@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 49 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Greece
2 armour, 2 artilleries and 4 infantry moved from Bulgaria to Greece
1 bomber moved from France to Greece
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 8 fighters; British defend with 2 fighters; Americans defend with 1 armour and 1 factory_minor
Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for ANZAC: 8 fighters
Casualties for Germans: 2 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greece: 1 armour
EDIT: Removing units owned by Germans from Greece: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Germany to Southern Italy
1 artillery moved from Bryansk to Belarus
1 infantry moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
8 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
2 artilleries moved from Western Germany to Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
5 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
3 aaGuns, 4 armour, 8 artilleries, 18 infantry and 4 mech_infantrys moved from Novgorod to Belarus
4 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
2 infantry moved from Karelia to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Western Germany
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5,3,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 49 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Greece
2 armour, 2 artilleries and 4 infantry moved from Bulgaria to Greece
1 bomber moved from France to Greece
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 8 fighters; British defend with 2 fighters; Americans defend with 1 armour and 1 factory_minor
Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for ANZAC: 8 fighters
Casualties for Germans: 2 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greece: 1 armour
EDIT: Removing units owned by Germans from Greece: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Germany to Southern Italy
1 artillery moved from Bryansk to Belarus
1 infantry moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
8 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
2 artilleries moved from Western Germany to Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
5 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
3 aaGuns, 4 armour, 8 artilleries, 18 infantry and 4 mech_infantrys moved from Novgorod to Belarus
4 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
2 infantry moved from Karelia to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Western Germany
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5,3,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Greece from Americans to Germans
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Urals
7 infantry moved from Volgograd to Tambov
2 armour moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter and 1 tactical_bomber moved from Russia to Urals
3 fighters moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 armour and 7 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Samara to Novosibirsk
4 fighters and 1 tactical_bomber moved from Urals to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Olgiy to Yenisey
1 artillery and 1 infantry moved from Anhwe to Hunan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 armour moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Sikang
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Olgiy to Yenisey
1 artillery and 1 infantry moved from Anhwe to Hunan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 armour moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Sikang
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 bomber
British defend with 1 artillery
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
2 infantry moved from Hopei to Kweichow
1 artillery and 5 infantry moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kweichow to Anhwe
3 artilleries and 3 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
2 artilleries and 1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Manchuria
3 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,5,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,1,5,6,5,4,4,3,6,4,4,3,1,1,1
Japanese collect 28 PUs (16 lost to blockades); end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Norway to Novgorod
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Norway
1 bomber moved from Novgorod to Norway
7 infantry and 1 mech_infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 transports moved from 104 Sea Zone to 91 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 factory_minor placed in Finland
3 armour placed in Norway
4 bombers and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 3 armour and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Tsinghai
1 fighter moved from Russia to Tsinghai
2 infantry moved from Rostov to Bryansk
1 bomber moved from Russia to Bryansk
2 fighters moved from Yunnan to Sikang
Combat - British
Battle in Tsinghai
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Sikang
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Bryansk
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British win, taking Bryansk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Ukraine to Russia
1 bomber moved from Bryansk to Russia
1 fighter moved from Tsinghai to Volgograd
2 fighters moved from Sikang to Yunnan
3 armour moved from Turkmenistan to Novosibirsk
7 armour moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Samara
2 infantry moved from Caucasus to Rostov
3 armour moved from Caucasus to Samara
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns, 1 armour, 1 artillery, 2 fighters and 7 infantry moved from Norway to Finland
2 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
Place Units - British
3 armour placed in Persia
1 airfield placed in Gibraltar
1 fighter placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Albania to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6,1,2,6,5,1,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from Queensland to Shan State
2 fighters moved from Shan State to Yunnan
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
2 bombers moved from Southern Italy to Karelia
1 bomber moved from Southern Italy to Vyborg
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
2 bombers moved from Southern Italy to Karelia
1 bomber moved from Southern Italy to Vyborg
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Vyborg
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
2 artilleries and 4 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
5 infantry moved from Poland to Baltic States
8 infantry moved from Romania to Bessarabia
4 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 fighters moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour moved from Greece to Romania
2 bombers moved from Karelia to Novgorod
1 bomber moved from Vyborg to Novgorod
Place Units - Germans
2 infantry placed in Western Germany
4 infantry placed in Germany
3 infantry placed in Novgorod
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4,2,1,3,2,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
1 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Yenisey
8 artilleries and 30 infantry moved from Russia to Bryansk
2 armour and 7 infantry moved from Tambov to Bryansk
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 8 artilleries and 37 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 2 armour, 8 artilleries and 37 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 aaGuns moved from Russia to Bryansk
1 infantry moved from Vologda to Urals
1 infantry moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to Timguska
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
8 armour, 5 artilleries and 13 infantry moved from Kweichow to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
8 armour, 5 artilleries and 13 infantry moved from Kweichow to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 8 armour, 5 artilleries and 13 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 8 armour, 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Hopei
1 aaGun, 2 artilleries and 5 infantry moved from Manchuria to Jehol
5 infantry moved from Korea to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Manchuria
3 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,4,4,6,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,1,3,2,6,2,3,4,2,6,4,6,4,4,5
Japanese collect 17 PUs (23 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 2 bombers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
7 infantry and 1 mech_infantry moved from Finland to Vyborg
4 armour and 1 mech_infantry moved from Norway to Vyborg
1 bomber moved from Norway to Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Vyborg
1 bomber moved from United Kingdom to Germany
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Vyborg
Americans attack with 4 armour, 1 bomber, 7 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Vyborg from Germans with 4 armour, 1 bomber, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
Americans attack with 5 submarines
Italians defend with 1 destroyer
Americans win with 4 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Norway
1 bomber moved from Vyborg to Norway
1 bomber moved from Novgorod to Norway
2 infantry moved from Norway to Finland
2 transports moved from 91 Sea Zone to 90 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 103 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to Norway
1 battleship moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
3 armour placed in Finland
3 armour placed in Norway
1 artillery, 2 bombers and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 2 artilleries, 2 fighters, 22 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
1 fighter moved from Volgograd to Szechwan
1 bomber and 1 fighter moved from Russia to Szechwan
3 armour and 1 mech_infantry moved from Caucasus to Ukraine
7 armour moved from Russia to Ukraine
1 armour moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - British
Battle in Ukraine
British attack with 10 armour and 1 mech_infantry
Germans defend with 5 armour, 1 factory_minor and 4 mech_infantrys
British win, taking Ukraine from Germans with 8 armour remaining. Battle score for attacker is 30
Casualties for Germans: 5 armour and 4 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Battle in Szechwan
British attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 22 infantry and 2 mech_infantrys
Japanese defend with 8 armour, 5 artilleries and 13 infantry
British win, taking Szechwan from Japanese with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 56
Casualties for Japanese: 8 armour, 5 artilleries and 13 infantry
Casualties for British: 17 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Szechwan to Yunnan
2 artilleries and 4 infantry moved from India to Burma
2 infantry moved from Rostov to Ukraine
3 armour and 1 mech_infantry moved from Samara to Russia
2 armour moved from Novosibirsk to Russia
2 aaGuns, 1 armour, 1 artillery, 2 fighters and 7 infantry moved from Finland to Vyborg
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 6 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
Place Units - British
2 armour and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 artillery and 8 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,5,4,5,3
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total