Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsAnother awesome game with entek 207BC
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TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Carthage
Carthage buy 2 biremes, 9 cavalrys, 1 hoplite, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Caralis to SZ 26
1 bireme and 1 spearman moved from SZ 26 to SZ 24
1 spearman moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
2 spearmen moved from Caralis to SZ 26
1 warelephant moved from Caralis to SZ 32
2 warelephants moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 2 spearmen, 3 triremes and 3 warelephants moved from SZ 32 to SZ 36
1 spearman moved from Thapsus to SZ 36
1 hoplite, 3 spearmen and 3 warelephants moved from SZ 36 to Lilybaeum
6 biremes and 7 triremes moved from SZ 35 to SZ 34
2 biremes and 2 spearmen moved from SZ 26 to SZ 33
2 spearmen moved from SZ 33 to Lilybaeum
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Syracuse to Lilybaeum
2 biremes moved from SZ 22 to SZ 20
3 cavalrys moved from Barcino to Narbo
2 swordmen moved from Barcino to Narbo
6 cavalrys moved from Pax Julia to Scallabis
1 spearman moved from Salmantica to Scallabis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Carthage
Carthage buy 2 biremes, 9 cavalrys, 1 hoplite, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Caralis to SZ 26
1 bireme and 1 spearman moved from SZ 26 to SZ 24
1 spearman moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
2 spearmen moved from Caralis to SZ 26
1 warelephant moved from Caralis to SZ 32
2 warelephants moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 2 spearmen, 3 triremes and 3 warelephants moved from SZ 32 to SZ 36
1 spearman moved from Thapsus to SZ 36
1 hoplite, 3 spearmen and 3 warelephants moved from SZ 36 to Lilybaeum
6 biremes and 7 triremes moved from SZ 35 to SZ 34
2 biremes and 2 spearmen moved from SZ 26 to SZ 33
2 spearmen moved from SZ 33 to Lilybaeum
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Syracuse to Lilybaeum
2 biremes moved from SZ 22 to SZ 20
3 cavalrys moved from Barcino to Narbo
2 swordmen moved from Barcino to Narbo
6 cavalrys moved from Pax Julia to Scallabis
1 spearman moved from Salmantica to ScallabisCombat - Carthage
Battle in Narbo
Carthage attack with 3 cavalrys and 2 swordmen
RomanRepublic defend with 2 ballistas and 1 legionaire
Carthage win, taking Narbo from RomanRepublic with 3 cavalrys and 1 swordman remaining. Battle score for attacker is 10
Casualties for RomanRepublic: 2 ballistas and 1 legionaire
Casualties for Carthage: 1 swordman
Battle in Scallabis
Carthage attack with 6 cavalrys and 1 spearman
Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
Carthage win, taking Scallabis from Neutral with 3 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
Casualties for Carthage: 3 cavalrys and 1 spearman
Battle in Lilybaeum
Carthage attack with 3 hoplites, 15 spearmen, 2 swordmen and 6 warelephants
RomanRepublic defend with 1 velites
Carthage win, taking Lilybaeum from RomanRepublic with 3 hoplites, 15 spearmen, 2 swordmen and 6 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in SZ 20
Carthage attack with 2 biremes
RomanRepublic defend with 1 bireme
RomanRepublic win with 1 bireme remaining. Battle score for attacker is -14
Casualties for Carthage: 2 biremesNon Combat Move - Carthage
1 hoplite, 3 spearmen and 1 swordman moved from Thapsus to Thenae
1 swordman moved from Leptis Magna to Berenice
4 cavalrys moved from Corduba to Scallabis
1 hoplite moved from Corduba to Carthago Nova
2 hoplites moved from Pax Julia to Emerita AugustaPlace Units - Carthage
5 cavalrys placed in Corduba
4 cavalrys, 1 hoplite and 2 warelephants placed in Carthago
2 biremes and 1 trireme placed in SZ 36Turn Complete - Carthage
Carthage collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 1 bireme, 4 cavalrys, 1 fort, 2 legionaires, 1 trireme and 5 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess moved from Patavium to Veldidena
2 cavalrys, 2 legionaires and 4 velitess moved from Capua to Croton
1 cavalry moved from Roma to Croton
1 bireme moved from SZ 20 to SZ 21
1 velites moved from Genua to SZ 21
1 trireme moved from SZ 25 to SZ 24
1 trireme moved from SZ 25 to SZ 21
1 velites moved from Genua to SZ 21
2 velitess moved from SZ 21 to Aleria
1 velites moved from Messana to Syracuse
RomanRepublic take Syracuse from CarthageCombat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 2 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 2 velitess in Aleria, round 2 : 0/2 hits
Carthage roll dice for 1 spearman in Aleria, round 2 : 0/1 hits
RomanRepublic roll dice for 2 velitess in Aleria, round 3 : 0/2 hits
Carthage roll dice for 1 spearman in Aleria, round 3 : 0/1 hits
RomanRepublic roll dice for 2 velitess in Aleria, round 4 : 0/2 hits
Carthage roll dice for 1 spearman in Aleria, round 4 : 0/1 hits
RomanRepublic roll dice for 2 velitess in Aleria, round 5 : 1/2 hits
Carthage roll dice for 1 spearman in Aleria, round 5 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Aleria
RomanRepublic win, taking Aleria from Carthage with 1 velites remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Battle in Veldidena
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess
Neutral defend with 1 axeman and 1 swordman
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess in Veldidena, round 2 : 7/12 hits
Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits
1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Veldidena
RomanRepublic win, taking Veldidena from Neutral with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess remaining. Battle score for attacker is 4
Casualties for Neutral: 1 axeman and 1 swordman
Casualties for RomanRepublic: 1 velites
Battle in SZ 24
RomanRepublic attack with 1 trireme
Carthage defend with 1 bireme
RomanRepublic roll dice for 1 trireme in SZ 24, round 2 : 1/1 hits
Carthage roll dice for 1 bireme in SZ 24, round 2 : 0/1 hits
1 bireme owned by the Carthage lost in SZ 24
RomanRepublic win with 1 trireme remaining. Battle score for attacker is 7
Casualties for Carthage: 1 bireme
Battle in Croton
RomanRepublic attack with 3 cavalrys, 2 legionaires and 4 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 4 velitess in Croton, round 2 : 4/9 hits
Carthage roll dice for 1 spearman in Croton, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Croton
RomanRepublic win, taking Croton from Carthage with 3 cavalrys, 2 legionaires and 3 velitess remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Roma to Arretium
7 legionaires and 8 velitess moved from Genua to MassiliaPlace Units - RomanRepublic
1 ballista, 1 fort, 1 legionaire and 1 velites placed in Messana
4 cavalrys placed in Genua
1 ballista, 1 legionaire and 1 velites placed in Verona
3 velitess placed in Roma
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 75 PUs; end with 75 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag, 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess
Croton : 3 cavalrys, 2 legionaires and 3 velitess
Arretium : 1 legionaire and 1 velites
Roma : 1 city and 3 velitess
Verona : 1 flag, 1 ballista, 1 city, 1 legionaire and 1 velites
Aleria : 1 flag, 1 velites
Messana : 3 ballistas, 1 city, 6 forts, 11 legionaires, 2 onagers and 8 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 7 legionaires and 8 velitess
Syracuse : 1 flag, 1 velites
SZ 28 : 7 biremes and 6 triremes
SZ 24 : 1 trireme
SZ 21 : 1 bireme and 1 trireme
Genua : 1 flag, 4 cavalrys and 1 city
Patavium : 1 flagProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 63 / 63
Egypt : 32 / 37
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Non Combat Move - GreekCityStates
1 trireme moved from SZ 68 to SZ 67
1 bireme moved from SZ 68 to SZ 67
4 biremes and 3 triremes moved from SZ 69 to SZ 68Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 67 : 1 bireme and 1 trireme
SZ 68 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 63 / 63
Egypt : 32 / 37
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 26 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 cavalry, 1 peltasts and 3 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen moved from Istropolis to Tyras
2 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen moved from Axiopolis to Nicopolis
3 hoplites and 2 peltastss moved from Dodona to Apollonia
6 cavalrys and 4 peltastss moved from Athens to Corinth
3 cavalrys moved from Sparta to Corinth
2 hoplites moved from Pella to Salonae
2 cavalrys moved from Pella to Salonae
2 cavalrys moved from Philippopolis to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Nicopolis
2 cavalrys moved from Larissa to Apollonia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 cavalry, 1 peltasts and 3 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen moved from Istropolis to Tyras
2 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen moved from Axiopolis to Nicopolis
3 hoplites and 2 peltastss moved from Dodona to Apollonia
6 cavalrys and 4 peltastss moved from Athens to Corinth
3 cavalrys moved from Sparta to Corinth
2 hoplites moved from Pella to Salonae
2 cavalrys moved from Pella to Salonae
2 cavalrys moved from Philippopolis to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Nicopolis
2 cavalrys moved from Larissa to ApolloniaCombat - Macedonia
Battle in Apollonia
Macedonia attack with 6 cavalrys, 3 hoplites and 2 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia win, taking Apollonia from Neutral with 5 cavalrys and 3 hoplites remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 cavalry and 2 peltastss
Casualties for Neutral: 1 archer and 4 swordmen
Battle in Tyras
Macedonia attack with 2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen
Neutral defend with 1 archer and 2 cavalrys
Macedonia win, taking Tyras from Neutral with 2 hoplites and 2 swordmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 cavalrys and 1 peltasts
Casualties for Neutral: 1 archer and 2 cavalrys
Battle in Salonae
Macedonia attack with 6 cavalrys and 2 hoplites
Neutral defend with 3 axemen and 1 swordman
Macedonia win, taking Salonae from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 1
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Nicopolis
Macedonia attack with 4 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen
Neutral defend with 1 archer and 2 swordmen
Macedonia win, taking Nicopolis from Neutral with 4 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is 10
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 2 swordmenNon Combat Move - Macedonia
6 cavalrys, 1 hoplite and 2 swordmen moved from Larissa to DelphiPlace Units - Macedonia
3 biremes and 3 triremes placed in SZ 50
1 cavalry and 1 peltasts placed in SpartaTurn Complete - Macedonia
Macedonia collect 75 PUs; end with 75 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Egypt
Egypt buy 8 archers and 1 spearman; Remaining resources: 2 PUs;Combat Move - Egypt
3 axemen moved from Paliurus to CyreneCombat - Egypt
Battle in Cyrene
Egypt attack with 3 axemen
Numidia defend with 1 cavalry and 1 spearman
Egypt roll dice for 3 axemen in Cyrene, round 2 : 1/3 hits
Numidia roll dice for 1 cavalry and 1 spearman in Cyrene, round 2 : 1/2 hits
1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Cyrene
Egypt roll dice for 2 axemen in Cyrene, round 3 : 1/2 hits
Numidia roll dice for 1 spearman in Cyrene, round 3 : 1/1 hits
1 spearman owned by the Numidia and 1 axeman owned by the Egypt lost in Cyrene
Egypt win, taking Cyrene from Numidia with 1 axeman remaining. Battle score for attacker is 1
Casualties for Egypt: 2 axemen
Casualties for Numidia: 1 cavalry and 1 spearmanNon Combat Move - Egypt
2 archers and 2 spearmen moved from Paraetonium to Siwa
6 axemen moved from Alexandria to MemphisPlace Units - Egypt
8 archers placed in Memphis
1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 36 PUs; end with 38 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 8 archers, 1 axeman, 8 chariots and 3 spearmen
Memphis : 14 archers, 21 axemen, 3 chariots, 1 city and 4 spearmen
Alexandria : 1 city and 1 spearman
Cyrene : 1 flag, 1 axeman
SZ 59 : 2 biremes and 2 triremes
Paraetonium : 1 flag
Paliurus : 1 flag, 2 archers and 3 axemenProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 36 / 38
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 22 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Seleucid
Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract moved from Ctesiphon to Gazaca
Seleucid take Gazaca from Parthia
1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
2 cataphracts moved from Ctesiphon to Ecbatana
1 cataphract moved from Gazaca to Cyropolis
Seleucid take Cyropolis from Parthia
8 cataphracts moved from Ctesiphon to Susa
3 peltastss moved from Hatra to Seleucia
5 peltastss moved from Edessa to Hatra
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
1 cataphract and 1 cavalry moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Antioch to Sidon
1 cavalry moved from Sardis to Tarsus
2 hoplites moved from Sardis to Attalia -
I don"t see the effects of the attack on here?
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Seleucid
Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract moved from Ctesiphon to Gazaca
Seleucid take Gazaca from Parthia
1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
2 cataphracts moved from Ctesiphon to Ecbatana
1 cataphract moved from Gazaca to Cyropolis
Seleucid take Cyropolis from Parthia
8 cataphracts moved from Ctesiphon to Susa
3 peltastss moved from Hatra to Seleucia
5 peltastss moved from Edessa to Hatra
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
1 cataphract and 1 cavalry moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Antioch to Sidon
1 cavalry moved from Sardis to Tarsus
2 hoplites moved from Sardis to AttaliaCombat - Seleucid
Battle in Susa
Seleucid attack with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Parthia defend with 1 spearman
Seleucid win, taking Susa from Parthia with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Ecbatana
Seleucid attack with 2 cataphracts
Parthia defend with 1 cataphract
Seleucid win, taking Ecbatana from Parthia with 1 cataphract remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 cataphract
Casualties for Parthia: 1 cataphractNon Combat Move - Seleucid
Place Units - Seleucid
7 cataphracts placed in Ctesiphon
3 cataphracts and 4 cavalrys placed in JerusalemTurn Complete - Seleucid
Seleucid collect 104 PUs; end with 104 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Parthia
Parthia buy 7 archers; Remaining resources: 2 PUs;Place Units - Parthia
7 archers placed in PersepolisTurn Complete - Parthia
Parthia collect 7 PUs; end with 9 PUs totalTerritory Summary for Parthia :
SZ 85 : 1 bireme
Persepolis : 14 archers and 1 cityProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 36 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 22 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Numidia
Numidia buy 2 cavalrys, 2 spearmen and 3 swordmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 biremes moved from SZ 40 to SZ 41
2 spearmen moved from Leptis Magna to SZ 41
2 spearmen moved from SZ 41 to Cyrene
1 archer moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 archer and 2 spearmen
Egypt defend with 1 axeman
Numidia win, taking Cyrene from Egypt with 1 archer and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
5 archers and 7 spearmen moved from Leptis Magna to Berenice
2 archers, 2 cavalrys, 2 spearmen and 2 swordmen moved from Berenice to Cyrene
7 cavalrys moved from Thenae to Oea
2 cavalrys moved from Capsa to Sabrata
3 spearmen and 1 swordman moved from Theveste to Capsa
2 cavalrys moved from Cirta to Capsa
1 spearman and 1 swordman moved from Cirta to ThevestePlace Units - Numidia
1 spearman and 3 swordmen placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
2 warelephants moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
4 cavalrys moved from Carthago to SZ 36
3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
2 biremes moved from SZ 33 to SZ 34
4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
2 cavalrys moved from Berenice to Cyrene
3 cavalrys and 1 swordman moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
5 cavalrys moved from Corduba to Valentia
7 cavalrys moved from Scallabis to Olisipo
2 hoplites moved from Emerita Augusta to Olisipo -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
2 warelephants moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
4 cavalrys moved from Carthago to SZ 36
3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
2 biremes moved from SZ 33 to SZ 34
4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
2 cavalrys moved from Berenice to Cyrene
3 cavalrys and 1 swordman moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
5 cavalrys moved from Corduba to Valentia
7 cavalrys moved from Scallabis to Olisipo
2 hoplites moved from Emerita Augusta to OlisipoCombat - Carthage
Battle in Olisipo
Carthage attack with 7 cavalrys and 2 hoplites
Neutral defend with 3 archers, 1 cavalry and 3 swordmen
1 hoplite owned by the Carthage retreated to Scallabis
Neutral win with 2 archers remaining. Battle score for attacker is -13
Casualties for Neutral: 1 archer, 1 cavalry and 3 swordmen
Casualties for Carthage: 7 cavalrys and 1 hoplite
Battle in Syracuse
Carthage attack with 1 hoplite and 2 spearmen
RomanRepublic defend with 1 velites
RomanRepublic win with 1 velites remaining. Battle score for attacker is -11
Casualties for Carthage: 1 hoplite and 2 spearmenNon Combat Move - Carthage
Place Units - Carthage
3 warelephants placed in Carthago
5 cavalrys placed in Corduba
1 hoplite, 3 spearmen and 3 swordmen placed in Carthago
Carthage undo move 3.
1 hoplite, 2 spearmen and 4 swordmen placed in Carthago
1 spearman were produced but were not placedTurn Complete - Carthage
Carthage collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 4 cavalrys, 2 legionaires, 1 onager, 2 triremes and 5 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
3 cavalrys, 2 legionaires and 3 velitess moved from Croton to Capua
1 velites moved from Aleria to SZ 24
1 trireme and 1 velites moved from SZ 24 to SZ 26
1 velites moved from SZ 26 to Caralis
RomanRepublic take Caralis from Carthage
1 legionaire moved from Massilia to Narbo
RomanRepublic take Narbo from Carthage
6 legionaires and 8 velitess moved from Massilia to Nemausus
4 cavalrys moved from Genua to Nemausus
1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Veldidena to AemonaCombat - RomanRepublic
Battle in Nemausus
RomanRepublic attack with 4 cavalrys, 6 legionaires and 8 velitess
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic roll dice for 4 cavalrys, 6 legionaires and 8 velitess in Nemausus, round 2 : 5/18 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 2 : 3/5 hits
1 swordman owned by the Neutral, 3 velitess owned by the RomanRepublic and 4 cavalrys owned by the Neutral lost in Nemausus
RomanRepublic win, taking Nemausus from Neutral with 4 cavalrys, 6 legionaires and 5 velitess remaining. Battle score for attacker is 11
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 3 velitess
Battle in Capua
RomanRepublic attack with 3 cavalrys, 2 legionaires and 3 velitess
Carthage defend with 1 hoplite
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 3 velitess in Capua, round 2 : 1/8 hits
Carthage roll dice for 1 hoplite in Capua, round 2 : 0/1 hits
1 hoplite owned by the Carthage lost in Capua
RomanRepublic win, taking Capua from Carthage with 3 cavalrys, 2 legionaires and 3 velitess remaining. Battle score for attacker is 5
Casualties for Carthage: 1 hoplite
Battle in Aemona
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess in Aemona, round 2 : 2/11 hits
Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 : 3/6 hits
1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Aemona
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 1 onager in Aemona, round 3 : 2/8 hits
Neutral roll dice for 3 archers and 1 swordman in Aemona, round 3 : 2/4 hits
1 archer owned by the Neutral, 1 swordman owned by the Neutral, 1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Aemona
RomanRepublic roll dice for 1 ballista, 1 cavalry, 3 legionaires and 1 onager in Aemona, round 4 : 3/6 hits
Neutral roll dice for 2 archers in Aemona, round 4 : 1/2 hits
2 archers owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Aemona
RomanRepublic win, taking Aemona from Neutral with 1 ballista, 1 cavalry, 2 legionaires and 1 onager remaining. Battle score for attacker is 2
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 3 velitessNon Combat Move - RomanRepublic
1 ballista, 1 legionaire and 1 velites moved from Verona to Patavium
1 legionaire and 1 velites moved from Arretium to Genua
3 velitess moved from Roma to Arretium
1 bireme and 1 trireme moved from SZ 21 to SZ 25Place Units - RomanRepublic
2 triremes placed in SZ 28
1 legionaire, 1 onager and 2 velitess placed in Messana
1 ballista, 2 cavalrys and 1 legionaire placed in Genua
3 velitess placed in Verona
2 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 86 PUs; end with 86 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag
Arretium : 3 velitess
Roma : 2 cavalrys and 1 city
Caralis : 1 flag, 1 velites
Verona : 1 flag, 1 city and 3 velitess
Aleria : 1 flag
Messana : 3 ballistas, 1 city, 6 forts, 12 legionaires, 3 onagers and 10 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 1 legionaire
Massilia : 1 flag
Syracuse : 1 flag, 1 velites
Capua : 3 cavalrys, 2 legionaires and 3 velitess
SZ 28 : 7 biremes and 8 triremes
SZ 26 : 1 trireme
SZ 25 : 1 bireme and 1 trireme
Genua : 1 flag, 1 ballista, 2 cavalrys, 1 city, 2 legionaires and 1 velites
Nemausus : 1 flag, 4 cavalrys, 6 legionaires and 5 velitess
Patavium : 1 flag, 1 ballista, 1 legionaire and 1 velites
Aemona : 1 flag, 1 ballista, 1 cavalry, 2 legionaires and 1 onagerProduction/PUs Summary :
Carthage : 72 / 86
RomanRepublic : 86 / 86
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 32 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 67 to SZ 53
4 biremes and 3 triremes moved from SZ 68 to SZ 67Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 67 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
SZ 53 : 1 bireme and 1 trireme
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 72 / 86
RomanRepublic : 86 / 86
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 32 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 26 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
1 hoplite moved from Delphi to SZ 50
3 swordmen moved from Corinth to SZ 50
1 peltasts moved from Corinth to SZ 50
3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
1 peltasts moved from SZ 44 to Tarentum
Macedonia take Tarentum from RomanRepublic
7 hoplites and 2 swordmen moved from SZ 44 to Croton
Macedonia take Croton from RomanRepublic
3 cavalrys and 2 hoplites moved from Salonae to Senio
3 hoplites moved from Apollonia to Salonae
4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
3 cavalrys moved from Apollonia to Senio
2 cavalrys moved from Apollonia to Sardica -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
1 hoplite moved from Delphi to SZ 50
3 swordmen moved from Corinth to SZ 50
1 peltasts moved from Corinth to SZ 50
3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
1 peltasts moved from SZ 44 to Tarentum
Macedonia take Tarentum from RomanRepublic
7 hoplites and 2 swordmen moved from SZ 44 to Croton
Macedonia take Croton from RomanRepublic
3 cavalrys and 2 hoplites moved from Salonae to Senio
3 hoplites moved from Apollonia to Salonae
4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
3 cavalrys moved from Apollonia to Senio
2 cavalrys moved from Apollonia to SardicaCombat - Macedonia
Battle in Senio
Macedonia attack with 6 cavalrys and 2 hoplites
Neutral defend with 3 swordmen
Macedonia win, taking Senio from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 0
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 3 swordmen
Battle in Sardica
Macedonia attack with 6 cavalrys, 1 hoplite and 3 swordmen
Neutral defend with 3 barbarians and 2 swordmen
Macedonia win, taking Sardica from Neutral with 2 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is -2
Casualties for Macedonia: 4 cavalrys
Casualties for Neutral: 3 barbarians and 2 swordmenNon Combat Move - Macedonia
1 cavalry and 1 peltasts moved from Sparta to CorinthPlace Units - Macedonia
2 biremes and 2 triremes placed in SZ 50
2 cavalrys, 2 hoplites and 3 peltastss placed in Corinth
1 hoplite and 1 swordman placed in Sparta
1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 90 PUs; end with 90 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
-
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
7 cataphracts moved from Ctesiphon to Persepolis
1 cataphract moved from Ecbatana to Persepolis
5 peltastss moved from Hatra to Ninive
3 peltastss moved from Seleucia to Ninive
1 cataphract moved from Cyropolis to Ninive