Another awesome game with entek 207BC
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 3 cavalrys, 2 legionaires, 1 onager, 1 trireme and 4 velitess; Remaining resources: 2 PUs;Combat Move - RomanRepublic
1 velites moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
1 ballista and 4 legionaires moved from Mediolanum to Massilia
1 ballista moved from Aleria to SZ 24
1 ballista and 1 bireme moved from SZ 24 to SZ 20
1 ballista moved from SZ 20 to MassiliaCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 2 ballistas and 4 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 2 ballistas and 4 legionaires in Massilia, round 2 : 4/6 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 : 2/5 hits
4 swordmen owned by the Neutral and 2 legionaires owned by the RomanRepublic lost in Massilia
RomanRepublic roll dice for 2 ballistas and 2 legionaires in Massilia, round 3 : 2/4 hits
Neutral roll dice for 1 archer in Massilia, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 2 ballistas and 2 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 legionairesNon Combat Move - RomanRepublic
1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Arretium to Ariminum
2 triremes moved from SZ 24 to SZ 25
1 legionaire and 2 velitess moved from Capua to Roma
1 cavalry, 7 legionaires and 10 velitess moved from Roma to ArretiumPlace Units - RomanRepublic
1 ballista, 1 legionaire, 1 onager and 1 velites placed in Messana
2 cavalrys, 1 legionaire and 2 velitess placed in Roma
1 cavalry and 1 velites placed in Verona
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 60 PUs; end with 62 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 cavalry, 7 legionaires and 10 velitess
Roma : 2 cavalrys, 1 city, 2 legionaires and 4 velitess
Verona : 1 flag, 1 cavalry, 1 city and 4 velitess
Aleria : 1 flag
Messana : 1 ballista, 1 city, 5 forts, 9 legionaires, 2 onagers and 7 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 2 ballistas and 2 legionaires
Syracuse : 1 velites
SZ 35 : 1 bireme
SZ 20 : 1 bireme
SZ 28 : 5 biremes and 4 triremes
SZ 25 : 2 triremes
Genua : 1 flag
Ariminum : 1 ballista, 4 legionaires, 1 onager and 7 velitessProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 17 / 11
Macedonia : 56 / 56
Egypt : 33 / 47
Seleucid : 68 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - GreekCityStates
GreekCityStates buy 5 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
7 slingerss moved from Rhodos to SZ 66
4 biremes, 7 slingerss and 3 triremes moved from SZ 66 to SZ 68
7 slingerss moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
1 bireme and 1 trireme moved from SZ 68 to SZ 66Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
5 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 24 PUs; end with 25 PUs totalTerritory Summary for GreekCityStates :
Sparta : 7 archers, 1 city and 16 slingerss
SZ 66 : 1 bireme and 1 trireme
SZ 68 : 4 biremes and 3 triremes
Sardis : 1 flag, 7 slingerss
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 city and 1 slingersProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 24 / 25
Macedonia : 56 / 56
Egypt : 33 / 47
Seleucid : 61 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Macedonia
Macedonia buy 6 cavalrys, 4 hoplites and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
12 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen moved from Corinth to Sparta
5 cavalrys moved from Athens to Sparta
1 hoplite and 2 swordmen moved from Axiopolis to Sarmizegetusa
2 hoplites, 3 peltastss and 3 swordmen moved from Istropolis to Sarmizegetusa -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Macedonia
Macedonia buy 6 cavalrys, 4 hoplites and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
12 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen moved from Corinth to Sparta
5 cavalrys moved from Athens to Sparta
1 hoplite and 2 swordmen moved from Axiopolis to Sarmizegetusa
2 hoplites, 3 peltastss and 3 swordmen moved from Istropolis to SarmizegetusaCombat - Macedonia
Battle in Sarmizegetusa
Macedonia attack with 3 hoplites, 3 peltastss and 5 swordmen
Neutral defend with 1 axeman and 1 swordman
Macedonia win, taking Sarmizegetusa from Neutral with 3 hoplites, 2 peltastss and 5 swordmen remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 1 swordman
Battle in Sparta
Macedonia attack with 17 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen
GreekCityStates defend with 7 archers, 1 city and 16 slingerss
Macedonia captures 25PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 6 cavalrys, 7 hoplites and 3 swordmen remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 7 archers and 16 slingerss
Casualties for Macedonia: 11 cavalrys and 3 peltastssNon Combat Move - Macedonia
2 cavalrys moved from Larissa to Corinth
1 swordman moved from Larissa to Athens
1 hoplite moved from Thessalonica to Larissa
1 cavalry moved from Larissa to Athens
1 cavalry moved from Thessalonica to AthensPlace Units - Macedonia
2 cavalrys, 2 hoplites and 2 peltastss placed in Larissa
4 cavalrys and 2 hoplites placed in Thessalonica
4 peltastss placed in CorinthTurn Complete - Macedonia
Macedonia collect 63 PUs; end with 88 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Egypt
Egypt buy 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
2 archers and 1 axeman moved from Memphis to Pharan
1 chariot moved from Alexandria to Pharan
1 chariot moved from Alexandria to Siwa
2 archers moved from Alexandria to Paraetonium
2 archers and 1 axeman moved from Paraetonium to Siwa
2 archers and 1 axeman moved from Alexandria to Memphis
2 biremes and 2 triremes moved from SZ 61 to SZ 60Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
1 city placed in Memphis
2 archers, 2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 33 PUs; end with 33 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 4 archers, 1 axeman, 6 chariots and 1 spearman
Memphis : 2 archers, 1 axeman and 1 city
Alexandria : 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen
SZ 60 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 2 archers
Paliurus : 1 flag, 3 archers and 6 axemen
Pharan : 4 archers, 8 axemen, 3 chariots and 4 spearmenProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 18 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 61 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
11 cataphracts, 9 hoplites and 8 legionaires moved from Hatra to Seleucia
1 cataphract and 3 cavalrys moved from Emesa to Seleucia
1 cataphract and 1 cavalry moved from Edessa to Seleucia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
11 cataphracts, 9 hoplites and 8 legionaires moved from Hatra to Seleucia
1 cataphract and 3 cavalrys moved from Emesa to Seleucia
1 cataphract and 1 cavalry moved from Edessa to SeleuciaCombat - Seleucid
Battle in Seleucia
Seleucid attack with 13 cataphracts, 4 cavalrys, 9 hoplites and 8 legionaires
Parthia defend with 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
Seleucid win, taking Seleucia from Parthia with 13 cataphracts and 8 legionaires remaining. Battle score for attacker is 34
Casualties for Seleucid: 4 cavalrys and 9 hoplites
Casualties for Parthia: 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmenNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 1 peltasts moved from Edessa to Hatra
7 peltastss moved from Antioch to Sidon
1 hoplite moved from Attalia to TarsusPlace Units - Seleucid
2 cataphracts, 2 cavalrys, 2 hoplites and 2 legionaires placed in Jerusalem
11 peltastss placed in Antioch
3 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Parthia
Parthia buy 4 cataphracts, 1 cavalry and 3 spearmen; Remaining resources: 1 PUs;Combat Move - Parthia
Combat - Parthia
Non Combat Move - Parthia
2 cavalrys and 3 horsearchers moved from Persepolis to CtesiphonPlace Units - Parthia
3 cataphracts, 1 cavalry and 3 spearmen placed in Ctesiphon
1 cataphract placed in PersepolisTurn Complete - Parthia
Parthia collect 32 PUs; end with 33 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 1 spearman
Ctesiphon : 3 archers, 3 cataphracts, 4 cavalrys, 1 city, 3 horsearchers and 6 spearmen
Gazaca : 1 flag
Persepolis : 1 cataphract and 1 cityProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 18 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 26 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Numidia
Numidia buy 6 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
Non Combat Move - Numidia
1 cavalry and 2 spearmen moved from Cyrene to Berenice
1 archer, 1 cavalry and 2 swordmen moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Sabrata to Oea
2 spearmen moved from Auzia to Cirta
1 swordman moved from Auzia to Cirta
7 cavalrys moved from Auzia to Zama
1 swordman moved from Siga to Auzia
2 biremes moved from SZ 36 to SZ 38Place Units - Numidia
4 cavalrys placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 2 spearmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 biremes, 2 spearmen and 7 triremes moved from SZ 34 to SZ 35
1 spearman moved from SZ 35 to Capua
1 spearman moved from SZ 35 to Croton
3 cavalrys and 1 hoplite moved from Emerita Augusta to Pax Julia
1 hoplite moved from Hispatis to Pax Julia
1 spearman moved from Corduba to Salmantica
4 cavalrys moved from Corduba to Pax Julia
1 spearman moved from Cesaraugusta to Tolosa
1 spearman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
1 swordman moved from Barcino to Narbo
1 cavalry moved from Cesaraugusta to Narbo
1 cavalry moved from Cesaraugusta to Tolosa
1 swordman moved from Cesaraugusta to Barcino
1 swordman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Lilybaeum to Syracuse
4 cavalrys moved from Oea to Berenice
1 swordman moved from Oea to Leptis Magna
3 biremes moved from SZ 32 to SZ 26
1 trireme moved from SZ 33 to SZ 32
2 biremes moved from SZ 31 to SZ 22 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 2 spearmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 biremes, 2 spearmen and 7 triremes moved from SZ 34 to SZ 35
1 spearman moved from SZ 35 to Capua
1 spearman moved from SZ 35 to Croton
3 cavalrys and 1 hoplite moved from Emerita Augusta to Pax Julia
1 hoplite moved from Hispatis to Pax Julia
1 spearman moved from Corduba to Salmantica
4 cavalrys moved from Corduba to Pax Julia
1 spearman moved from Cesaraugusta to Tolosa
1 spearman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
1 swordman moved from Barcino to Narbo
1 cavalry moved from Cesaraugusta to Narbo
1 cavalry moved from Cesaraugusta to Tolosa
1 swordman moved from Cesaraugusta to Barcino
1 swordman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Lilybaeum to Syracuse
4 cavalrys moved from Oea to Berenice
1 swordman moved from Oea to Leptis Magna
3 biremes moved from SZ 32 to SZ 26
1 trireme moved from SZ 33 to SZ 32
2 biremes moved from SZ 31 to SZ 22Combat - Carthage
Battle in SZ 35
Carthage attack with 6 biremes and 7 triremes
RomanRepublic defend with 1 bireme
Carthage win with 6 biremes and 7 triremes remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 bireme
Battle in Croton
Battle in Narbo
Carthage attack with 1 cavalry, 1 spearman and 2 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage win, taking Croton from RomanRepublic, taking Narbo from Neutral with 2 swordmen remaining. Battle score for attacker is 5
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 cavalry and 1 spearman
Battle in Tolosa
Carthage attack with 1 cavalry, 1 spearman and 2 swordmen
Neutral defend with 1 axeman and 2 swordmen
Neutral win with 2 swordmen remaining. Battle score for attacker is -12
Casualties for Neutral: 1 axeman
Casualties for Carthage: 1 cavalry, 1 spearman and 2 swordmen
Battle in Pax Julia
Carthage attack with 7 cavalrys and 2 hoplites
Neutral defend with 2 swordmen
Carthage win, taking Pax Julia from Neutral with 6 cavalrys and 2 hoplites remaining. Battle score for attacker is 4
Casualties for Neutral: 2 swordmen
Casualties for Carthage: 1 cavalry
Battle in Syracuse
Carthage attack with 2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants
RomanRepublic defend with 1 velites
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in CapuaNon Combat Move - Carthage
1 hoplite, 4 spearmen and 1 swordman moved from Carthago to Thapsus
1 warelephant moved from Carthago to SZ 32
1 warelephant moved from SZ 32 to CaralisPlace Units - Carthage
2 warelephants placed in Carthago
4 cavalrys and 1 hoplite placed in Corduba
1 hoplite and 2 spearmen placed in Carthago
1 bireme and 1 trireme placed in SZ 32Turn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 1 cavalry, 1 city, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 2 PUs;Combat Move - RomanRepublic
2 legionaires and 4 velitess moved from Roma to Capua
1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Ariminum to Patavium
1 cavalry and 4 velitess moved from Verona to Patavium
1 cavalry moved from Arretium to Patavium
2 ballistas and 2 legionaires moved from Massilia to Narbo
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from CarthageCombat - RomanRepublic
Battle in Capua
RomanRepublic attack with 2 legionaires and 4 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 2 legionaires and 4 velitess in Capua, round 2 : 0/6 hits
Carthage roll dice for 1 spearman in Capua, round 2 : 0/1 hits
RomanRepublic roll dice for 2 legionaires and 4 velitess in Capua, round 3 : 0/6 hits
Carthage roll dice for 1 spearman in Capua, round 3 : 0/1 hits
RomanRepublic roll dice for 2 legionaires and 4 velitess in Capua, round 4 : 2/6 hits
Carthage roll dice for 1 spearman in Capua, round 4 : 0/1 hits
1 spearman owned by the Carthage lost in Capua
RomanRepublic win, taking Capua from Carthage with 2 legionaires and 4 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Narbo
RomanRepublic attack with 2 ballistas and 2 legionaires
Carthage defend with 2 swordmen
RomanRepublic roll dice for 2 ballistas and 2 legionaires in Narbo, round 2 : 1/4 hits
Carthage roll dice for 2 swordmen in Narbo, round 2 : 1/2 hits
1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Narbo
RomanRepublic roll dice for 2 ballistas and 1 legionaire in Narbo, round 3 : 2/3 hits
Carthage roll dice for 1 swordman in Narbo, round 3 : 0/1 hits
1 swordman owned by the Carthage lost in Narbo
RomanRepublic win, taking Narbo from Carthage with 2 ballistas and 1 legionaire remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 2 swordmen
Battle in Patavium
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 11 velitess
Neutral defend with 3 archers, 3 axemen and 4 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 11 velitess in Patavium, round 2 : 2/19 hits
Neutral roll dice for 3 archers, 3 axemen and 4 swordmen in Patavium, round 2 : 2/10 hits
2 axemen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 9 velitess in Patavium, round 3 : 3/17 hits
Neutral roll dice for 3 archers, 1 axeman and 4 swordmen in Patavium, round 3 : 2/8 hits
1 axeman owned by the Neutral, 2 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 7 velitess in Patavium, round 4 : 4/15 hits
Neutral roll dice for 3 archers and 2 swordmen in Patavium, round 4 : 2/5 hits
2 archers owned by the Neutral, 2 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 5 velitess in Patavium, round 5 : 5/13 hits
Neutral roll dice for 1 archer in Patavium, round 5 : 1/1 hits
1 archer owned by the Neutral and 1 velites owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 3 archers, 3 axemen and 4 swordmen
Casualties for RomanRepublic: 7 velitessNon Combat Move - RomanRepublic
2 cavalrys moved from Roma to Capua
7 legionaires and 10 velitess moved from Arretium to GenuaPlace Units - RomanRepublic
1 ballista, 1 legionaire and 2 velitess placed in Messana
1 cavalry, 1 legionaire and 1 velites placed in Roma
1 city placed in Genua
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 72 PUs; end with 74 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 cavalry, 1 city, 1 legionaire and 1 velites
Verona : 1 flag, 1 city
Aleria : 1 flag
Messana : 2 ballistas, 1 city, 5 forts, 10 legionaires, 2 onagers and 8 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 2 ballistas and 1 legionaire
Massilia : 1 flag
Capua : 2 cavalrys, 2 legionaires and 4 velitess
SZ 20 : 1 bireme
SZ 28 : 6 biremes and 5 triremes
SZ 25 : 2 triremes
Lilybaeum : 1 flag, 1 velites
Genua : 1 flag, 1 city, 7 legionaires and 10 velitess
Patavium : 1 flag, 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitessProduction/PUs Summary :
Carthage : 80 / 95
RomanRepublic : 72 / 74
GreekCityStates : 12 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Combat Move - GreekCityStates
7 slingerss moved from Sardis to SZ 68
1 slingers moved from Rhodos to SZ 66
4 biremes, 7 slingerss and 3 triremes moved from SZ 68 to SZ 69
7 slingerss moved from SZ 69 to ThessalonicaCombat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 4 biremes and 3 triremes
Macedonia defend with 1 trireme
GreekCityStates roll dice for 4 biremes and 3 triremes in SZ 69, round 2 : 2/7 hits
Macedonia roll dice for 1 trireme in SZ 69, round 2 : 0/1 hits
1 trireme owned by the Macedonia lost in SZ 69
GreekCityStates win with 4 biremes and 3 triremes remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 trireme
Battle in Thessalonica
GreekCityStates attack with 7 slingerss
Macedonia defend with 6 cavalrys, 1 city and 2 hoplites
GreekCityStates roll dice for 7 slingerss in Thessalonica, round 2 : 0/7 hits
Macedonia roll dice for 6 cavalrys and 2 hoplites in Thessalonica, round 2 : 2/8 hits
2 slingerss owned by the GreekCityStates lost in Thessalonica
GreekCityStates roll dice for 5 slingerss in Thessalonica, round 3 : 2/5 hits
Macedonia roll dice for 6 cavalrys and 2 hoplites in Thessalonica, round 3 : 3/8 hits
3 slingerss owned by the GreekCityStates and 2 cavalrys owned by the Macedonia lost in Thessalonica
GreekCityStates roll dice for 2 slingerss in Thessalonica, round 4 : 0/2 hits
Macedonia roll dice for 4 cavalrys and 2 hoplites in Thessalonica, round 4 : 2/6 hits
2 slingerss owned by the GreekCityStates lost in Thessalonica
Macedonia win with 4 cavalrys and 2 hoplites remaining. Battle score for attacker is -6
Casualties for Macedonia: 2 cavalrys
Casualties for GreekCityStates: 7 slingerssNon Combat Move - GreekCityStates
1 bireme, 1 slingers and 1 trireme moved from SZ 66 to SZ 68
1 slingers moved from SZ 68 to SardisTurn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 69 : 4 biremes and 3 triremes
SZ 68 : 1 bireme and 1 trireme
Sardis : 1 flag, 1 slingers
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 80 / 95
RomanRepublic : 72 / 74
GreekCityStates : 12 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Macedonia
Macedonia buy 22 cavalrys; Remaining resources: 0 PUs;Combat Move - Macedonia
3 hoplites moved from Larissa to Dodona
2 peltastss moved from Larissa to Dodona
2 hoplites moved from Thessalonica to Pella
3 swordmen moved from Sarmizegetusa to Axiopolis
1 hoplite moved from Sarmizegetusa to Axiopolis
1 peltasts moved from Sarmizegetusa to Axiopolis
2 hoplites, 1 peltasts and 2 swordmen moved from Sarmizegetusa to Istropolis
2 cavalrys moved from Thessalonica to Istropolis
2 cavalrys moved from Thessalonica to Axiopolis
2 cavalrys moved from Larissa to Pella
2 cavalrys moved from Larissa to Philippopolis
1 hoplite moved from Athens to Larissa
2 swordmen moved from Athens to Larissa
2 cavalrys moved from Athens to Thessalonica
2 cavalrys moved from Corinth to Larissa
4 peltastss moved from Corinth to Athens
7 hoplites moved from Sparta to Corinth
3 swordmen moved from Sparta to Corinth
6 cavalrys moved from Sparta to AthensNon Combat Move - Macedonia
Place Units - Macedonia
6 cavalrys placed in Thessalonica
6 cavalrys placed in Larissa
7 cavalrys placed in Corinth
3 cavalrys placed in SpartaTurn Complete - Macedonia
Macedonia collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Egypt
Egypt buy 11 axemen; Remaining resources: 0 PUs;Combat Move - Egypt
1 archer moved from Paliurus to Cyrene
Egypt take Cyrene from NumidiaCombat - Egypt
Non Combat Move - Egypt
2 biremes and 2 triremes moved from SZ 60 to SZ 59
4 archers, 7 axemen, 3 chariots and 4 spearmen moved from Pharan to Memphis
2 chariots moved from Alexandria to Siwa
2 archers moved from Paraetonium to Siwa
2 archers and 2 spearmen moved from Alexandria to Paraetonium
2 axemen moved from Alexandria to MemphisPlace Units - Egypt
5 axemen placed in Memphis
6 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 37 PUs; end with 37 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 6 archers, 1 axeman, 8 chariots and 1 spearman
Memphis : 6 archers, 15 axemen, 3 chariots, 1 city and 4 spearmen
Alexandria : 6 axemen and 1 city
Cyrene : 1 flag, 1 archer
SZ 59 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 2 archers and 2 spearmen
Paliurus : 1 flag, 2 archers and 6 axemen
Pharan : 1 axemanProduction/PUs Summary :
Carthage : 80 / 95
RomanRepublic : 72 / 74
GreekCityStates : 12 / 0
Macedonia : 63 / 63
Egypt : 37 / 37
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 22 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 cavalrys, 1 city, 3 hoplites, 2 legionaires and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
13 cataphracts and 8 legionaires moved from Seleucia to Ctesiphon
3 cataphracts, 3 cavalrys, 10 hoplites, 5 legionaires and 8 peltastss moved from Jerusalem to Pharan
2 hoplites moved from Pergamum to Sardis
1 cavalry moved from Tarsus to Sardis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 cavalrys, 1 city, 3 hoplites, 2 legionaires and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
13 cataphracts and 8 legionaires moved from Seleucia to Ctesiphon
3 cataphracts, 3 cavalrys, 10 hoplites, 5 legionaires and 8 peltastss moved from Jerusalem to Pharan
2 hoplites moved from Pergamum to Sardis
1 cavalry moved from Tarsus to SardisCombat - Seleucid
Battle in Pharan
Seleucid attack with 3 cataphracts, 3 cavalrys, 10 hoplites, 5 legionaires and 8 peltastss
Egypt defend with 1 axeman
Seleucid win, taking Pharan from Egypt with 3 cataphracts, 3 cavalrys, 10 hoplites, 5 legionaires and 8 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Sardis
Seleucid attack with 1 cavalry and 2 hoplites
GreekCityStates defend with 1 slingers
Seleucid win, taking Sardis from GreekCityStates with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Ctesiphon
Seleucid attack with 13 cataphracts and 8 legionaires
Parthia defend with 3 archers, 3 cataphracts, 4 cavalrys, 1 city, 3 horsearchers and 6 spearmen
Seleucid win, taking Ctesiphon from Parthia with 11 cataphracts remaining. Battle score for attacker is 39
Casualties for Seleucid: 2 cataphracts and 8 legionaires
Casualties for Parthia: 3 archers, 3 cataphracts, 4 cavalrys, 3 horsearchers and 6 spearmenNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 1 peltasts moved from Hatra to Seleucia
3 peltastss moved from Edessa to Hatra
7 peltastss moved from Sidon to Jerusalem
10 peltastss moved from Antioch to Sidon
1 cataphract and 1 cavalry moved from Tarsus to Sidon
1 peltasts moved from Antioch to Sidon
1 hoplite moved from Tarsus to AntiochPlace Units - Seleucid
1 city placed in Sidon
1 cataphract, 2 cavalrys, 3 hoplites and 2 legionaires placed in Jerusalem
5 peltastss placed in Edessa
4 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Parthia
Parthia buy 7 archers; Remaining resources: 5 PUs;Combat Move - Parthia
1 cataphract moved from Persepolis to EcbatanaNon Combat Move - Parthia
1 bireme moved from SZ 86 to SZ 85Place Units - Parthia
7 archers placed in PersepolisTurn Complete - Parthia
Parthia collect 25 PUs; end with 30 PUs totalTerritory Summary for Parthia :
SZ 85 : 1 bireme
Susa : 1 spearman
Ecbatana : 1 cataphract
Gazaca : 1 flag
Persepolis : 7 archers and 1 cityProduction/PUs Summary :
Carthage : 80 / 95
RomanRepublic : 72 / 74
GreekCityStates : 5 / 0
Macedonia : 63 / 63
Egypt : 36 / 37
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 22 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Numidia
Numidia buy 3 archers, 2 cavalrys and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to Cyrene -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Numidia
Numidia buy 3 archers, 2 cavalrys and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 archer
Numidia win, taking Cyrene from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
4 cavalrys moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Oea to Leptis Magna
7 cavalrys moved from Zama to Thenae
2 cavalrys moved from Cirta to Capsa
3 spearmen and 1 swordman moved from Cirta to Theveste
1 swordman moved from Auzia to Cirta
2 biremes moved from SZ 38 to SZ 40Place Units - Numidia
3 archers and 1 spearman placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total