Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)


  • Sì originariamente era:

    Attaccante @1 preventivo (tipo sommergibili in mare)
    Difensore @2 solo caccia


  • Interessante, non lo sapevo. Ci gioco ad anni ed e’ la prima volta che sento una cosa del genere. A quando risale questa regola?


  • Fino all’uscita in scatola della seconda edizione

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 21 / 28
        Japanese : 65 / 71
        Americans : 63 / 86
        Chinese : 5 / 7
        British : 36 / 38
        UK_Pacific : 6 / 3
        Italians : 13 / 28
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 21 / 28
        Japanese : 65 / 71
        Americans : 63 / 86
        Chinese : 5 / 7
        British : 36 / 38
        UK_Pacific : 6 / 3
        Italians : 13 / 28
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0



  • If you read carefully the topic you linked its still saying thet defenders fire at @2

    He changed it with the release of the boxed second edition and I never noticed before


  • Oh no he refers to JET tech now. It wasnt like that prior to 2nd edition btw. I guess it makes bombing viable, it was kinda pointless with defenders at @2 (thats why I was fine in Norway, and the reason I did put all these fighters there). Well, I have to deal with the new rule now!


  • I’ve always used the latest set of official alpha rules available for global. That rule has been in effect as part of the alpha project (+3.9?) since I can remember playing global, that is roughly in December 2011. I’m surprised that experienced players like yourselves have not come across it yet? I’ve never even bothered with the rules that came with my boxed 1st edition global:-D


  • The ibtercept rule I’m referring to was actually the alpha3 standard. He changed it later when he release the boxed 2nd edition; alongside minor setup changes and one less territory in Canada.
    I just never noticed this change before, but its also trur that I didnt play much in the last 2 years. My activity here was more prominent in 2009-2012

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I have never come across it, as people have been understandably too frightened to try and bomb me.


  • Speaking from experience having to deal with rule changes of any nature is a major pain in the neck for any serious gamer. I am sorry you got caught out on that one.


  • It doesnt matter! I learnt something new and it makes the game more interesting. Go on with germany!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                3 infantry moved from Rostov to Caucasus
                2 armour moved from Rostov to Caucasus
                5 mech_infantrys moved from Rostov to Caucasus
                5 artilleries moved from Rostov to Caucasus
                4 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Novgorod to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                1 fighter moved from 115 Sea Zone to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                    British defend with 1 carrier, 2 fighters and 2 transports; Americans defend with 1 destroyer, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 125 Sea Zone, round 2 :  0/4 hits
                        1 destroyer owned by the Americans, 2 fighters owned by the British and 1 carrier owned by the British lost in 125 Sea Zone
                        2 transports owned by the British and 1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
                    Casualties for British: 1 carrier, 2 fighters and 2 transports
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Caucasus
                    Germans attack with 6 armour, 5 artilleries, 3 infantry and 6 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 6 armour, 5 artilleries, 3 infantry and 6 mech_infantrys in Caucasus, round 2 :  6/20 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Caucasus, round 2 :  1/4 hits
                        4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Caucasus
                1 aaGun and 20 infantry moved from Rostov to Ukraine
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from 125 Sea Zone to Western Germany
                1 carrier moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from 125 Sea Zone to Novgorod
                1 fighter moved from 125 Sea Zone to 113 Sea Zone
                1 aaGun moved from Novgorod to Karelia
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Karelia
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Romania
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Northern Italy
                2 armour moved from Western Germany to Poland

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
                1 artillery and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Romania : 1 mech_infantry
        Poland : 1 aaGun and 2 armour
        Germany : 1 factory_major
        Northern Italy : 1 armour, 1 infantry and 1 mech_infantry
        Southern Italy : 1 fighter and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 5 armour and 10 mech_infantrys
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 20 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Caucasus : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag, 2 carriers and 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 19 / 28
        Japanese : 65 / 71
        Americans : 61 / 86
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 13 / 28
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 4.028
            Median : 4.000
            Variance : 0.686
            Standard Deviation : 0.828
            Total rolls : 36

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.964
            Median : 4.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.750
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • Forse era destino che filasse tutto liscio in Norvegia/SZ125. Sorprendente il risultato ad ogni modo.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Very nice. Does this mean poor old Russia is on its own?


  • It wouldnt have happebed if I knew the correct rules! But I’ll deal with it ;)

    This buys you at least two turns. Good job.


  • Truth is I was kind of staring down a blind abbey with Germany, you had me boxed in quite nicely with the angloamerican push.


  • blind alley  :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 aaGun moved from Samara to Kazakhstan
                1 aaGun moved from Samara to Volgograd
                11 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd
                2 artilleries and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Iraq to Northwest Persia
                3 artilleries and 15 infantry moved from Tambov to Bryansk
                1 aaGun, 5 artilleries and 10 infantry moved from Tambov to Bryansk
                5 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Tambov
                4 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 aaGun and 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 armour, 10 artilleries, 45 infantry and 1 mech_infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Tambov : 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 aaGun, 1 armour, 1 factory_minor and 15 infantry
        Smolensk : 1 infantry
        Samara : 1 mech_infantry
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 22 / 25
        Japanese : 65 / 71
        Americans : 61 / 86
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 13 / 28
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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