@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
ok that’s all my edits. thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 carriers, 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 carriers, 2 destroyers and 4 submarines
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by French to 107 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Bessarabia to Ukraine
2 armour, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 bomber moved from Tobruk to Egypt
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Ukraine
Italians attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
Italians win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Italians
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to Southern Italy
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from France to Northern Italy
2 aaGuns moved from Bessarabia to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
1 destroyer and 3 transports placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
The file threw up some error messages on load, but it doesn’t appear to affect anything.
I changed my mind slightly about my buy after dice were rolled, though I got the expected results in all battles so it didn’t have any influence. If you have a problem with it go ahead and edit it back.
ok no problem on the change of purchase.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from South Australia to Northern Territory
1 tactical_bomber moved from New South Wales to Northern Territory
2 fighters moved from Queensland to 26 Sea Zone
1 mech_infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Yunnan
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 airfield placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from 107 Sea Zone to French West Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
6 bombers, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
1 infantry moved from Karelia to Vyborg
3 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Ukraine to Persia
1 bomber moved from Western Germany to Vyborg
1 bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Novgorod
2 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Western Germany to Rostov
Combat - Germans
Battle in Persia
Germans attack with 8 bombers, 4 fighters and 3 tactical_bombers
Russians defend with 1 infantry; British defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Germans win with 8 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for British: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Rostov to Ukraine
2 aaGuns, 9 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Poland
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Baltic States to Western Germany
2 bombers moved from Novgorod to Germany
1 bomber moved from Vyborg to Germany
8 bombers, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
2 infantry placed in Southern France
4 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Persia
1 tactical_bomber moved from Bryansk to Persia
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to West India
1 aaGun moved from Bryansk to Tambov
4 artilleries moved from Russia to Samara
4 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 3 armour, 4 artilleries, 26 infantry and 12 mech_infantrys moved from Bryansk to Russia
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
EDIT: Adding units owned by Russians to Samara: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 armour
EDIT: Adding units owned by Russians to Samara: 3 armour
EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
EDIT: Adding units owned by Russians to Kazakhstan: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 mech_infantrys
EDIT: Adding units owned by Russians to Samara: 6 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery placed in Volgograd
4 artilleries and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour moved from Sikang to Szechwan
1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
Casualties for Chinese: 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Tsinghai to Shensi
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
5 carriers moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Ouch, turned into a rout in Yunnan. I was worried about that one, but pretty much had to go for it or give up china completely.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour moved from Sikang to Szechwan
1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
Casualties for Chinese: 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Tsinghai to Shensi
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
5 carriers moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
yah my luck hasn’t been so great lately, and my aa has been absolute garbage against you and other good players…this game is so tough without aa working
in the game i’m playing wheatbeer, for example, my aa has been like 2/19…and then the one time i go in to bomb west germany with 5 bombers, he gets 3/5 aa shots!!! i had similar abysmal aa luck vs roboto and others
forgot to mention, that same game i’m not just 2/19 with aa, but my interceptors suck too…he bombed moscow with 5 jap bombers, and i had 6 interceptors…mine all missed (and he got a hit), then all my aa missed…that’s 11 misses
i will try to get to this later tonight
will have to make my move over the weekend actually. didn’t get the chance last night. the delay is partly due to my having to figure out how to save the poor situation, particularly in the pacific where i made a few mistakes early on and then the bad luck in yunnan to make matters even worse.
No worries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Korea to 16 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Philippines
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking Morocco from Italians with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour moved from 123 Sea Zone to Iceland
2 carriers, 2 destroyers and 4 submarines moved from 107 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
4 fighters moved from Western United States to 123 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 10 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Queensland to British Guiana
1 bomber moved from Guam to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 artilleries and 1 mech_infantry placed in Korea
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
3 bombers placed in Eastern United States
Americans undo move 4.
3 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,4,2,4,6,6,6,3,4,3,4
Americans collect 55 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 harbour and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
3 fighters moved from French West Africa to Egypt
2 fighters and 1 tactical_bomber moved from India to Persia
1 aaGun and 6 infantry moved from India to West India
1 mech_infantry moved from India to West India
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
1 harbour placed in Iceland
1 aaGun and 2 infantry placed in Persia
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Harbour In Iceland… that’s all I need to see to know this is a fun one.