15L bmnielsen (Axis) vs. axis-dominion (Allies +20)

  • 25 24 22 21 20 19 18 16 15

    ok no problem on the change of purchase.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 artilleries and 2 infantry moved from South Australia to Northern Territory
                1 tactical_bomber moved from New South Wales to Northern Territory
                2 fighters moved from Queensland to 26 Sea Zone
                1 mech_infantry moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Yunnan
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 airfield placed in Northern Territory

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from 107 Sea Zone to French West Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
                1 infantry moved from Karelia to Vyborg
                3 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Eastern Poland to Baltic States
                2 bombers moved from Western Ukraine to Persia
                1 bomber moved from Western Germany to Vyborg
                1 bomber moved from Western Germany to Baltic States
                2 bombers moved from Western Germany to Novgorod
                2 mech_infantrys moved from Western Ukraine to Rostov
                2 bombers moved from Western Germany to Rostov

    Combat - Germans
                Battle in Persia
                    Germans attack with 8 bombers, 4 fighters and 3 tactical_bombers
                    Russians defend with 1 infantry; British defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Germans win with 8 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
                Battle in Novgorod
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 3 infantry
                    retreated to Rostov
                    Russians win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Rostov to Ukraine
                2 aaGuns, 9 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Eastern Poland to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Baltic States to Western Germany
                2 bombers moved from Novgorod to Germany
                1 bomber moved from Vyborg to Germany
                8 bombers, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                2 infantry placed in Southern France
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                2 fighters moved from Russia to Persia
                1 tactical_bomber moved from Bryansk to Persia
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 armour and 1 mech_infantry moved from India to West India
                1 aaGun moved from Bryansk to Tambov
                4 artilleries moved from Russia to Samara
                4 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Smolensk
                3 aaGuns, 3 armour, 4 artilleries, 26 infantry and 12 mech_infantrys moved from Bryansk to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 106 Sea Zone to 90 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
                EDIT: Adding units owned by Russians to Samara: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 armour
                EDIT: Adding units owned by Russians to Samara: 3 armour
                EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
                EDIT: Adding units owned by Russians to Kazakhstan: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 6 mech_infantrys
                EDIT: Adding units owned by Russians to Samara: 6 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery placed in Volgograd
                4 artilleries and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 armour moved from Sikang to Szechwan
                1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
                    Casualties for Chinese: 6 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Tsinghai to Shensi
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                5 carriers moved from 6 Sea Zone to 36 Sea Zone
                5 fighters moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                2 infantry placed in French Indo China
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • Ouch, turned into a rout in Yunnan. I was worried about that one, but pretty much had to go for it or give up china completely.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 armour moved from Sikang to Szechwan
                1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
                    Casualties for Chinese: 6 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Tsinghai to Shensi
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                5 carriers moved from 6 Sea Zone to 36 Sea Zone
                5 fighters moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                2 infantry placed in French Indo China
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

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    yah my luck hasn’t been so great lately, and my aa has been absolute garbage against you and other good players…this game is so tough without aa working

    in the game i’m playing wheatbeer, for example, my aa has been like 2/19…and then the one time i go in to bomb west germany with 5 bombers, he gets 3/5 aa shots!!! i had similar abysmal aa luck vs roboto and others

  • 25 24 22 21 20 19 18 16 15

    forgot to mention, that same game i’m not just 2/19 with aa, but my interceptors suck too…he bombed moscow with 5 jap bombers, and i had 6 interceptors…mine all missed (and he got a hit), then all my aa missed…that’s 11 misses

  • 25 24 22 21 20 19 18 16 15

    i will try to get to this later tonight

  • 25 24 22 21 20 19 18 16 15

    will have to make my move over the weekend actually. didn’t get the chance last night. the delay is partly due to my having to figure out how to save the poor situation, particularly in the pacific where i made a few mistakes early on and then the bad luck in yunnan to make matters even worse.


  • No worries

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
                3 fighters moved from Korea to 16 Sea Zone
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Korea to 16 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Philippines
                Battle in Morocco
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese, taking Morocco from Italians with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour moved from 123 Sea Zone to Iceland
                2 carriers, 2 destroyers and 4 submarines moved from 107 Sea Zone to 123 Sea Zone
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                4 fighters moved from Western United States to 123 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 10 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Queensland to British Guiana
                1 bomber moved from Guam to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                2 artilleries and 1 mech_infantry placed in Korea
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                3 bombers placed in Eastern United States
                Americans undo move 4.
                3 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,4,2,4,6,6,6,3,4,3,4
                Americans collect 55 PUs (3 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 aaGun, 1 harbour and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                3 fighters moved from French West Africa to Egypt
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 aaGun and 6 infantry moved from India to West India
                1 mech_infantry moved from India to West India
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                1 harbour placed in Iceland
                1 aaGun and 2 infantry placed in Persia

    Turn Complete - British
                British collect 28 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • 12

    Harbour In Iceland… that’s all I need to see to know this is a fun one.

  • 25 24 22 21 20 19 18 16 15

    lol well i’m starting to get desperate……with german bombers everywhere, it’s hard to bust in…but my worries aren’t so much the europe side, as i really messed up the pacific side and my luck in yunnan didn’t help matters. i don’t have high expectations with this game, but will play it out a bit more to see how things end up


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 7 infantry moved from Ukraine to Rostov
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                2 bombers moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour, 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 armour, 1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                2 bombers moved from Morocco to Libya
                3 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Romania to Ukraine
                2 aaGuns moved from Ukraine to Rostov

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Ukraine
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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