yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
Artofwar 1947 & S.A. WWII
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 9 infantry
Japanese roll dice for 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 7/11 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits
7 infantry owned by the Russians, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Suiyuyan, round 3 : 5/8 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 armour and 2 mech_infantrys
Casualties for Russians: 9 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 mech_infantry moved from Shan State to Szechwan
1 mech_infantry moved from Kwangsi to Kweichow
1 armour moved from Kiangsu to Hopei
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 9 times
Average roll : 3.500
Median : 3.000
Variance : 2.258
Standard Deviation : 1.503
Total rolls : 32Japanese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 6 times
Average roll : 3.650
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from Gibraltar to 90 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers and 3 fighters
Germans defend with 2 submarines
Americans roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 103 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 103 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 90 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 90 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 88 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Midway
2 carriers moved from 101 Sea Zone to 103 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from 90 Sea Zone to 103 Sea Zone
2 fighters moved from 88 Sea Zone to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
2 fighters and 4 infantry placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 destroyers
90 Sea Zone : 1 submarine
Brazil : 1 flag, 1 infantry and 1 mech_infantry
103 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 66
Russians : 38 / 59
Japanese : 55 / 55
Americans : 54 / 74
Chinese : 3 / 2
British : 28 / 33
UK_Pacific : 9 / 10
Italians : 12 / 13
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.870
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 42 / 66
Russians : 38 / 59
Japanese : 54 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 28 / 33
UK_Pacific : 9 / 10
Italians : 12 / 13
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.870
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 21 PUs;
British buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 7 infantry moved from United Kingdom to Scotland
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Iraq to Syria
1 fighter moved from Egypt to Syria
2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Scotland
British attack with 3 fighters and 7 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 3 infantry
British roll dice for 3 fighters and 7 infantry in Scotland, round 2 : 3/10 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
British roll dice for 3 fighters and 6 infantry in Scotland, round 3 : 4/9 hits
Germans roll dice for 1 armour and 2 artilleries in Scotland, round 3 : 1/3 hits
1 infantry owned by the British, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 2 infantry
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Germans defend with 1 submarine
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 2 artilleries, 1 fighter and 4 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Syria, round 2 : 2/7 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry in Burma, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Burma to Tsinghai
1 fighter moved from Syria to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Scotland to United KingdomPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 aaGuns
EDIT: Adding units owned by British to 110 Sea Zone: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 1 fighter
Burma : 2 artilleries, 16 infantry and 1 mech_infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 5 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Normandy Bordeaux : 1 artillery and 1 infantry
Syria : 1 flag, 2 artilleries and 3 infantry
94 Sea Zone : 1 submarine
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
110 Sea Zone : 2 aaGuns, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 40 / 66
Russians : 38 / 59
Japanese : 53 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 11 / 13
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.471
Median : 3.000
Variance : 0.547
Standard Deviation : 0.739
Total rolls : 87Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16British Combat
1 was rolled 13 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.353
Median : 3.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 51Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 6 artilleries and 3 mech_infantrys
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 : 5/9 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania
Russians win with 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 fighters moved from Queensland to Java
1 artillery moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery, 2 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 submarine and 2 transports
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 40 / 66
Russians : 38 / 59
Japanese : 50 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 13 / 10
Italians : 11 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Morocco : 3 infantry
Normandy Bordeaux : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 40 / 66
Russians : 38 / 59
Japanese : 50 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 13 / 10
Italians : 11 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Poland to Baltic States
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Poland to Baltic States
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/7 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 1/9 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for Americans: 4 infantry
Battle in Romania
Germans attack with 1 artillery and 4 infantry
Russians defend with 6 artilleries and 3 mech_infantrys
Germans roll dice for 1 artillery and 4 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 : 6/9 hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
Russians win with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 94 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 2/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Germans retreated to Karelia
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea ZonePlace Units - Germans
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Western Germany
1 armour and 2 infantry placed in Germany
1 fighter placed in Western Germany
1 armour placed in Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 19 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.321
Median : 3.000
Variance : 2.024
Standard Deviation : 1.423
Total rolls : 84Null / Other
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 3 times
Average roll : 2.850
Median : 2.500
Variance : 2.526
Standard Deviation : 1.589
Total rolls : 20Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.538
Median : 3.500
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 26British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 3 times
Average roll : 2.850
Median : 2.500
Variance : 2.526
Standard Deviation : 1.589
Total rolls : 20Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 4.176
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
3 mech_infantrys moved from Belarus to Baltic States
1 artillery and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
6 artilleries and 2 mech_infantrys moved from Romania to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Russia to Slovakia Hungary
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Karelia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery and 3 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 6 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/12 hits
Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits
3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Slovakia Hungary
Russians roll dice for 6 artilleries, 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 3 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 5 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Rostov to Bessarabia
2 mech_infantrys moved from Rostov to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Russia to Urals
3 mech_infantrys moved from Russia to Belarus
2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUsTerritory Summary for Russians :
Sikang : 1 mech_infantry
Yakut S.S.R. : 2 aaGuns and 13 infantry
Kazakhstan : 1 artillery and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Slovakia Hungary : 1 flag, 5 artilleries
Romania : 1 flag, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 3 mech_infantrys
Karelia : 2 artilleries and 2 infantry
Baltic States : 1 artillery and 2 mech_infantrys
Urals : 2 mech_infantrys
Eastern Poland : 1 artillery and 2 mech_infantrys
Bessarabia : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 1 mech_infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 2 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 47
Russians : 43 / 70
Japanese : 49 / 55
Americans : 54 / 74
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 13 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.419
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 43Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.515
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Malaya
1 bomber moved from Anhwe to Sikang
1 bomber moved from Anhwe to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Malaya
1 bomber moved from Anhwe to Sikang
1 bomber moved from Anhwe to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Shan State
2 bombers moved from Sikang to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.968
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31Japanese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.095
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from 103 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux -
Scramble to defend SZ 112?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from 103 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 8 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 fighters in 112 Sea Zone, round 2 : 5/12 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 0/5 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 fighters in 112 Sea Zone, round 3 : 6/12 hits
Germans roll dice for 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/2 hits
2 destroyers owned by the Americans, 3 transports owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 8 fighters remaining. Battle score for attacker is 68
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for Americans: 2 destroyers
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Malaya
Americans roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Malaya
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to 30 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 carriers and 2 destroyers moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 90 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
Americans undo move 2.
1 armour and 2 infantry placed in Normandy Bordeaux
2 fighters and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
United Kingdom : 2 fighters
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry and 1 mech_infantry
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 33 / 47
Russians : 42 / 70
Japanese : 52 / 55
Americans : 59 / 85
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.618
Median : 3.000
Variance : 0.574
Standard Deviation : 0.758
Total rolls : 55Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 33 / 47
Russians : 42 / 70
Japanese : 52 / 55
Americans : 59 / 85
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.618
Median : 3.000
Variance : 0.574
Standard Deviation : 0.758
Total rolls : 55Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery, 14 infantry and 1 mech_infantry moved from Burma to Shan StateCombat - British
Battle in 93 Sea Zone
British attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
Germans defend with 1 carrier and 1 fighter
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 93 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 carrier and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 93 Sea Zone, round 3 : 3/6 hits
Germans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 2 destroyers
Battle in Southern France
British attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 3 artilleries and 2 infantry in Southern France, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 14 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 14 infantry and 1 mech_infantry in Shan State, round 2 : 2/16 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns and 3 infantry moved from India to Burma
4 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
5 infantry moved from Scotland to United Kingdom
1 armour moved from Belgian Congo to EgyptPlace Units - British
2 transports placed in 110 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
Tsinghai : 1 fighter
Shan State : 1 artillery, 13 infantry and 1 mech_infantry
Burma : 3 aaGuns and 3 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
93 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Eire : 1 flag
Iraq : 4 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 30 / 47
Russians : 42 / 70
Japanese : 50 / 55
Americans : 59 / 85
Chinese : 5 / 4
British : 34 / 39
UK_Pacific : 11 / 11
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.642
Median : 4.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 106Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.767
Median : 4.000
Variance : 0.452
Standard Deviation : 0.673
Total rolls : 43Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38





