15L Odonis (Axis) vs. Entek (Allies +12) No Tech

  • '20 '19 '18 '15 '13

    no kk

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Philippines
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                    Japanese win, taking 93 Sea Zone from Italians, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports

  • '20 '19 '18 '17 '16

    OOL for Sz 42

  • '20 '19 '18 '15 '13

    lose the carriers first, 2 hits on BB, TAC, FTRs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Philippines
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win, taking 93 Sea Zone from Italians, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 42 Sea Zone, round 2 :  0/3 hits
                        2 carriers owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 :  3/6 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 :  4/4 hits
                        Japanese roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 4 :  1/1 hits
                        2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 bomber, 2 cruisers, 1 submarine and 1 tactical_bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 fighter
        44 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries and 3 infantry
        93 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 1
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship
                    Italians defend with 1 submarine and 2 transports

  • '20 '19 '18 '17 '16

    Do you want to submerge your sub in SZ 98?

  • '20 '19 '18 '15 '13

    yes

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship
                    Italians defend with 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Germans with 1 battleship remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery and 3 infantry moved from 79 Sea Zone to West India

    Place Units - British
                1 airfield placed in Gibraltar
                2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        79 Sea Zone : 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 battleship
                    British win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 armour; British defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 4 infantry
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                4 infantry moved from France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '20 '19 '18 '15 '13

    bump

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to Philippines

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 12 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    couldnt post for some reason…

    G6(end).tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                3 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Kansu to Suiyuyan
                11 infantry moved from Kansu to Tsinghai
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 artillery and 6 infantry moved from Archangel to Belarus
                2 armour, 14 infantry and 1 mech_infantry moved from Bryansk to Belarus
                3 armour, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                3 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 armour, 1 artillery, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 armour, 10 artilleries and 4 mech_infantrys
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  8/29 hits
                        Germans roll dice for 2 aaGuns, 9 armour, 10 artilleries and 4 mech_infantrys in Belarus, round 2 :  12/23 hits
                        12 infantry owned by the Russians, 2 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
                    8 infantry owned by the Russians, 5 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 9 armour and 8 artilleries remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 aaGuns, 2 artilleries and 4 mech_infantrys
                    Casualties for Russians: 1 fighter and 12 infantry
                Battle in Tsinghai
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Tsinghai, round 2 :  5/11 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 bomber and 2 infantry in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 2 artilleries in Egypt, round 2 :  0/2 hits
                        1 artillery owned by the Italians lost in Egypt
                        Russians roll dice for 1 bomber and 2 infantry in Egypt, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Egypt
                    Russians win, taking Egypt from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Novosibirsk, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kansu to Tsinghai
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Russia
                1 bomber moved from Egypt to Anglo Egyptian Sudan

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 3 infantry
        Tsinghai : 2 aaGuns and 11 infantry
        Kazakhstan : 1 armour
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 bomber
        Bryansk : 2 aaGuns, 5 armour, 1 artillery, 18 infantry and 1 mech_infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 33 / 41
        Japanese : 55 / 85
        Americans : 61 / 86
        Chinese : 4 / 2
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 9 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Kweichow to Shensi
                2 armour and 4 mech_infantrys moved from Kweichow to Suiyuyan
                1 bomber moved from Yunnan to 43 Sea Zone
                1 bomber, 1 fighter and 5 tactical_bombers moved from Yunnan to 42 Sea Zone
                1 destroyer moved from 21 Sea Zone to 44 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq

  • '20 '19 '18 '15 '13

    scramble from PH?

  • '20 '19 '18 '17 '16

    No Thank you

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