15L bmnielsen (Axis) vs. axis-dominion (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 5 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 5 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 aaGuns, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                7 mech_infantrys moved from India to Yunnan
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 71 Sea Zone
                1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Persia
                2 fighters moved from 102 Sea Zone to French West Africa
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from 106 Sea Zone to Quebec
                1 fighter moved from United Kingdom to French West Africa
                1 destroyer moved from 108 Sea Zone to 106 Sea Zone

    Place Units - British
                1 aaGun and 2 artilleries placed in Egypt
                1 aaGun and 2 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

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    i may have a couple ncm, so plz hold off until i say or post a new file shortly. thanks

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from 102 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 102 Sea Zone: 2 carriers, 1 destroyer and 3 submarines
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 carriers, 2 destroyers and 4 submarines
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by French to 107 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • 25 24 22 21 20 19 18 16 15

    ok that’s all my edits. thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from 102 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 102 Sea Zone: 2 carriers, 1 destroyer and 3 submarines
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 carriers, 2 destroyers and 4 submarines
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by French to 107 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Bessarabia to Ukraine
                2 armour, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 bomber moved from Tobruk to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery and 7 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malta
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
                    Italians win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Italians
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Greece to Southern Italy
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Southern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from France to Northern Italy
                2 aaGuns moved from Bessarabia to Ukraine
                2 aaGuns moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 destroyer and 3 transports placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode


  • The file threw up some error messages on load, but it doesn’t appear to affect anything.

    I changed my mind slightly about my buy after dice were rolled, though I got the expected results in all battles so it didn’t have any influence. If you have a problem with it go ahead and edit it back.

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    ok no problem on the change of purchase.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 artilleries and 2 infantry moved from South Australia to Northern Territory
                1 tactical_bomber moved from New South Wales to Northern Territory
                2 fighters moved from Queensland to 26 Sea Zone
                1 mech_infantry moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Yunnan
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 airfield placed in Northern Territory

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from 107 Sea Zone to French West Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
                1 infantry moved from Karelia to Vyborg
                3 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Eastern Poland to Baltic States
                2 bombers moved from Western Ukraine to Persia
                1 bomber moved from Western Germany to Vyborg
                1 bomber moved from Western Germany to Baltic States
                2 bombers moved from Western Germany to Novgorod
                2 mech_infantrys moved from Western Ukraine to Rostov
                2 bombers moved from Western Germany to Rostov

    Combat - Germans
                Battle in Persia
                    Germans attack with 8 bombers, 4 fighters and 3 tactical_bombers
                    Russians defend with 1 infantry; British defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Germans win with 8 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
                Battle in Novgorod
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 3 infantry
                    retreated to Rostov
                    Russians win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Rostov to Ukraine
                2 aaGuns, 9 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Eastern Poland to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Baltic States to Western Germany
                2 bombers moved from Novgorod to Germany
                1 bomber moved from Vyborg to Germany
                8 bombers, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                2 infantry placed in Southern France
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                2 fighters moved from Russia to Persia
                1 tactical_bomber moved from Bryansk to Persia
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 armour and 1 mech_infantry moved from India to West India
                1 aaGun moved from Bryansk to Tambov
                4 artilleries moved from Russia to Samara
                4 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Smolensk
                3 aaGuns, 3 armour, 4 artilleries, 26 infantry and 12 mech_infantrys moved from Bryansk to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 106 Sea Zone to 90 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
                EDIT: Adding units owned by Russians to Samara: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 armour
                EDIT: Adding units owned by Russians to Samara: 3 armour
                EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
                EDIT: Adding units owned by Russians to Kazakhstan: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 6 mech_infantrys
                EDIT: Adding units owned by Russians to Samara: 6 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery placed in Volgograd
                4 artilleries and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 armour moved from Sikang to Szechwan
                1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
                    Casualties for Chinese: 6 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Tsinghai to Shensi
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                5 carriers moved from 6 Sea Zone to 36 Sea Zone
                5 fighters moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                2 infantry placed in French Indo China
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • Ouch, turned into a rout in Yunnan. I was worried about that one, but pretty much had to go for it or give up china completely.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 armour moved from Sikang to Szechwan
                1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
                    Casualties for Chinese: 6 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Tsinghai to Shensi
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                5 carriers moved from 6 Sea Zone to 36 Sea Zone
                5 fighters moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                2 infantry placed in French Indo China
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • 25 24 22 21 20 19 18 16 15

    yah my luck hasn’t been so great lately, and my aa has been absolute garbage against you and other good players…this game is so tough without aa working

    in the game i’m playing wheatbeer, for example, my aa has been like 2/19…and then the one time i go in to bomb west germany with 5 bombers, he gets 3/5 aa shots!!! i had similar abysmal aa luck vs roboto and others

  • 25 24 22 21 20 19 18 16 15

    forgot to mention, that same game i’m not just 2/19 with aa, but my interceptors suck too…he bombed moscow with 5 jap bombers, and i had 6 interceptors…mine all missed (and he got a hit), then all my aa missed…that’s 11 misses

  • 25 24 22 21 20 19 18 16 15

    i will try to get to this later tonight

  • 25 24 22 21 20 19 18 16 15

    will have to make my move over the weekend actually. didn’t get the chance last night. the delay is partly due to my having to figure out how to save the poor situation, particularly in the pacific where i made a few mistakes early on and then the bad luck in yunnan to make matters even worse.

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