Another awesome game with entek 207BC


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 7

    Purchase Units - Macedonia
                Macedonia buy 3 biremes, 1 cavalry, 1 peltasts and 3 triremes; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen moved from Istropolis to Tyras
                2 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen moved from Axiopolis to Nicopolis
                3 hoplites and 2 peltastss moved from Dodona to Apollonia
                6 cavalrys and 4 peltastss moved from Athens to Corinth
                3 cavalrys moved from Sparta to Corinth
                2 hoplites moved from Pella to Salonae
                2 cavalrys moved from Pella to Salonae
                2 cavalrys moved from Philippopolis to Salonae
                2 cavalrys moved from Thessalonica to Apollonia
                2 cavalrys moved from Thessalonica to Salonae
                2 cavalrys moved from Thessalonica to Apollonia
                2 cavalrys moved from Thessalonica to Nicopolis
                2 cavalrys moved from Larissa to Apollonia

    Combat - Macedonia
                Battle in Apollonia
                    Macedonia attack with 6 cavalrys, 3 hoplites and 2 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia win, taking Apollonia from Neutral with 5 cavalrys and 3 hoplites remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 1 cavalry and 2 peltastss
                    Casualties for Neutral: 1 archer and 4 swordmen
                Battle in Tyras
                    Macedonia attack with 2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen
                    Neutral defend with 1 archer and 2 cavalrys
                    Macedonia win, taking Tyras from Neutral with 2 hoplites and 2 swordmen remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 2 cavalrys and 1 peltasts
                    Casualties for Neutral: 1 archer and 2 cavalrys
                Battle in Salonae
                    Macedonia attack with 6 cavalrys and 2 hoplites
                    Neutral defend with 3 axemen and 1 swordman
                    Macedonia win, taking Salonae from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 3 cavalrys
                    Casualties for Neutral: 3 axemen and 1 swordman
                Battle in Nicopolis
                    Macedonia attack with 4 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen
                    Neutral defend with 1 archer and 2 swordmen
                    Macedonia win, taking Nicopolis from Neutral with 4 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 1 peltasts
                    Casualties for Neutral: 1 archer and 2 swordmen

    Non Combat Move - Macedonia
                6 cavalrys, 1 hoplite and 2 swordmen moved from Larissa to Delphi

    Place Units - Macedonia
                3 biremes and 3 triremes placed in SZ 50
                1 cavalry and 1 peltasts placed in Sparta

    Turn Complete - Macedonia
                Macedonia collect 75 PUs; end with 75 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 7

    Purchase Units - Egypt
                Egypt buy 8 archers and 1 spearman; Remaining resources: 2 PUs;

    Combat Move - Egypt
                3 axemen moved from Paliurus to Cyrene

    Combat - Egypt
                Battle in Cyrene
                    Egypt attack with 3 axemen
                    Numidia defend with 1 cavalry and 1 spearman
                        Egypt roll dice for 3 axemen in Cyrene, round 2 :  1/3 hits
                        Numidia roll dice for 1 cavalry and 1 spearman in Cyrene, round 2 :  1/2 hits
                        1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Cyrene
                        Egypt roll dice for 2 axemen in Cyrene, round 3 :  1/2 hits
                        Numidia roll dice for 1 spearman in Cyrene, round 3 :  1/1 hits
                        1 spearman owned by the Numidia and 1 axeman owned by the Egypt lost in Cyrene
                    Egypt win, taking Cyrene from Numidia with 1 axeman remaining. Battle score for attacker is 1
                    Casualties for Egypt: 2 axemen
                    Casualties for Numidia: 1 cavalry and 1 spearman

    Non Combat Move - Egypt
                2 archers and 2 spearmen moved from Paraetonium to Siwa
                6 axemen moved from Alexandria to Memphis

    Place Units - Egypt
                8 archers placed in Memphis
                1 spearman placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 36 PUs; end with 38 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 8 archers, 1 axeman, 8 chariots and 3 spearmen
        Memphis : 14 archers, 21 axemen, 3 chariots, 1 city and 4 spearmen
        Alexandria : 1 city and 1 spearman
        Cyrene : 1 flag, 1 axeman
        SZ 59 : 2 biremes and 2 triremes
        Paraetonium : 1 flag
        Paliurus : 1 flag, 2 archers and 3 axemen

    Production/PUs Summary :

    Carthage : 79 / 92
        RomanRepublic : 75 / 75
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 36 / 38
        Seleucid : 86 / 86
        Parthia : 25 / 30
        Numidia : 22 / 26


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 7

    Purchase Units - Seleucid
                Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cataphract moved from Ctesiphon to Gazaca
                      Seleucid take Gazaca from Parthia
                1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
                2 cataphracts moved from Ctesiphon to Ecbatana
                1 cataphract moved from Gazaca to Cyropolis
                      Seleucid take Cyropolis from Parthia
                8 cataphracts moved from Ctesiphon to Susa
                3 peltastss moved from Hatra to Seleucia
                5 peltastss moved from Edessa to Hatra
                1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
                1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
                1 cataphract and 1 cavalry moved from Jerusalem to Pharan
                1 hoplite and 4 peltastss moved from Antioch to Sidon
                1 cavalry moved from Sardis to Tarsus
                2 hoplites moved from Sardis to Attalia

  • '20 '19 '18 '17 '16

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  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 7

    Purchase Units - Seleucid
                Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cataphract moved from Ctesiphon to Gazaca
                      Seleucid take Gazaca from Parthia
                1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
                2 cataphracts moved from Ctesiphon to Ecbatana
                1 cataphract moved from Gazaca to Cyropolis
                      Seleucid take Cyropolis from Parthia
                8 cataphracts moved from Ctesiphon to Susa
                3 peltastss moved from Hatra to Seleucia
                5 peltastss moved from Edessa to Hatra
                1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
                1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
                1 cataphract and 1 cavalry moved from Jerusalem to Pharan
                1 hoplite and 4 peltastss moved from Antioch to Sidon
                1 cavalry moved from Sardis to Tarsus
                2 hoplites moved from Sardis to Attalia

    Combat - Seleucid
                Battle in Susa
                    Seleucid attack with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
                    Parthia defend with 1 spearman
                    Seleucid win, taking Susa from Parthia with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Parthia: 1 spearman
                Battle in Ecbatana
                    Seleucid attack with 2 cataphracts
                    Parthia defend with 1 cataphract
                    Seleucid win, taking Ecbatana from Parthia with 1 cataphract remaining. Battle score for attacker is 0
                    Casualties for Seleucid: 1 cataphract
                    Casualties for Parthia: 1 cataphract

    Non Combat Move - Seleucid

    Place Units - Seleucid
                7 cataphracts placed in Ctesiphon
                3 cataphracts and 4 cavalrys placed in Jerusalem

    Turn Complete - Seleucid
                Seleucid collect 104 PUs; end with 104 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 7

    Purchase Units - Parthia
                Parthia buy 7 archers; Remaining resources: 2 PUs;

    Place Units - Parthia
                7 archers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 7 PUs; end with 9 PUs total

    Territory Summary for Parthia :

    SZ 85 : 1 bireme
        Persepolis : 14 archers and 1 city

    Production/PUs Summary :

    Carthage : 79 / 92
        RomanRepublic : 75 / 75
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 36 / 38
        Seleucid : 104 / 104
        Parthia : 7 / 9
        Numidia : 22 / 26


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 7

    Purchase Units - Numidia
                Numidia buy 2 cavalrys, 2 spearmen and 3 swordmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 biremes moved from SZ 40 to SZ 41
                2 spearmen moved from Leptis Magna to SZ 41
                2 spearmen moved from SZ 41 to Cyrene
                1 archer moved from Berenice to Cyrene

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 1 archer and 2 spearmen
                    Egypt defend with 1 axeman
                    Numidia win, taking Cyrene from Egypt with 1 archer and 2 spearmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia
                5 archers and 7 spearmen moved from Leptis Magna to Berenice
                2 archers, 2 cavalrys, 2 spearmen and 2 swordmen moved from Berenice to Cyrene
                7 cavalrys moved from Thenae to Oea
                2 cavalrys moved from Capsa to Sabrata
                3 spearmen and 1 swordman moved from Theveste to Capsa
                2 cavalrys moved from Cirta to Capsa
                1 spearman and 1 swordman moved from Cirta to Theveste

    Place Units - Numidia
                1 spearman and 3 swordmen placed in Leptis Magna
                2 cavalrys and 1 spearman placed in Cirta

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 26 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Carthage
                Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 hoplite moved from Lilybaeum to SZ 34
                1 hoplite moved from SZ 34 to Capua
                      Carthage take Capua from RomanRepublic
                1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
                2 warelephants moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                4 cavalrys moved from Carthago to SZ 36
                3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
                2 biremes moved from SZ 33 to SZ 34
                4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
                1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
                2 cavalrys moved from Berenice to Cyrene
                3 cavalrys and 1 swordman moved from Narbo to Barcino
                1 hoplite moved from Carthago Nova to Valentia
                5 cavalrys moved from Corduba to Valentia
                7 cavalrys moved from Scallabis to Olisipo
                2 hoplites moved from Emerita Augusta to Olisipo


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Carthage
                Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 hoplite moved from Lilybaeum to SZ 34
                1 hoplite moved from SZ 34 to Capua
                      Carthage take Capua from RomanRepublic
                1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
                2 warelephants moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                4 cavalrys moved from Carthago to SZ 36
                3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
                2 biremes moved from SZ 33 to SZ 34
                4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
                1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
                2 cavalrys moved from Berenice to Cyrene
                3 cavalrys and 1 swordman moved from Narbo to Barcino
                1 hoplite moved from Carthago Nova to Valentia
                5 cavalrys moved from Corduba to Valentia
                7 cavalrys moved from Scallabis to Olisipo
                2 hoplites moved from Emerita Augusta to Olisipo

    Combat - Carthage
                Battle in Olisipo
                    Carthage attack with 7 cavalrys and 2 hoplites
                    Neutral defend with 3 archers, 1 cavalry and 3 swordmen
                    1 hoplite owned by the Carthage retreated to Scallabis
                    Neutral win with 2 archers remaining. Battle score for attacker is -13
                    Casualties for Neutral: 1 archer, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 7 cavalrys and 1 hoplite
                Battle in Syracuse
                    Carthage attack with 1 hoplite and 2 spearmen
                    RomanRepublic defend with 1 velites
                    RomanRepublic win with 1 velites remaining. Battle score for attacker is -11
                    Casualties for Carthage: 1 hoplite and 2 spearmen

    Non Combat Move - Carthage

    Place Units - Carthage
                3 warelephants placed in Carthago
                5 cavalrys placed in Corduba
                1 hoplite, 3 spearmen and 3 swordmen placed in Carthago
                Carthage undo move 3.
                1 hoplite, 2 spearmen and 4 swordmen placed in Carthago
                1 spearman were produced but were not placed

    Turn Complete - Carthage
                Carthage collect 86 PUs; end with 86 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 4 cavalrys, 2 legionaires, 1 onager, 2 triremes and 5 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                3 cavalrys, 2 legionaires and 3 velitess moved from Croton to Capua
                1 velites moved from Aleria to SZ 24
                1 trireme and 1 velites moved from SZ 24 to SZ 26
                1 velites moved from SZ 26 to Caralis
                      RomanRepublic take Caralis from Carthage
                1 legionaire moved from Massilia to Narbo
                      RomanRepublic take Narbo from Carthage
                6 legionaires and 8 velitess moved from Massilia to Nemausus
                4 cavalrys moved from Genua to Nemausus
                1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Veldidena to Aemona

    Combat - RomanRepublic
                Battle in Nemausus
                    RomanRepublic attack with 4 cavalrys, 6 legionaires and 8 velitess
                    Neutral defend with 4 cavalrys and 1 swordman
                        RomanRepublic roll dice for 4 cavalrys, 6 legionaires and 8 velitess in Nemausus, round 2 :  5/18 hits
                        Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 2 :  3/5 hits
                        1 swordman owned by the Neutral, 3 velitess owned by the RomanRepublic and 4 cavalrys owned by the Neutral lost in Nemausus
                    RomanRepublic win, taking Nemausus from Neutral with 4 cavalrys, 6 legionaires and 5 velitess remaining. Battle score for attacker is 11
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 3 velitess
                Battle in Capua
                    RomanRepublic attack with 3 cavalrys, 2 legionaires and 3 velitess
                    Carthage defend with 1 hoplite
                        RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 3 velitess in Capua, round 2 :  1/8 hits
                        Carthage roll dice for 1 hoplite in Capua, round 2 :  0/1 hits
                        1 hoplite owned by the Carthage lost in Capua
                    RomanRepublic win, taking Capua from Carthage with 3 cavalrys, 2 legionaires and 3 velitess remaining. Battle score for attacker is 5
                    Casualties for Carthage: 1 hoplite
                Battle in Aemona
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess
                    Neutral defend with 3 archers, 1 axeman and 2 swordmen
                        RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess in Aemona, round 2 :  2/11 hits
                        Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 :  3/6 hits
                        1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Aemona
                        RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 1 onager in Aemona, round 3 :  2/8 hits
                        Neutral roll dice for 3 archers and 1 swordman in Aemona, round 3 :  2/4 hits
                        1 archer owned by the Neutral, 1 swordman owned by the Neutral, 1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Aemona
                        RomanRepublic roll dice for 1 ballista, 1 cavalry, 3 legionaires and 1 onager in Aemona, round 4 :  3/6 hits
                        Neutral roll dice for 2 archers in Aemona, round 4 :  1/2 hits
                        2 archers owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Aemona
                    RomanRepublic win, taking Aemona from Neutral with 1 ballista, 1 cavalry, 2 legionaires and 1 onager remaining. Battle score for attacker is 2
                    Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
                    Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 3 velitess

    Non Combat Move - RomanRepublic
                1 ballista, 1 legionaire and 1 velites moved from Verona to Patavium
                1 legionaire and 1 velites moved from Arretium to Genua
                3 velitess moved from Roma to Arretium
                1 bireme and 1 trireme moved from SZ 21 to SZ 25

    Place Units - RomanRepublic
                2 triremes placed in SZ 28
                1 legionaire, 1 onager and 2 velitess placed in Messana
                1 ballista, 2 cavalrys and 1 legionaire placed in Genua
                3 velitess placed in Verona
                2 cavalrys placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 86 PUs; end with 86 PUs total

    Territory Summary for RomanRepublic :

    Veldidena : 1 flag
        Arretium : 3 velitess
        Roma : 2 cavalrys and 1 city
        Caralis : 1 flag, 1 velites
        Verona : 1 flag, 1 city and 3 velitess
        Aleria : 1 flag
        Messana : 3 ballistas, 1 city, 6 forts, 12 legionaires, 3 onagers and 10 velitess
        Mediolanum : 1 flag
        Narbo : 1 flag, 1 legionaire
        Massilia : 1 flag
        Syracuse : 1 flag, 1 velites
        Capua : 3 cavalrys, 2 legionaires and 3 velitess
        SZ 28 : 7 biremes and 8 triremes
        SZ 26 : 1 trireme
        SZ 25 : 1 bireme and 1 trireme
        Genua : 1 flag, 1 ballista, 2 cavalrys, 1 city, 2 legionaires and 1 velites
        Nemausus : 1 flag, 4 cavalrys, 6 legionaires and 5 velitess
        Patavium : 1 flag, 1 ballista, 1 legionaire and 1 velites
        Aemona : 1 flag, 1 ballista, 1 cavalry, 2 legionaires and 1 onager

    Production/PUs Summary :

    Carthage : 72 / 86
        RomanRepublic : 86 / 86
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 32 / 38
        Seleucid : 104 / 104
        Parthia : 7 / 9
        Numidia : 26 / 26

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Combat Move - GreekCityStates
                1 bireme and 1 trireme moved from SZ 67 to SZ 53
                4 biremes and 3 triremes moved from SZ 68 to SZ 67

    Non Combat Move - GreekCityStates

    Turn Complete - GreekCityStates

    Territory Summary for GreekCityStates :

    SZ 67 : 4 biremes and 3 triremes
        Messana : 2 cavalrys, 3 hoplites and 3 slingerss
        SZ 53 : 1 bireme and 1 trireme
        Rhodos : 1 city

    Production/PUs Summary :

    Carthage : 72 / 86
        RomanRepublic : 86 / 86
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 32 / 38
        Seleucid : 104 / 104
        Parthia : 7 / 9
        Numidia : 26 / 26


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                7 hoplites moved from Corinth to SZ 50
                1 hoplite moved from Delphi to SZ 50
                3 swordmen moved from Corinth to SZ 50
                1 peltasts moved from Corinth to SZ 50
                3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
                1 peltasts moved from SZ 44 to Tarentum
                      Macedonia take Tarentum from RomanRepublic
                7 hoplites and 2 swordmen moved from SZ 44 to Croton
                      Macedonia take Croton from RomanRepublic
                3 cavalrys and 2 hoplites moved from Salonae to Senio
                3 hoplites moved from Apollonia to Salonae
                4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
                3 cavalrys moved from Apollonia to Senio
                2 cavalrys moved from Apollonia to Sardica


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                7 hoplites moved from Corinth to SZ 50
                1 hoplite moved from Delphi to SZ 50
                3 swordmen moved from Corinth to SZ 50
                1 peltasts moved from Corinth to SZ 50
                3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
                1 peltasts moved from SZ 44 to Tarentum
                      Macedonia take Tarentum from RomanRepublic
                7 hoplites and 2 swordmen moved from SZ 44 to Croton
                      Macedonia take Croton from RomanRepublic
                3 cavalrys and 2 hoplites moved from Salonae to Senio
                3 hoplites moved from Apollonia to Salonae
                4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
                3 cavalrys moved from Apollonia to Senio
                2 cavalrys moved from Apollonia to Sardica

    Combat - Macedonia
                Battle in Senio
                    Macedonia attack with 6 cavalrys and 2 hoplites
                    Neutral defend with 3 swordmen
                    Macedonia win, taking Senio from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 3 cavalrys
                    Casualties for Neutral: 3 swordmen
                Battle in Sardica
                    Macedonia attack with 6 cavalrys, 1 hoplite and 3 swordmen
                    Neutral defend with 3 barbarians and 2 swordmen
                    Macedonia win, taking Sardica from Neutral with 2 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is -2
                    Casualties for Macedonia: 4 cavalrys
                    Casualties for Neutral: 3 barbarians and 2 swordmen

    Non Combat Move - Macedonia
                1 cavalry and 1 peltasts moved from Sparta to Corinth

    Place Units - Macedonia
                2 biremes and 2 triremes placed in SZ 50
                2 cavalrys, 2 hoplites and 3 peltastss placed in Corinth
                1 hoplite and 1 swordman placed in Sparta
                1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 90 PUs; end with 90 PUs total

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Seleucid


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Seleucid
                Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
                7 cataphracts moved from Ctesiphon to Persepolis
                1 cataphract moved from Ecbatana to Persepolis
                5 peltastss moved from Hatra to Ninive
                3 peltastss moved from Seleucia to Ninive
                1 cataphract moved from Cyropolis to Ninive


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Seleucid
                Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
                7 cataphracts moved from Ctesiphon to Persepolis
                1 cataphract moved from Ecbatana to Persepolis
                5 peltastss moved from Hatra to Ninive
                3 peltastss moved from Seleucia to Ninive
                1 cataphract moved from Cyropolis to Ninive

    Combat - Seleucid
                Battle in Persepolis
                    Seleucid attack with 16 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
                    Parthia defend with 14 archers and 1 city
                    Seleucid captures 9PUs while taking Parthia capital
                    Seleucid win, taking Persepolis from Parthia with 11 cataphracts remaining. Battle score for attacker is 10
                    Casualties for Seleucid: 5 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
                    Casualties for Parthia: 14 archers
                Battle in Ninive
                    Seleucid attack with 1 cataphract and 8 peltastss
                    Neutral defend with 2 archers and 5 spearmen
                    5 peltastss owned by the Seleucid and 1 cataphract owned by the Seleucid retreated to Ctesiphon
                    Neutral win with 2 archers and 5 spearmen remaining. Battle score for attacker is -6
                    Casualties for Seleucid: 3 peltastss

    Non Combat Move - Seleucid
                3 cataphracts, 4 cavalrys and 11 peltastss moved from Jerusalem to Pharan
                1 hoplite and 4 peltastss moved from Sidon to Jerusalem
                1 cavalry moved from Tarsus to Sidon
                2 hoplites moved from Attalia to Tarsus

    Place Units - Seleucid
                5 cataphracts and 3 cavalrys placed in Jerusalem
                5 hoplites and 4 legionaires placed in Sidon
                1 cavalry and 6 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 111 PUs; end with 120 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Turn Complete - Parthia

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Turn Complete - Parthia


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Numidia
                Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 swordman moved from Cyrene to SZ 41
                1 swordman moved from Leptis Magna to SZ 41
                2 biremes and 2 swordmen moved from SZ 41 to SZ 40
                2 swordmen moved from SZ 40 to Syracuse


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 8

    Purchase Units - Numidia
                Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 swordman moved from Cyrene to SZ 41
                1 swordman moved from Leptis Magna to SZ 41
                2 biremes and 2 swordmen moved from SZ 41 to SZ 40
                2 swordmen moved from SZ 40 to Syracuse

    Combat - Numidia
                Battle in Syracuse
                    Numidia attack with 2 swordmen
                    RomanRepublic defend with 1 velites
                    Numidia win, taking Syracuse from RomanRepublic with 2 swordmen remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Numidia
                7 cavalrys moved from Oea to Berenice
                1 spearman and 2 swordmen moved from Leptis Magna to Berenice
                2 cavalrys moved from Sabrata to Leptis Magna
                2 cavalrys moved from Capsa to Sabrata
                3 spearmen and 1 swordman moved from Capsa to Thenae
                1 spearman and 1 swordman moved from Theveste to Capsa
                1 spearman moved from Cirta to Theveste
                2 cavalrys moved from Cirta to Capsa

    Place Units - Numidia
                2 cavalrys and 2 spearmen placed in Leptis Magna
                3 cavalrys placed in Cirta

    Turn Complete - Numidia
                Numidia collect 32 PUs; end with 32 PUs total

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