Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs2015 League Post Game Results Here
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14L PLayoffs Finals Soul (allies +17) vs Soulblighter (Axis)
http://www.axisandallies.org/forums/index.php?topic=35489.120Soulblighter wins the 3rd playoff bracket. SouL conceded.
Congratulations, champ! :-D
You surrender?
I have no recourse. We sue for peace. For our part, you may do with Stalin what you like. We ask that the contiguous 48, Australia and the island of Great Britain remain sovereign nations. We throw ourselves upon the mercy of the mighty Italian army.
Good game!
Stalin gets the axe. Axis leaves the rest alone :P.
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Adam514 (Axis) over bonusbent (Allies)
http://www.axisandallies.org/forums/index.php?topic=35550.60
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hobo over procas.
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Hobo over Karl7 Axis
http://www.axisandallies.org/forums/index.php?topic=35626.45
LL is interesting, but kind of sucks the fun out…
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https://www.youtube.com/watch?v=xQmChykuZ9w
This one goes out to Karl.
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Hobo over Karl7 Axis
http://www.axisandallies.org/forums/index.php?topic=35626.45
LL is interesting, but kind of sucks the fun out…
so you mean it’s NOT interesting.
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Thanks Wheat!
Correct Bold.
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Re: http://www.axisandallies.org/forums/index.php?topic=35037
GII 15LG40 Artofwar1947 (Axis) vs. Axis-Dominion (Allies + 14)
Axis-Dominion (Allies) defeats Artofwar1947 (Axis).
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http://www.axisandallies.org/forums/index.php?topic=35130.new#new
Boldfresh (allies +17) over JWW
Major oversight on my part led to Germany fall but Bold was beating me up pretty good with heavy China investment by allies…
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Bonusbent over procas.
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2014 Playoff semifinal.
Ghostglider (Allies +19) over Me1945.http://www.axisandallies.org/forums/index.php?topic=34956.285
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axis-dominion wins
Soulblighter (axis) vs axis-dominion (allies +18)
http://www.axisandallies.org/forums/index.php?topic=35419.420Japan still has 1700+ worth of troops and has the most units on the board, Germany is still alive and well, but I keep running around in circles and just want it to end.
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gg man
well, it’s true japan is very strong, but with rome taken and russia almost as strong as germany (about the same income (49 for Russia!) and about 100 difference in tuv), euro axis is in big trouble. i was going to take denmark all out next, and position all UK planes to threaten berlin. that’d be over 20 ground and almost 30 air units (not including american fire power)…perhaps you’d be able to scramble just enough to protect, but things would just get a lot worse a lot faster from there.
honestly, with allies being ahead by over 1000 tuv, the only thing that really slowed their progress down and kept the axis alive this long was that massive japanese bomber force that kept everything in check (over 30)…i had to keep making sure the pac was safe while advancing operations throughout the rest of the world
you built way too much german navy…
thanks for the game. always fun playing against you!
axis-dominion wins
Soulblighter (axis) vs axis-dominion (allies +18)
http://www.axisandallies.org/forums/index.php?topic=35419.420Japan still has 1700+ worth of troops and has the most units on the board, Germany is still alive and well, but I keep running around in circles and just want it to end.
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Rasmustb(+19) over Ghostglider
http://www.axisandallies.org/forums/index.php?topic=34951.180 -
axis-dominion over Cyanight
It was definitely the longest game I have ever played, 27 rounds
http://www.axisandallies.org/forums/index.php?topic=35475.new;topicseen#new
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axis-dominion over Cyanight
It was definitely the longest game I have ever played, 27 rounds
http://www.axisandallies.org/forums/index.php?topic=35475.new;topicseen#new
very cool can you give a brief synopsis I love long games
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Sure, the TUV and PU was very close most of the game. Germany was playing a lite version of “Dark Skies”. I think I purchased half the normal amount of bombers. The first close call came in round 7 or 8 when Axis-D declared war on neutrals so he could move his planes back and forth to Russia and India to keep them from falling. Pretty much stalled Germany in gridlock. Germany flew 10 bombers to an AB in FIC to unblock the pacific yet stay in range to hit Moscow. Several times I tried to move the Japanese fleet to Africa but was forced back to reclaim the DEI and keep ANZAC and USA away from the coast. Then shortly after India fell and USA build IC’s in Turkey, Greece, Saudi Arabia, Persia and Spain while UK had one in Egypt and Iraq. This lead to a long struggle in Persia until Japan split their tanks off to try to help Germany with Moscow while USA was able to retake Spain and moved a large stack of tanks through Turkey and Greece. Germany hit Moscow and Japan followed by taking it after but the damage to Europe was to great for Germany to recover. I tried a last ditch effort to try to take ANZAC but I could not hold India if I took it. I’m sure Mark can add his thoughts as well. It was a great game.
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Sure, the TUV and PU was very close most of the game. Germany was playing a lite version of “Dark Skies”. I think I purchased half the normal amount of bombers. The first close call came in round 7 or 8 when Axis-D declared war on neutrals so he could move his planes back and forth to Russia and India to keep them from falling. Pretty much stalled Germany in gridlock. Germany flew 10 bombers to an AB in FIC to unblock the pacific yet stay in range to hit Moscow. Several times I tried to move the Japanese fleet to Africa but was forced back to reclaim the DEI and keep ANZAC and USA away from the coast. Then shortly after India fell and USA build IC’s in Turkey, Greece, Saudi Arabia, Persia and Spain while UK had one in Egypt and Iraq. This lead to a long struggle in Persia until Japan split their tanks off to try to help Germany with Moscow while USA was able to retake Spain and moved a large stack of tanks through Turkey and Greece. Germany hit Moscow and Japan followed by taking it after but the damage to Europe was to great for Germany to recover. I tried a last ditch effort to try to take ANZAC but I could not hold India if I took it. I’m sure Mark can add his thoughts as well. It was a great game.
fascinating… thanks!
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CdnRanger (allies +20) over rubioton (axis)
Good job Sir.