Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 3 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 1 cruiser, 3 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 bomber and 3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
1 fighter moved from Malta to Iraq
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Nenetsia to Vologda
4 bombers moved from Western Ukraine to Vologda
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Nenetsia to Vologda
4 bombers moved from Western Ukraine to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 4 bombers and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
4 bombers moved from Vologda to Western Ukraine
1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
10 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
3 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
Place Units - Germans
1 mech_infantry placed in Western Germany
10 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
20 infantry moved from Urals to Vologda
3 infantry moved from Smolensk to Belarus
3 fighters moved from Bryansk to Belarus
Combat - Russians
Battle in Vologda
Russians attack with 20 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 20 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 armour, 2 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns moved from Urals to Vologda
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tunisia to Morocco
1 armour moved from Tunisia to Morocco
1 armour moved from Tunisia to Tobruk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 4 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour moved from Chahar to Shensi
1 artillery moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Olgiy to Kansu
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Chahar to Jehol
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 4 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour moved from Chahar to Shensi
1 artillery moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Olgiy to Kansu
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Chahar to Jehol
Combat - Japanese
Battle in Shensi
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour and 1 infantry moved from Manchuria to Amur
Place Units - Japanese
3 armour placed in Kiangsu
4 fighters placed in Japan
1 armour placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,5,1,5
Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Scramble?
no
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Norway
Battle in 95 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines, 2 tactical_bombers and 4 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 5 destroyers
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Americans win, taking Norway from Germans with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 91
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 5 destroyers
Casualties for Americans: 1 destroyer and 4 submarines
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Italians win with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to Tunisia
2 tactical_bombers moved from 95 Sea Zone to Tunisia
2 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Alaska to 1 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Eastern United States
3 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 2 armour
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - British
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Philippines to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 tactical_bomber moved from Philippines to Kiangsi
1 bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 armour and 3 mech_infantrys moved from Kwangsi to Kiangsi
1 armour moved from Yunnan to Kiangsi
6 infantry moved from Malaya to Shan State
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Would you like to scramble now?
Hang on, gonna have one more plane in the SZ, one less in the land battle.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - British
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from Japanese
So, scramble?
no
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from Japanese
Combat - British
Battle in Borneo
Battle in Kiangsi
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Borneo from Japanese, taking Kiangsi from Japanese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 armour and 2 mech_infantrys moved from Kwangsi to Kweichow
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
2 armour and 1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 2 infantry moved from Western Ukraine to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 17 PUs total