@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 battleship
British win with 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Non Combat Move - British
4 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British Guiana
1 bomber moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 factory_minor placed in Egypt
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 3 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 cruisers
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 2 cruisers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
retreated to 93 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Greece
Italians attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 14 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 4 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Germans
6 armour and 4 mech_infantrys moved from France to Spain
7 infantry moved from Finland to Sweden
1 armour and 1 infantry moved from Norway to Sweden
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 tactical_bomber moved from Holland Belgium to Sweden
1 fighter moved from Western Germany to Spain
1 submarine moved from 111 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Sweden
Germans attack with 1 armour, 10 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in Spain
Germans attack with 6 armour, 1 fighter and 4 mech_infantrys
Neutral_True defend with 6 infantry
Germans win, taking Spain from Neutral_True with 6 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 4 mech_infantrys
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
1 fighter moved from Spain to Southern France
2 bombers moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Bulgaria to Greece
2 artilleries and 2 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Sweden to Finland
3 aaGuns moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
2 carriers, 1 destroyer and 4 transports placed in 100 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Russia to Bryansk
1 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Vyborg
2 artilleries moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Shantung
4 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win with 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 8 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kiangsi to 37 Sea Zone
2 bombers, 6 fighters and 7 tactical_bombers moved from Szechwan to French Indo China
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 carrier, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 tactical_bomber placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Hi Whackamatt,
I forgot moving two mech inf from Central United States to Central America.
May I use the Edit Mode to correct it?
Feel free to do it any time during your turn. Like a US move during the UK turn. My only rules are:
Make sure you catch it before one of my turns where it would affect my turn. i.e. tell me of a UK naval move before I take Italy, cause that would change what I would have done, etc.
And the other is so long as it doesn’t seem like your NCM was affected by the results of combat. It’s usually something far away from the action, so not a big deal.
Either way, just do it but make sure you tell me, and if I feel it violates one of those two rules we can discuss. That rarely happens though, so edit away to keep the game moving. :-D
OK,
Copy for the future.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Sorry I didn’t post in my turn
:-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 infantry moved from Greece to Turkey
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Turkey
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 infantry moved from 99 Sea Zone to Turkey
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Turkey
Italians attack with 2 armour, 1 bomber, 2 fighters and 5 infantry
Neutral_True defend with 8 infantry
Italians win, taking Turkey from Neutral_True with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_True: 8 infantry
Casualties for Italians: 1 armour and 5 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Turkey to Greece
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Spain
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Yugoslavia to Romania
Place Units - Italians
1 airfield placed in Greece
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,4
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
3 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 infantry
French roll dice for 3 infantry in Tunisia, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 2 infantry
83 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 39
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 36 / 37
UK_Pacific : 21 / 23
Italians : 17 / 17
ANZAC : 17 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,250
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
French Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Italians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Spain to Gibraltar
Germans take Gibraltar from British
1 fighter moved from Southern France to Spain
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
3 fighters and 3 tactical_bombers moved from Greece to Egypt
2 armour and 2 artilleries moved from Romania to 100 Sea Zone
4 infantry moved from Romania to 100 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 100 Sea Zone to 98 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
British defend with 1 carrier, 2 cruisers and 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win, taking 98 Sea Zone from British with 1 bomber, 2 carriers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 40
Casualties for Germans: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers and 1 destroyer
Battle in Egypt
Germans attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 fighter; British defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Germans win, taking Egypt from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Non Combat Move - Germans
5 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 bomber moved from Egypt to Greece
3 aaGuns and 1 artillery moved from Normandy Bordeaux to Spain
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Finland to Sweden
1 bomber moved from 98 Sea Zone to Greece
Place Units - Germans
10 infantry placed in Romania
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Sweden
1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Spain to Gibraltar
Germans take Gibraltar from British
1 fighter moved from Southern France to Spain
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
3 fighters and 3 tactical_bombers moved from Greece to Egypt
2 armour and 2 artilleries moved from Romania to 100 Sea Zone
4 infantry moved from Romania to 100 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 100 Sea Zone to 98 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
British defend with 1 carrier, 2 cruisers and 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win, taking 98 Sea Zone from British with 1 bomber, 2 carriers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 40
Casualties for Germans: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers and 1 destroyer
Battle in Egypt
Germans attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 fighter; British defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Germans win, taking Egypt from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Non Combat Move - Germans
5 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 bomber moved from Egypt to Greece
3 aaGuns and 1 artillery moved from Normandy Bordeaux to Spain
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Finland to Sweden
1 bomber moved from 98 Sea Zone to Greece
Place Units - Germans
10 infantry placed in Romania
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Sweden
1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 aaGuns, 1 artillery and 11 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 1 artillery and 11 infantry
EDIT: Turning off Edit Mode
please use the second file, i changed a ncm
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 bomber, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 artilleries moved from Bryansk to Western Ukraine
5 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
Place Units - Russians
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Volgograd
1 bomber and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 40 PUs; end with 40 PUs total