AK-Bar (Axis) vs Cyanight-Ferrous1(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Volgograd to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 artillery, 1 fighter and 6 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Novgorod to Bryansk
2 aaGuns and 12 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Volgograd
3 infantry moved from Volgograd to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
3 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
6 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Siberia
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 3 infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 6 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsi
6 fighters moved from Yunnan to Kiangsu
2 bombers moved from Kiangsi to Kiangsu
7 tactical_bombers moved from Yunnan to Kiangsu
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 1 mech_infantry moved from Hunan to Kwangsi
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
4 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Chahar to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
2 carriers moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Western United States to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Burma to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery and 7 infantry moved from Burma to India
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from West India to India
3 infantry moved from Persia to Eastern Persia
3 fighters moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Shan StatePlace Units - British
1 airfield and 2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bulgaria to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 submarine moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
1 submarine placed in 93 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Shan State to Siam
1 fighter moved from Shan State to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
1 fighter owned by the ANZAC retreatedNon Combat Move - ANZAC
1 fighter moved from Siam to India
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,1,4,4,2,4,4,2,6,6,1,5,3,4
ANZAC collect 13 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 107 Sea Zone to 106 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 armour and 1 mech_infantry moved from Poland to Novgorod
1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 fighter moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/11 hits
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 2/5 hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
2 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bulgaria
4 artilleries and 16 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
7 armour and 3 mech_infantrys moved from Romania to Eastern Poland
3 aaGuns moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 submarine moved from 105 Sea Zone to 92 Sea Zone
2 bombers moved from Germany to France
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 artilleries and 4 infantry placed in Germany
1 bomber and 4 infantry placed in Western Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Hope everyone had some good holidays and enjoy the new year!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Rostov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Iraq
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western UkraineCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 bomber and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Chahar: 1 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
4 aaGuns, 2 artilleries and 25 infantry moved from Bryansk to Russia
1 bomber moved from Iraq to Volgograd
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to OlgiyPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
I forgot a combat move with moving an infantry into Chahar. I edited it in during non-combat since there were no rolls involved. If you guys disagree, feel free to edit out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Hopei to Chahar
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Siam to Shan State
2 bombers moved from Kiangsu to Shan State
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 mech_infantrys moved from Kiangsi to Kwangtung
1 artillery and 1 mech_infantry moved from Kwangsi to Kwangtung
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Aleutian Islands
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 1 transport
Japanese win, taking Java from ANZAC, taking Aleutian Islands from Americans, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from ANZAC, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New Britain
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Yunnan to Kwangsi
2 bombers moved from Shan State to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kiangsu
2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
1 infantry moved from Hopei to KweichowPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Hopei to Chahar
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Siam to Shan State
2 bombers moved from Kiangsu to Shan State
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 mech_infantrys moved from Kiangsi to Kwangtung
1 artillery and 1 mech_infantry moved from Kwangsi to Kwangtung
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Aleutian Islands
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 1 transport
Japanese win, taking Java from ANZAC, taking Aleutian Islands from Americans, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from ANZAC, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New Britain
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Yunnan to Kwangsi
2 bombers moved from Shan State to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kiangsu
2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
1 infantry moved from Hopei to KweichowPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
Please use second post, I forgot to move my 2inf & art Kiangsu to Anhwe during noncoms.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Removing units owned by Americans from Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 102 Sea Zone to Morocco
2 fighters moved from 102 Sea Zone to Gibraltar
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
2 carriers moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Morocco
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Japanese win with no units remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Central United States
Americans undo move 2.
3 artilleries and 3 infantry placed in Eastern United States
Americans undo move 2.
3 artilleries and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Sorry for the edits… First for some reason the game did not upgrade US IC’s at end of round 3 when it brought them into war. Also forgot to move my bomber from Washington to Honolulu.
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First for some reason the game did not upgrade US IC’s at end of round 3 when it brought them into war.
Same thing happened to me in the last game I played. Very strange…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 34
Japanese : 59 / 67
Americans : 51 / 72
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 9 / 26
Italians : 16 / 27
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Malaya to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 fighters moved from Alexandria to Egypt
1 fighter moved from Alexandria to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry