@Daaras LOLOLOL 4/6 AA hits
Seawolf (Axis) vs Inno (Allies + 10 Bids) 42 2E Round 2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to 13 Sea Zone
1 artillery and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 infantry moved from Manchuria to Anhwei
Americans take Anhwei from Japanese
1 infantry moved from Manchuria to Kiangsu
Americans take Kiangsu from JapaneseCombat - Americans
Battle in Algeria
Americans attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Algeria, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 carrier moved from 13 Sea Zone to 6 Sea Zone
2 fighters moved from 13 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 13 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Alaska
1 battleship, 1 carrier and 1 destroyer moved from 56 Sea Zone to 65 Sea Zone
2 fighters moved from 56 Sea Zone to 65 Sea Zone
1 destroyer moved from 54 Sea Zone to 65 Sea Zone
1 submarine moved from 53 Sea Zone to 49 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 49 PUs totalTerritory Summary for Americans :
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
11 Sea Zone : 2 transports
49 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier and 2 fighters
65 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Alaska : 2 infantry
Algeria : 1 flag, 1 armour and 2 infantry
Anhwei : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 4 infantry
Hawaiian Islands : 1 infantry
Kiangsu : 1 flag, 1 infantry
Manchuria : 1 flag
Midway : 1 infantry
Morocco : 1 flag
Norway : 1 flag, 1 artillery
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 23
Germans : 40 / 47
British : 28 / 29
Japanese : 36 / 39
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from West Russia to Kazakh S.S.R.
1 armour moved from West Russia to Kazakh S.S.R.
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Archangel
1 infantry moved from Russia to Archangel
2 armour moved from West Russia to Novosibirsk
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
2 armour owned by the Russians retreated to Russia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from West Russia to Russia
1 artillery and 10 infantry moved from West Russia to Russia
1 fighter moved from Archangel to Russia
1 submarine moved from 13 Sea Zone to 6 Sea ZonePlace Units - Russians
1 artillery and 1 infantry placed in Caucasus
2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 factory and 2 infantry
Kazakh S.S.R. : 2 armour and 1 infantry
Russia : 2 aaGuns, 2 armour, 4 artilleries, 1 factory, 1 fighter and 13 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 37 / 47
British : 28 / 29
Japanese : 34 / 39
Americans : 48 / 49 -
Ughhh…what a careless mistake to place those carrier and transport in that sea zone! :oops:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
5 infantry moved from Poland to Ukraine S.S.R.
4 artilleries moved from Poland to Ukraine S.S.R.
6 armour, 7 artilleries and 15 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West Russia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Poland to West Russia
1 bomber moved from Poland to Russia
1 bomber moved from Germany to Russia
1 fighter moved from Karelia S.S.R. to Archangel
4 fighters moved from Poland to Archangel
1 fighter moved from Poland to ArchangelCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Anglo-Egyptian Sudan
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 4 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 5/10 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 7 armour, 8 artilleries and 15 infantry
Russians defend with 1 infantry
Germans roll dice for 7 armour, 8 artilleries and 15 infantry in West Russia, round 2 : 10/30 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 7 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 6 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 6 fighters and 2 infantry in Archangel, round 2 : 4/9 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Ukraine S.S.R.
1 fighter moved from Archangel to Ukraine S.S.R.
5 fighters moved from Archangel to Karelia S.S.R.
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to PolandPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
Germans undo move 1.
2 artilleries placed in Karelia S.S.R.
5 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
1 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
Archangel : 1 flag, 1 artillery and 2 infantry
Egypt : 1 flag, 1 armour and 2 infantry
Germany : 2 aaGuns, 5 armour, 1 factory and 3 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory and 5 fighters
Poland : 1 artillery, 1 bomber, 1 fighter and 4 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 armour, 4 artilleries and 4 infantry
West Russia : 7 armour, 8 artilleries and 15 infantryProduction/PUs Summary :
Russians : 16 / 21
Germans : 43 / 43
British : 27 / 29
Japanese : 34 / 39
Americans : 48 / 49 -
Yeah, but I was lucky to not lose any bombers on that attack.
Losing my 2 transports to combined airstrikes from US and UK really set the Japanese back from pressuring India aswell though :cry:
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Yes but your Germany is really strong that losing that Transport really hurts me strategically. Not sure if I can withstand your attack…will see.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery and 1 infantry moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Russia
2 armour moved from Caucasus to Russia
1 fighter moved from India to Russia
2 fighters moved from 6 Sea Zone to Russia
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 artillery moved from Persia to Kazakh S.S.R.
2 armour moved from India to Kazakh S.S.R.
1 bomber moved from Burma to RussiaPlace Units - British
1 fighter and 1 transport placed in 7 Sea Zone
2 artilleries and 1 infantry placed in IndiaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 1 fighter and 1 transport
Burma : 1 artillery and 1 infantry
Eastern Australia : 2 infantry
Eastern Canada : 1 infantry
India : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
Kazakh S.S.R. : 2 armour and 1 artillery
New Zealand : 1 infantry
Russia : 2 armour, 1 bomber and 5 fighters
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 16 / 21
Germans : 42 / 43
British : 29 / 30
Japanese : 33 / 39
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Buryatia S.S.R. to Manchuria
Japanese take Manchuria from Americans
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 artilleries moved from Japan to 60 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 armour moved from Evenki National Okrug to Anhwei
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 battleships moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from 60 Sea Zone to 49 Sea Zone
1 fighter moved from 60 Sea Zone to Anhwei
4 fighters moved from Yunnan to Burma
1 bomber moved from Yunnan to India
1 bomber moved from Japan to Anhwei
1 bomber moved from Japan to Kiangsu
1 carrier moved from 60 Sea Zone to 62 Sea Zone
1 bomber moved from Egypt to Russia
1 bomber moved from Egypt to IndiaCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Kiangsu, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwei
Japanese attack with 1 armour, 1 bomber and 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Anhwei, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,4 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to West Russia
2 bombers moved from India to West Russia
2 fighters moved from Burma to 62 Sea Zone
2 fighters moved from Burma to Yunnan
1 bomber moved from Anhwei to Yunnan
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Kiangsu to Yunnan
1 fighter moved from 49 Sea Zone to Philippine IslandsPlace Units - Japanese
2 artilleries, 1 bomber and 2 infantry placed in Japan
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
49 Sea Zone : 1 destroyer
61 Sea Zone : 2 battleships and 2 transports
62 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 2 infantry
Kiangsu : 1 artillery and 1 infantry
Kwangtung : 1 fighter
Manchuria : 2 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Philippine Islands : 1 artillery, 1 fighter and 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
West Russia : 3 bombers
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 artilleries, 2 bombers, 2 fighters and 2 infantryProduction/PUs Summary :
Russians : 14 / 21
Germans : 42 / 43
British : 29 / 30
Japanese : 40 / 40
Americans : 43 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 infantry moved from Alaska to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from 56 Sea Zone to Wake Island
1 battleship moved from 65 Sea Zone to 52 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 carrier moved from 65 Sea Zone to 52 Sea Zone
2 destroyers moved from 65 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
2 fighters moved from 6 Sea Zone to Russia
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 65 Sea Zone to 2 Sea Zone
1 fighter moved from 65 Sea Zone to 2 Sea Zone
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
4 infantry moved from Eastern United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to French West Africa
2 infantry moved from 23 Sea Zone to French West Africa
1 cruiser moved from 7 Sea Zone to 2 Sea ZonePlace Units - Americans
1 transport placed in 56 Sea Zone
1 submarine placed in 11 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
11 Sea Zone : 1 submarine
23 Sea Zone : 2 transports
52 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport
56 Sea Zone : 1 transport
Algeria : 1 flag, 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Finland : 1 flag, 1 artillery
French West Africa : 4 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 infantry
Midway : 1 infantry
Morocco : 1 flag
Norway : 1 flag
Russia : 2 fighters
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun, 1 factory, 2 fighters and 1 infantryProduction/PUs Summary :
Russians : 14 / 21
Germans : 40 / 43
British : 29 / 30
Japanese : 40 / 40
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Kazakh S.S.R. to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 infantry moved from Caucasus to Russia
1 armour and 1 infantry moved from Kazakh S.S.R. to Russia
1 submarine moved from 6 Sea Zone to 13 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs totalTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Caucasus : 1 factory
Russia : 2 aaGuns, 4 armour, 4 artilleries, 1 factory, 1 fighter and 18 infantry
Vologda : 1 infantryProduction/PUs Summary :
Russians : 17 / 19
Germans : 40 / 43
British : 29 / 30
Japanese : 37 / 40
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 1 Sea Zone to 11 Sea Zone
1 infantry moved from Egypt to 17 Sea Zone
1 armour moved from Egypt to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 16 Sea Zone
1 battleship moved from 17 Sea Zone to 16 Sea Zone
1 armour moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
3 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 infantry moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from West Russia to Caucasus
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
Germans take Rhodesia from British
Germans take Union of South Africa from British
1 artillery moved from Anglo-Egyptian Sudan to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Karelia S.S.R. to Finland
5 fighters moved from Karelia S.S.R. to Finland
1 fighter moved from Poland to Finland
1 bomber moved from Poland to RussiaCombat - Germans
Battle in 11 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Battle in Finland
Germans attack with 1 artillery and 6 fighters
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 6 fighters in Finland, round 2 : 4/7 hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Finland
Germans winGermans win with 1 submarine remaining, taking Finland from Americans with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 artillery moved from Archangel to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
5 fighters moved from Finland to West Russia
1 fighter moved from Finland to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery, 2 bombers and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs totalTerritory Summary for Germans :
11 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
Caucasus : 1 flag, 2 armour, 5 artilleries, 1 factory and 7 infantry
Egypt : 1 flag, 1 infantry
Finland : 1 artillery
Germany : 2 aaGuns, 1 artillery, 2 bombers, 1 factory and 5 infantry
Gibraltar : 1 flag
Italian East Africa : 1 flag, 1 artillery
Italy : 1 factory
Karelia S.S.R. : 1 flag, 5 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
Rhodesia : 1 flag
Ukraine S.S.R. : 1 artillery and 4 infantry
Union of South Africa : 1 flag, 1 armour
West Russia : 7 armour, 9 artilleries, 1 bomber, 4 fighters and 14 infantryProduction/PUs Summary :
Russians : 13 / 19
Germans : 50 / 52
British : 24 / 30
Japanese : 37 / 40
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 24 PUs;
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Yunnan
2 armour moved from Kazakh S.S.R. to Yunnan
Americans take Szechwan from Japanese
5 fighters moved from Russia to Yunnan
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
British take France from Germans
2 armour moved from Russia to Evenki National Okrug
1 artillery moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from JapaneseCombat - British
Battle in Evenki National Okrug
British attack with 2 armour
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
British roll dice for 2 armour in Evenki National Okrug, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 1/1 hits
1 armour owned by the British lost in Evenki National Okrug
British roll dice for 1 armour in Evenki National Okrug, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits
British roll dice for 1 armour in Evenki National Okrug, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Evenki National Okrug
British win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in Yunnan
British attack with 2 armour, 1 bomber and 5 fighters
Japanese defend with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
British roll dice for 2 armour, 1 bomber and 5 fighters in Yunnan, round 2 : 5/8 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Yunnan, round 2 : 3/8 hits
2 armour owned by the British, 2 bombers owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 bomber and 4 fighters in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 2 fighters in Yunnan, round 3 : 1/3 hits
1 fighter owned by the British, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 bomber and 3 fighters in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Japanese lost in Yunnan
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Casualties for British: 2 armour and 3 fightersNon Combat Move - British
1 carrier moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
2 fighters moved from Yunnan to Burma
2 artilleries and 4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 bomber moved from Yunnan to Burma
1 infantry moved from Trans-Jordan to PersiaPlace Units - British
1 fighter and 1 transport placed in 8 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 2 fighters and 2 transports
Burma : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Eastern Australia : 2 infantry
Eastern Canada : 1 infantry
Evenki National Okrug : 1 armour
France : 1 flag, 1 artillery
India : 1 artillery, 1 factory and 1 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Sinkiang : 1 artillery
United Kingdom : 1 aaGun, 2 armour, 1 factory and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 44 / 52
British : 30 / 30
Japanese : 34 / 40
Americans : 46 / 45 -
Good job on attack! Can’t believe my Russia would fall that soon.
Looks like this game would end fairly soon.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from Kiangsu to 61 Sea Zone
1 artillery moved from Kiangsu to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 destroyer moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from Philippine Islands to Burma
1 fighter moved from Kwangtung to Burma
1 infantry moved from Manchuria to Anhwei
Japanese take Anhwei from Americans
1 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from 62 Sea Zone to Burma
1 carrier moved from 62 Sea Zone to 36 Sea Zone
2 battleships moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to Burma
3 bombers moved from West Russia to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 artilleries, 4 bombers, 4 fighters and 3 infantry
British defend with 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits
Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters and 3 infantry in Burma, round 2 : 6/13 hits
British roll dice for 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 5/9 hits
4 infantry owned by the British, 1 bomber owned by the British, 3 infantry owned by the Japanese, 2 artilleries owned by the British, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 4 bombers and 3 fighters in Burma, round 3 : 5/8 hits
British roll dice for 2 fighters in Burma, round 3 : 0/2 hits
2 fighters owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 4 bombers and 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 4 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 36 Sea Zone
4 bombers moved from Burma to Yunnan
1 fighter moved from Burma to YunnanPlace Units - Japanese
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 4 bombers and 1 fighterProduction/PUs Summary :
Russians : 14 / 19
Germans : 44 / 52
British : 29 / 30
Japanese : 36 / 37
Americans : 45 / 45 -
Thank you!
I am playing fairly aggressive this turn, so I should have Russia next turn. But Japan is streched really thin now, so the game is not over yet:)
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I think I lost too much army this game at the beginning that it is now hard to make a come back, but then I will give this a shot. :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
2 fighters moved from 52 Sea Zone to Solomon Islands
1 battleship moved from 52 Sea Zone to 44 Sea Zone
1 destroyer moved from 2 Sea Zone to 11 Sea Zone
1 cruiser moved from 2 Sea Zone to 11 Sea Zone
4 infantry moved from French West Africa to 23 Sea Zone
4 infantry and 2 transports moved from 23 Sea Zone to 27 Sea Zone
4 infantry moved from 27 Sea Zone to Union of South Africa
1 infantry moved from Libya to Egypt
1 armour moved from Algeria to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Egypt, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Egypt from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 11 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 11 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Union of South Africa
Americans attack with 4 infantry
Germans defend with 1 armour
Americans roll dice for 4 infantry in Union of South Africa, round 2 : 1/4 hits
Germans roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Union of South Africa
Americans win, taking Union of South Africa from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 destroyers moved from 52 Sea Zone to 44 Sea Zone
1 carrier moved from 52 Sea Zone to 44 Sea Zone
2 fighters moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
2 fighters moved from Western United States to 44 Sea Zone
1 carrier moved from 52 Sea Zone to 44 Sea Zone
1 transport moved from 2 Sea Zone to 11 Sea Zone
1 carrier moved from 2 Sea Zone to 8 Sea Zone
2 fighters moved from 2 Sea Zone to 8 Sea Zone
2 fighters moved from Russia to IndiaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 artillery and 1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 carrier and 2 fighters
11 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
27 Sea Zone : 2 transports
44 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports
56 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Algeria : 1 flag, 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Egypt : 1 armour and 1 infantry
India : 2 fighters
Libya : 1 flag
Midway : 1 infantry
Morocco : 1 flag
Norway : 1 flag
Solomon Islands : 1 flag, 3 infantry
Union of South Africa : 3 infantry
Wake Island : 1 flag
Western United States : 1 aaGun, 1 artillery, 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 14 / 19
Germans : 40 / 52
British : 33 / 30
Japanese : 36 / 37
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
3 artilleries moved from Russia to Caucasus
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to Caucasus
8 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Archangel
4 infantry moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
3 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery moved from Russia to Archangel
2 armour moved from Russia to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 4 armour, 3 artilleries, 1 fighter and 17 infantry
Germans defend with 2 armour, 5 artilleries, 1 factory and 7 infantry
Russians roll dice for 4 armour, 3 artilleries, 1 fighter and 17 infantry in Caucasus, round 2 : 9/25 hits
Germans roll dice for 2 armour, 5 artilleries and 7 infantry in Caucasus, round 2 : 8/14 hits
8 infantry owned by the Russians, 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Caucasus
9 infantry owned by the Russians, 4 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Kazakh S.S.R.
Germans win with 2 armour and 3 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 13 Sea Zone to 25 Sea ZonePlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
25 Sea Zone : 1 submarine
Archangel : 1 artillery and 2 infantry
Kazakh S.S.R. : 2 aaGuns, 4 armour, 3 artilleries, 1 fighter and 9 infantry
Russia : 1 armour, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 15 / 15
Germans : 39 / 52
British : 33 / 30
Japanese : 36 / 37
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
3 artilleries moved from Russia to Caucasus
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to Caucasus
8 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Archangel
4 infantry moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
3 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery moved from Russia to Archangel
2 armour moved from Russia to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 4 armour, 3 artilleries, 1 fighter and 17 infantry
Germans defend with 2 armour, 5 artilleries, 1 factory and 7 infantry
Russians roll dice for 4 armour, 3 artilleries, 1 fighter and 17 infantry in Caucasus, round 2 : 9/25 hits
Germans roll dice for 2 armour, 5 artilleries and 7 infantry in Caucasus, round 2 : 8/14 hits
8 infantry owned by the Russians, 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Caucasus
9 infantry owned by the Russians, 4 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Kazakh S.S.R.
Germans win with 2 armour and 3 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 13 Sea Zone to 25 Sea ZonePlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 infantry
EDIT: Adding units owned by Americans to Libya: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
25 Sea Zone : 1 submarine
Archangel : 1 artillery and 2 infantry
Kazakh S.S.R. : 2 aaGuns, 4 armour, 3 artilleries, 1 fighter and 9 infantry
Russia : 1 armour, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 15 / 15
Germans : 39 / 52
British : 33 / 30
Japanese : 36 / 37
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to 16 Sea Zone
1 artillery moved from Ukraine S.S.R. to 16 Sea Zone
1 battleship moved from 16 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from Italian East Africa to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 artillery moved from Finland to Norway
Germans take Norway from Americans
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
2 infantry moved from West Russia to Russia
2 artilleries moved from West Russia to Russia
1 infantry moved from West Russia to Russia
2 bombers moved from Germany to Egypt
2 fighters moved from Karelia S.S.R. to Archangel
1 bomber moved from West Russia to Russia
4 fighters moved from West Russia to RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 2 fighters in Archangel, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in France
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Egypt
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Russia
Germans attack with 2 artilleries, 1 bomber, 4 fighters and 3 infantry
Russians defend with 1 armour, 1 factory and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters and 3 infantry in Russia, round 2 : 6/10 hits
Russians roll dice for 1 armour and 3 infantry in Russia, round 2 : 2/4 hits
3 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
4 armour moved from Karelia S.S.R. to Caucasus
7 armour, 7 artilleries and 11 infantry moved from West Russia to Caucasus
3 infantry moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Archangel to Karelia S.S.R.
4 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
2 bombers moved from Egypt to Anglo-Egyptian SudanPlace Units - Germans
1 artillery and 3 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 armour, 2 artilleries, 1 bomber and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 75 PUs totalTerritory Summary for Germans :
17 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 artillery and 2 bombers
Archangel : 1 flag, 1 armour
Belgian Congo : 1 flag
Caucasus : 1 flag, 13 armour, 11 artilleries, 1 factory and 17 infantry
Egypt : 1 flag, 1 artillery
France : 1 artillery and 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Germany : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Gibraltar : 1 flag
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 bomber, 1 factory, 6 fighters and 2 infantry
Norway : 1 artillery
Rhodesia : 1 flag
Russia : 1 flag, 2 artilleries, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 6 / 0
Germans : 59 / 75
British : 24 / 30
Japanese : 36 / 37
Americans : 43 / 45





