TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
3 armour moved from Kiangsu to Kiangsi
1 armour moved from Manchuria to Anhwe
Combat - Japanese
Battle in Kiangsi
Japanese attack with 3 armour
British defend with 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 3 armour remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 infantry
British defend with 1 armour
Japanese win, taking Hopei from Chinese with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
2 armour and 1 infantry moved from Amur to Manchuria
1 artillery and 2 infantry moved from Yenisey to Timguska
1 aaGun moved from Jehol to Shantung
4 fighters moved from Japan to Kiangsu
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,1,3,4,6,4,4,2,4,5,3,5,6,5
Japanese collect 34 PUs (14 lost to blockades); end with 34 PUs total