15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 75 / 98
        Russians : 7 / 0
        Japanese : 40 / 53
        Americans : 62 / 87
        Chinese : 6 / 8
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                4 tactical_bombers moved from Norway to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                4 armour and 2 mech_infantrys moved from Rostov to Caucasus
                5 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 artillery moved from Kazakhstan to Tsinghai
                1 armour moved from Kansu to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Tsinghai
                3 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese

  • '20 '19 '18 '15 '13

    scramble off London?

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble both fighters!
    that should stop the invasion I think.  Your cv’s don’t have an attack value so my fighters will keep shooting until the naval units are destroyed or you retreat. Your air will have to fight at least one round so let me know how many hits you get and I’ll choose OOL

  • '20 '19 '18 '15 '13

    oops, well can I get a do over? Wouldn’t want the game to end on such a stupid move would we?

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…do your combat move over and I’ll decide scramble orders.

  • '20 '19 '18 '15 '13

    Appreciate it - we’ve played each other enough I think to help each other out in these cases :)

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 artillery moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Volgograd to Tsinghai
                1 armour moved from Kansu to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Tsinghai
                5 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                4 armour moved from Rostov to Caucasus
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                4 tactical_bombers moved from Norway to United Kingdom
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom

  • '20 '19 '18 '15 '13

    scramble?

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble both fighters…it’s the only chance I have!

  • '23 '21 '20 '19 '17 '16 '15 '13

    change that to no scramble…I forgot that your cv’s would soak any hits up.
    I’ll just have to depend on my ground forces to defend.

  • '20 '19 '18 '15 '13

    the odds are in your favour for this battle… anyway good luck and thanks for the re-do, whatever the outcome! :)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 artillery moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Volgograd to Tsinghai
                1 armour moved from Kansu to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Tsinghai
                5 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                4 armour moved from Rostov to Caucasus
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                4 tactical_bombers moved from Norway to United Kingdom
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 3 armour
                    British defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 armour and 2 mech_infantrys
                    Russians defend with 1 tactical_bomber
                    Germans win, taking Caucasus from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 tactical_bomber
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                    Germans attack with 8 artilleries, 7 fighters, 8 infantry and 5 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 bomber and 2 fighters
                    British win with 1 armour, 2 fighters, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -27
                    Casualties for Germans: 8 artilleries, 5 fighters and 8 infantry
                    Casualties for British: 5 aaGuns and 14 infantry
                    Casualties for Americans: 1 bomber
                    5 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreated

    Non Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                4 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Rostov to Kazakhstan
                1 aaGun moved from Volgograd to Caucasus
                1 aaGun moved from Kazakhstan to Tsinghai

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Normandy Bordeaux
                3 artilleries, 2 bombers and 1 fighter placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 82 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’d like to take out a UK inf and replace my bomber since that went terribly wrong for Germany?

  • '20 '19 '18 '15 '13

    of course - no problem there - and yes, terribly wrong…

    Expected to have two cracks at it at least!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 armour and 2 infantry moved from Yunnan to Kwangsi

    Combat - Russians
                Battle in Kwangsi
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 82 / 107
        Russians : 3 / 0
        Japanese : 40 / 53
        Americans : 62 / 87
        Chinese : 3 / 8
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to 36 Sea Zone
                1 bomber moved from India to 36 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Burma to Shan State

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to 36 Sea Zone
                1 bomber moved from India to 36 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Burma to Shan State

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier and 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 36 Sea Zone from Americans with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Japanese win, taking Shan State from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 artillery and 2 mech_infantrys moved from West India to India
                1 artillery moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 bomber moved from 43 Sea Zone to Kwangtung
                2 bombers moved from 36 Sea Zone to Kwangtung
                2 tactical_bombers moved from Japan to Kwangtung
                1 mech_infantry moved from West India to India

    Place Units - Japanese
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 104 Sea Zone
                1 bomber moved from Gibraltar to 96 Sea Zone
                1 bomber moved from Gibraltar to 96 Sea Zone
                3 fighters moved from Gibraltar to 104 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from Philippines to 36 Sea Zone

    Combat - Americans
                Battle in Shan State
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                Battle in 36 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 1 submarine
                    Japanese defend with 1 carrier and 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 2 fighters in 36 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 36 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 2 bombers and 2 fighters in 36 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Siam from Japanese with 2 bombers and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 96 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 5 fighters in 104 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 104 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 fighters moved from Eastern United States to Gibraltar
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 104 Sea Zone to Gibraltar
                2 destroyers moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 bombers moved from 96 Sea Zone to Gibraltar
                1 mech_infantry moved from Tobruk to Egypt
                1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Trans-Jordan to Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from 98 Sea Zone to Persia
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                2 bombers moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 41 Sea Zone to Malaya

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Malaya
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Siam : 1 flag, 1 infantry
        Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Philippines : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
        35 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 2 fighters and 1 submarine
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 3 bombers, 2 fighters and 3 infantry
        New Brunswick Nova Scotia : 1 aaGun and 1 infantry
        Egypt : 1 mech_infantry
        Scotland : 1 infantry
        United Kingdom : 1 aaGun, 5 fighters and 1 infantry
        Morocco : 1 armour and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        96 Sea Zone : 1 submarine
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 submarine and 1 transport
        Iraq : 1 flag, 2 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
        101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Brazil : 1 flag
        Persia : 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
        91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        105 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 82 / 107
        Russians : 3 / 0
        Japanese : 45 / 47
        Americans : 63 / 88
        Chinese : 1 / 8
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 82 / 107
        Russians : 3 / 0
        Japanese : 45 / 47
        Americans : 63 / 88
        Chinese : 1 / 3
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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