@donutgold hey there, all ok?
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters
Borneo : 1 flag, 2 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Philippines : 2 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
4 tactical_bombers moved from Norway to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
5 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese -
scramble off London?
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scramble both fighters!
that should stop the invasion I think. Your cv’s don’t have an attack value so my fighters will keep shooting until the naval units are destroyed or you retreat. Your air will have to fight at least one round so let me know how many hits you get and I’ll choose OOL -
oops, well can I get a do over? Wouldn’t want the game to end on such a stupid move would we?
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ok…do your combat move over and I’ll decide scramble orders.
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Appreciate it - we’ve played each other enough I think to help each other out in these cases :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
5 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 tactical_bombers moved from Norway to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom -
scramble?
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scramble both fighters…it’s the only chance I have!
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change that to no scramble…I forgot that your cv’s would soak any hits up.
I’ll just have to depend on my ground forces to defend. -
the odds are in your favour for this battle… anyway good luck and thanks for the re-do, whatever the outcome! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
5 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 tactical_bombers moved from Norway to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 9 armour and 2 mech_infantrys
Russians defend with 1 tactical_bomber
Germans win, taking Caucasus from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in United Kingdom
Germans attack with 8 artilleries, 7 fighters, 8 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 bomber and 2 fighters
British win with 1 armour, 2 fighters, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -27
Casualties for Germans: 8 artilleries, 5 fighters and 8 infantry
Casualties for British: 5 aaGuns and 14 infantry
Casualties for Americans: 1 bomber
5 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreatedNon Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Rostov to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Kazakhstan to TsinghaiPlace Units - Germans
1 transport placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
3 artilleries, 2 bombers and 1 fighter placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
I’d like to take out a UK inf and replace my bomber since that went terribly wrong for Germany?
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of course - no problem there - and yes, terribly wrong…
Expected to have two cracks at it at least!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 armour and 2 infantry moved from Yunnan to KwangsiCombat - Russians
Battle in Kwangsi
Russians attack with 1 armour and 2 infantry
Japanese defend with 2 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 3 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Shan StateCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 carrier and 1 destroyer
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from Americans with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Kweichow
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Shan State from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 artillery and 2 mech_infantrys moved from West India to India
1 artillery moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 bomber moved from 43 Sea Zone to Kwangtung
2 bombers moved from 36 Sea Zone to Kwangtung
2 tactical_bombers moved from Japan to Kwangtung
1 mech_infantry moved from West India to IndiaPlace Units - Japanese
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to 36 Sea ZoneCombat - Americans
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siam
Battle in 36 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 2 fighters in 36 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 carrier and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 36 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
Americans win, taking Siam from Japanese with 2 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 5 fighters in 104 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
5 fighters moved from 104 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to Gibraltar
2 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from 96 Sea Zone to Gibraltar
1 mech_infantry moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Persia
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 bombers moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 41 Sea Zone to MalayaPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Malaya
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Siam : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Philippines : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
35 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 2 fighters and 1 submarine
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 3 bombers, 2 fighters and 3 infantry
New Brunswick Nova Scotia : 1 aaGun and 1 infantry
Egypt : 1 mech_infantry
Scotland : 1 infantry
United Kingdom : 1 aaGun, 5 fighters and 1 infantry
Morocco : 1 armour and 2 infantry
Syria : 1 flag
Tunisia : 1 flag
96 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 submarine and 1 transport
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag
Persia : 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
105 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 45 / 47
Americans : 63 / 88
Chinese : 1 / 8
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0