15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech

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    no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                1 artillery and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                3 armour moved from Samara to Volgograd
                1 armour moved from Tambov to Rostov
                3 mech_infantrys moved from Bryansk to Volgograd
                2 armour moved from Tambov to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                2 armour moved from Tambov to Kazakhstan
                2 armour moved from Russia to Volgograd
                1 armour moved from Russia to Rostov
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                3 fighters moved from Normandy Bordeaux to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                    Germans win, taking 119 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win with 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 5 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 4 armour and 3 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 104 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 tactical_bombers moved from Russia to Norway
                1 tactical_bomber moved from Vologda to Norway
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                3 artilleries moved from Scotland to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
                3 fighters moved from 109 Sea Zone to Normandy Bordeaux
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                1 fighter moved from Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Germany to Western Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                3 infantry and 1 mech_infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Samara to Kazakhstan

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western Germany
                4 transports placed in 112 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 armour and 2 infantry moved from Szechwan to Yunnan

    Combat - Russians
                Battle in Yunnan
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yunnan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Persia to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Yunnan : 1 armour and 2 infantry
        Caucasus : 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 78 / 98
        Russians : 7 / 0
        Japanese : 46 / 55
        Americans : 58 / 83
        Chinese : 4 / 5
        British : 30 / 30
        UK_Pacific : 9 / 0
        Italians : 13 / 13
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
                1 artillery and 1 infantry moved from India to West India
                3 mech_infantrys moved from Burma to West India
                1 bomber moved from Russia to West India
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
                1 artillery and 1 infantry moved from India to West India
                3 mech_infantrys moved from Burma to West India
                1 bomber moved from Russia to West India
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in West India
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery and 2 infantry
                    Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for British: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from West India to India
                1 artillery and 1 infantry moved from Shan State to Burma
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 transport moved from 75 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in India
                1 bomber and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Trans-Jordan to Syria
                      Americans take Syria from Italians
                1 armour moved from Syria to Iraq
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 bomber moved from Java to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 bomber moved from Queensland to 20 Sea Zone
                1 artillery moved from Malaya to Shan State
                      Americans take Shan State from Japanese
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone
                1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland

    Combat - Americans
                Battle in Iraq
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    Americans win, taking Iraq from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 119 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 20 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Scotland
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Scotland from Germans with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 2 fighters moved from 119 Sea Zone to United Kingdom
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
                1 carrier, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Tunisia to Tobruk
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers and 1 fighter moved from 104 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from 20 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 armour, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 fighter
        Philippines : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 2 transports
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Trans-Jordan : 2 infantry and 2 mech_infantrys
        Gibraltar : 1 aaGun, 2 bombers, 3 fighters and 4 infantry
        Scotland : 1 infantry
        United Kingdom : 1 bomber and 2 fighters
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 mech_infantry
        104 Sea Zone : 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 2 destroyers, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 76 / 98
        Russians : 7 / 0
        Japanese : 47 / 53
        Americans : 62 / 87
        Chinese : 4 / 5
        British : 32 / 30
        UK_Pacific : 7 / 0
        Italians : 10 / 13
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 75 / 98
        Russians : 7 / 0
        Japanese : 46 / 53
        Americans : 62 / 87
        Chinese : 6 / 8
        British : 32 / 30
        UK_Pacific : 7 / 0
        Italians : 10 / 13
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 75 / 98
        Russians : 7 / 0
        Japanese : 46 / 53
        Americans : 62 / 87
        Chinese : 6 / 8
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 10 / 13
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to 104 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 104 Sea Zone to Normandy Bordeaux
                1 battleship moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                Battle in Borneo

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Malaya : 2 fighters
        Borneo : 1 flag, 2 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Philippines : 2 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 75 / 98
        Russians : 7 / 0
        Japanese : 40 / 53
        Americans : 62 / 87
        Chinese : 6 / 8
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 75 / 98
        Russians : 7 / 0
        Japanese : 40 / 53
        Americans : 62 / 87
        Chinese : 6 / 8
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                4 tactical_bombers moved from Norway to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                4 armour and 2 mech_infantrys moved from Rostov to Caucasus
                5 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 artillery moved from Kazakhstan to Tsinghai
                1 armour moved from Kansu to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Tsinghai
                3 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese

  • '20 '19 '18 '15 '13

    scramble off London?

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble both fighters!
    that should stop the invasion I think.  Your cv’s don’t have an attack value so my fighters will keep shooting until the naval units are destroyed or you retreat. Your air will have to fight at least one round so let me know how many hits you get and I’ll choose OOL

  • '20 '19 '18 '15 '13

    oops, well can I get a do over? Wouldn’t want the game to end on such a stupid move would we?

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…do your combat move over and I’ll decide scramble orders.

  • '20 '19 '18 '15 '13

    Appreciate it - we’ve played each other enough I think to help each other out in these cases :)

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 artillery moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Volgograd to Tsinghai
                1 armour moved from Kansu to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Tsinghai
                5 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                4 armour moved from Rostov to Caucasus
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                4 tactical_bombers moved from Norway to United Kingdom
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom

  • '20 '19 '18 '15 '13

    scramble?

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