@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
3 artilleries and 3 infantry moved from Persia to Northwest Persia
5 fighters moved from Persia to Northwest Persia
1 armour and 1 tactical_bomber moved from Persia to West India
Combat - British
Battle in Northwest Persia
British attack with 3 artilleries, 5 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 5 fighters, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/12 hits
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits
2 infantry owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 3 artilleries, 5 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/10 hits
Germans roll dice for 2 armour in Northwest Persia, round 3 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British roll dice for 3 artilleries, 5 fighters and 1 mech_infantry in Northwest Persia, round 4 : 3/9 hits
Germans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 artilleries, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in West India
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in West India, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in West India
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - British
1 tactical_bomber moved from West India to Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 battleship, 1 carrier and 2 cruisers moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
5 fighters moved from Northwest Persia to Persia
1 infantry moved from Gibraltar to 92 Sea Zone
Place Units - British
2 armour and 1 artillery placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 mech_infantry
92 Sea Zone : 1 infantry
72 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 artilleries and 1 mech_infantry
Persia : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory_minor, 5 fighters, 6 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 79 / 101
Russians : 1 / 0
Japanese : 33 / 22
Americans : 73 / 98
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 9
ANZAC : 23 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Greater Southern Germany to Romania
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
5 fighters moved from French Indo China to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Germans
Combat - ANZAC
Battle in Kiangsi
ANZAC attack with 5 fighters and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 5 fighters and 2 infantry in Kiangsi, round 2 : 4/7 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Kiangsi
ANZAC win, taking Kiangsi from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Formosa
Non Combat Move - ANZAC
3 fighters moved from Kiangsi to French Indo China
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsi to Kwangtung
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
2 armour moved from Kwangtung to Yunnan
1 fighter moved from Queensland to Philippines
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Kiangsi : 1 infantry
Shensi : 1 infantry
Yunnan : 2 armour
Szechwan : 1 armour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 2 mech_infantrys
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 78 / 101
Russians : 1 / 0
Japanese : 31 / 22
Americans : 73 / 98
Chinese : 7 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 6
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
80 Sea Zone : 1 destroyer
Iraq : 3 infantry
Production/PUs Summary :
Germans : 78 / 101
Russians : 1 / 0
Japanese : 31 / 22
Americans : 73 / 98
Chinese : 7 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 6
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Turkmenistan
1 bomber moved from Caucasus to Turkmenistan
1 tactical_bomber moved from Caucasus to Turkmenistan
1 fighter moved from Caucasus to Turkmenistan
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 tactical_bomber moved from Russia to Turkmenistan
2 tactical_bombers moved from Russia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Turkmenistan
1 bomber moved from Caucasus to Turkmenistan
1 tactical_bomber moved from Caucasus to Turkmenistan
1 fighter moved from Caucasus to Turkmenistan
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 tactical_bomber moved from Russia to Turkmenistan
2 tactical_bombers moved from Russia to Northwest Persia
Combat - Germans
Battle in Turkmenistan
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Turkmenistan from Americans with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 1 mech_infantry
Germans win, taking Northwest Persia from British with 4 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 3 artilleries and 1 mech_infantry
Non Combat Move - Germans
2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Turkmenistan to Caucasus
1 bomber and 2 tactical_bombers moved from Turkmenistan to Caucasus
1 armour moved from Volgograd to Sikang
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
3 artilleries placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 69 PUs (9 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from Americans
1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Kiangsu to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from Americans
1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Burma from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to India
Place Units - Japanese
3 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,1,6,3,1,4
Japanese collect 22 PUs (10 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 1 fighter moved from Szechwan to Sikang
2 infantry moved from Shan State to Burma
2 fighters moved from French Indo China to Burma
1 bomber moved from French Indo China to Sikang
1 artillery, 1 fighter and 5 infantry moved from Iraq to Northwest Persia
5 fighters moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
Combat - Americans
Battle in Northwest Persia
Americans attack with 2 artilleries, 1 bomber, 6 fighters and 5 infantry
Germans defend with 4 armour, 2 artilleries and 1 mech_infantry
Americans roll dice for 2 artilleries, 1 bomber, 6 fighters and 5 infantry in Northwest Persia, round 2 : 7/14 hits
Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 2/7 hits
4 armour owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 artilleries, 1 bomber, 6 fighters and 3 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 4 armour, 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Burma
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sikang
Americans attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Sikang, round 2 : 0/3 hits
Germans roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Sikang, round 3 : 2/3 hits
Germans roll dice for 1 armour in Sikang, round 3 : 0/1 hits
1 armour owned by the Germans lost in Sikang
Americans win, taking Sikang from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 bomber moved from Sikang to French Indo China
2 fighters moved from Burma to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Sikang to Yunnan
1 armour moved from Hunan to Szechwan
3 mech_infantrys moved from Malaya to Yunnan
2 destroyers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
3 fighters moved from Gibraltar to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber and 6 fighters moved from Northwest Persia to Iraq
Place Units - Americans
1 carrier placed in 37 Sea Zone
1 armour and 1 infantry placed in Malaya
1 armour and 2 infantry placed in Iraq
1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Territory Summary for Americans :
Siam : 1 flag
Manchuria : 1 infantry
Hainan : 1 flag
Yunnan : 1 fighter and 3 mech_infantrys
Szechwan : 1 armour
Sikang : 1 armour
Anhwe : 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 1 fighter
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 2 bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Gibraltar : 2 fighters and 1 infantry
New Brunswick Nova Scotia : 2 infantry
Egypt : 3 fighters
Scotland : 2 fighters
United Kingdom : 1 aaGun, 1 bomber, 3 fighters and 5 infantry
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 5 armour, 1 bomber, 1 factory_minor, 6 fighters and 2 infantry
92 Sea Zone : 2 destroyers and 1 transport
101 Sea Zone : 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 2 artilleries and 3 infantry
98 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser, 4 destroyers and 3 transports
91 Sea Zone : 2 destroyers and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 75 / 96
Russians : 1 / 0
Japanese : 27 / 27
Americans : 75 / 100
Chinese : 12 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 6
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Territory Summary for Chinese :
Kiangsi : 1 infantry
Hopei : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 75 / 96
Russians : 1 / 0
Japanese : 26 / 27
Americans : 75 / 100
Chinese : 13 / 15
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 6
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
Combat - British
Battle in West India
Battle in Eastern Persia
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking West India from Japanese, taking Eastern Persia from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 carrier and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Eastern Persia to 79 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
Place Units - British
2 armour and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 aaGuns and 1 transport
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Syria: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 1 transport
81 Sea Zone : 2 transports
79 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport
Persia : 1 flag, 1 aaGun, 7 armour, 1 artillery, 1 factory_minor, 5 fighters, 5 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 75 / 96
Russians : 1 / 0
Japanese : 24 / 27
Americans : 75 / 100
Chinese : 13 / 15
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 6
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I don’t think this game is adding up UK’s pu’s correctly. If UK Pac is under Japanese control then I believe that UK should get the 2 for West India…it keeps giving them to UK Pac.
I’m going to check the faq on that…I may have to edit the pu’s for UK.
don’t worry about it, this one is over. I believe this is the second game you have stymied me in the Middle East after having taken Russia… Need to figure out a strategy that can beat this…
Good game, as always, and much appreciated. I’ll Post the game
Northwest Persia is a bottleneck for Germany. Once UK has Egypt, Iraq and Persia locked down it’s extremely difficult for Germany to squeeze through.
I’ve always felt that once Germany takes Russia they should start building naval and transports in the med. while building up for the big push through NW Persia.
Then they can threaten allied supply lines while preparing for an amphibious assault on Egypt/Trans Jordan.
This was a good game…if you wouldn’t have had such bad dice on your first assault on UK you would have won it.