@zlefin it will likely be a day or two before I can get to my next turn
Artofwar 1947 & S.A. WWII
-
Bump 2.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 4 infantry
Chinese defend with 9 infantry
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuyan, round 2 : 2/7 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 2/9 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 3 : 3/5 hits
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 0/7 hits
3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 4 : 3/5 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Suiyuyan, round 5 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 infantry
Casualties for Chinese: 9 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 aaGun moved from Shantung to Kiangsu
2 infantry moved from Korea to Amur
2 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.582
Median : 3.000
Variance : 0.574
Standard Deviation : 0.758
Total rolls : 55Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.241
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.190
Median : 5.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21 -
Sorry for the slow play, Thanksgiving was time spent with the Family.
I dont always make the 72 hr deadline
S.A. -
Family is definitely more important.
-
US DD in SZ 25:
Rolls: 1@2; Total Hits: 01@2: (3)2 US fighters in SZ 25:
Input ErrorThere was an error in your dice throw: “2” is not correct syntax.Japanese DD in SZ 25:
Rolls: 1@2; Total Hits: 01@2: (5) -
US fighter in SZ 25:
Rolls: 1@3; Total Hits: 11@3: (3)2md US fighter in SZ 25:
Rolls: 1@3; Total Hits: 01@3: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery in Alaska, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 1 fighter, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in British Columbia, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from British Columbia to 102 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 102 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
British Columbia : 1 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Alaska : 1 artillery
Aleutian Islands : 1 fighter
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
1 Sea Zone : 1 transport
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
102 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 60 / 59
Americans : 52 / 73
Chinese : 3 / 6
British : 28 / 29
UK_Pacific : 9 / 10
Italians : 15 / 25
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.882
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 4 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 59 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 28 / 29
UK_Pacific : 9 / 10
Italians : 15 / 25
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
Although the 2 fighters and Tac on Java all came from India last turn and attacked SZ 37 as group. The computer now misidentifies the 2nd UK-Pac fighter as UK fighter and would not allow it to join the battle. So I am rolling for the 2nd UK-Pac fighter below
2nd UK-Pac fighter in SZ 42:
Rolls: 1@3; Total Hits: 11@3: (2) -
Martin was definitely on your side in this battle. I will assume you will want the lone hit of the 4 UK-Pac rolls go on the CV. If not you can edit out a Japanese fighter on when you take the Italian’s turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from India to Burma
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea ZoneCombat - British
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 1 transport
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 submarine owned by the British lost in 42 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -27
Casualties for British: 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
2 infantry placed in Quebec
1 fighter and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Java: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Sumatra change ownership: 1 fighter
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 3 infantry
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
106 Sea Zone : 2 transports
Eire : 1 flag
Iraq : 4 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 58 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 10 / 10
Italians : 14 / 25
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.273
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Well the edit function did not allow me to replace the Japanese CV with a damaged one. So I will just make a note that the CV in SZ 42 is damaged (unless you decide to take the hit on one fighter and put the the other fighter back on the CV).
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits
2 infantry owned by the British, 1 infantry owned by the French, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour and 1 bomber in Egypt, round 3 : 1/3 hits
British roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
1 tactical_bomber owned by the British and 2 armour owned by the Italians lost in Egypt
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from Southern Italy to Greece
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.917
Median : 4.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
I just had to try Egypt
-
With a poor UK first round, Italy almost pulled it off.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 carrier and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transportNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Northern Territory to Queensland
1 aaGun moved from Northern Territory to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Sumatra : 3 fighters
42 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 58 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 27 / 29
UK_Pacific : 10 / 10
Italians : 16 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 58 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 27 / 29
UK_Pacific : 10 / 10
Italians : 16 / 26
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour and 6 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 111 Sea Zone to Scotland
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt





