15L Gargantua (Allies +6) vs Shin Ji (Axis)

  • '15

    Not sure about your noncombat?

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; 0 techTokens;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Guam to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 2 infantry; Italians defend with 1 harbour and 2 infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to Eastern United States
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 carrier and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Shan State
                2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Shan State
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 transport; Americans loiter and taunt with
                    Germans defend with 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    British attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
                    British win, taking Gibraltar from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    1 mech_infantry owned by the British retreated to Burma
                    Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to India
                1 tactical_bomber moved from Yunnan to India
                1 battleship moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Syria to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,3,4,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 6 infantry

  • Liaison TripleA '11 '10

    Well your great dice in Gibraltar and Yunnan aren’t going to help me.

    But I think we got a game here! :P

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone

  • '15

    Ah yes.  The plot is well and truly thickened.

    Would you like to scramble in the channel?

  • '15

    Well, I’ll assume no scramble.  It’s not really a good idea for you anyway.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 fighters
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Alexandria
                1 artillery moved from Libya to Tobruk
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Albania
                1 armour moved from Southern France to Yugoslavia
                2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Italians collect 14 PUs; end with 16 PUs total

  • '15

    Well that was awful. :P

  • Liaison TripleA '11 '10

    Well I would have scrambled…

  • Liaison TripleA '11 '10

    DiceRolls: 1@4; Total Hits: 01@4: (5)

    for my dice round 1

    If I miss, it means I die round 2,  but I score
    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • Liaison TripleA '11 '10

    So I lose a fgt, and you lose a bmb.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 2 destroyers, 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                    Japanese win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Algeria to Egypt
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone
                3 bombers moved from Alexandria to 81 Sea Zone
                2 fighters moved from Alexandria to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Poland to Baltic States
                2 tactical_bombers moved from Western Germany to Baltic States
                1 infantry moved from Poland to Baltic States
                3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Norway

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 transport; French defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 transport
                    Casualties for French: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser, 1 destroyer and 2 submarines
                    British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    retreated to 91 Sea Zone
                    British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                2 artilleries moved from Normandy Bordeaux to Southern France
                5 armour moved from Holland Belgium to Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
                2 bombers moved from 81 Sea Zone to Alexandria
                2 tactical_bombers moved from Baltic States to Poland
                3 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                6 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '15

    Needed a bit of luck there, and I got bupkis.  Ah well.  Took the UK Dst as the one casualty.  Feel free to edit in something else if you’d rather.  I was going to ask for OOL, but after only getting one hit, I was obviously going to retreat anyway.

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

  • Liaison TripleA '11 '10

    Scramble in Sz113?

    And if so, I assume OOL is dst than fgt.

  • '15

    Yes to both.

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