Zone to 13 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 fighter moved from Western United States to 13 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea ZonePlace Units - Americans
1 harbour placed in Johnston Island
1 submarine and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 126 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from India to Ceylon
1 artillery and 1 infantry moved from Quebec to OntarioCombat - British
Battle in Ceylon
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Ceylon, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 1/2 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Ceylon
British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits
British roll dice for 1 fighter in Ceylon, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 4 : 1/1 hits
1 fighter owned by the British lost in Ceylon
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Norway
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Norway to 126 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to PersiaPlace Units - British
1 airfield, 2 mech_infantrys and 1 tactical_bomber placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,3,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryDice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.081
Median : 3.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.769
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.769
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Another dice raping for the brits! Damn!
Knew I should have retreated. Oh well. Lets rock!
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Ceylon, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 1/2 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Ceylon
British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits
British roll dice for 1 fighter in Ceylon, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Ceylon, round 4 : 1/1 hits
1 fighter owned by the British lost in Ceylon
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 armour moved from Eastern Poland to Baltic States
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 destroyers
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Romania
2 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 15 PUs; end with 17 PUs total -
I’ll see your neo-80 synth track, and raise you this!
-
@Shin:
I’ll see your neo-80 synth track, and raise you this!
An excellent choice, but I’ll raise you back.
https://www.youtube.com/watch?v=Ky_oRXhPPGE
:)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from New Zealand to 30 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaTurn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
2 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber moved from Southern France to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Bryansk
3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 126 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 2 fighters and 1 transport; Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 carrier
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber and 5 infantry
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
3 bombers moved from 126 Sea Zone to Western Germany
1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
3 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern FrancePlace Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Missing with planes and cruisers over and over is getting tedious lol… wtf
-
To be fair, I did my fair share of missing this turn too!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Volgograd to Sikang
1 tactical_bomber moved from Russia to Sikang
1 fighter moved from Russia to Novgorod
1 armour, 2 artilleries and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Baltic States
2 armour, 5 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to TsinghaiCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 5 armour, 9 artilleries, 12 infantry and 7 mech_infantrys
Germans defend with 2 artilleries
Russians win, taking Bryansk from Germans with 5 armour, 9 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Sikang to Turkmenistan
1 fighter moved from Tsinghai to Turkmenistan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Novgorod to NenetsiaPlace Units - Russians
3 armour, 1 fighter and 4 mech_infantrys placed in Russia
Russians undo move 1.
3 armour, 1 fighter and 3 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Volgograd to Sikang
1 tactical_bomber moved from Russia to Sikang
1 fighter moved from Russia to Novgorod
1 armour, 2 artilleries and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Baltic States
2 armour, 5 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to TsinghaiCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 5 armour, 9 artilleries, 12 infantry and 7 mech_infantrys
Germans defend with 2 artilleries
Russians win, taking Bryansk from Germans with 5 armour, 9 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Sikang to Turkmenistan
1 fighter moved from Tsinghai to Turkmenistan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Novgorod to NenetsiaPlace Units - Russians
3 armour, 1 fighter and 4 mech_infantrys placed in Russia
Russians undo move 1.
3 armour, 1 fighter and 3 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Removing units owned by Russians from Nenetsia: 1 fighter
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 1 fighter
EDIT: Turning off Edit Mode -
Use the second file, I made a minor NCM with Russia.
Looking forward to your Japanese response!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 8 armour and 3 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
4 bombers moved from Queensland to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shensi to Sikang
1 fighter moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to SikangCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 aaGun, 2 artilleries and 6 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Hunan to Shan State
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 armour moved from Shensi to Yunnan
2 armour moved from Kiangsu to Hunan
4 bombers moved from 43 Sea Zone to Shan State
1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 39 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from Queensland to New South Wales
2 bombers moved from Japan to Shan State
2 fighters moved from Japan to HunanPlace Units - Japanese
3 bombers placed in Japan
1 aaGun and 2 armour placed in New South Wales
3 armour placed in French Indo China
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Johnston Island to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 50 Sea Zone
2 carriers moved from 30 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Samoa to 51 Sea Zone
1 infantry moved from Samoa to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Johnston Island to New Zealand
1 carrier moved from 13 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Western United States to 50 Sea Zone
1 fighter moved from 50 Sea Zone to 30 Sea Zone
1 fighter moved from 13 Sea Zone to 63 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 30 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
2 infantry moved from 63 Sea Zone to New Zealand
2 mech_infantrys moved from 63 Sea Zone to New Zealand
1 submarine moved from 13 Sea Zone to 30 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
1 submarine placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from Persia to Burma
3 artilleries and 3 infantry moved from Egypt to AlexandriaCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Persia to West India
3 aaGuns, 1 artillery and 12 infantry moved from India to West India
1 bomber moved from Burma to West India
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Norway to FinlandPlace Units - British
1 factory_minor placed in Egypt
1 submarine placed in 110 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry