yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 46 / 70
Russians : 36 / 48
Japanese : 53 / 55
Americans : 56 / 78
Chinese : 0 / 5
British : 33 / 35
UK_Pacific : 12 / 12
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to 127 Sea Zone
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery and 1 mech_infantry moved from 127 Sea Zone to Finland
1 tactical_bomber moved from Eastern Poland to Karelia
1 tactical_bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
4 armour, 1 infantry and 3 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
6 armour, 2 artilleries, 11 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Eastern Poland to Volgograd
1 bomber moved from Eastern Poland to Karelia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to 127 Sea Zone
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery and 1 mech_infantry moved from 127 Sea Zone to Finland
1 tactical_bomber moved from Eastern Poland to Karelia
1 tactical_bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
4 armour, 1 infantry and 3 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
6 armour, 2 artilleries, 11 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Eastern Poland to Volgograd
1 bomber moved from Eastern Poland to Karelia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 6 armour, 2 artilleries, 2 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 6 armour, 2 artilleries, 2 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - Germans
1 bomber moved from Volgograd to Tsinghai
1 tactical_bomber moved from Vyborg to Novgorod
1 bomber moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
3 artilleries moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Bessarabia to Ukraine
1 destroyer and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to Southern Italy
1 fighter and 2 tactical_bombers moved from Syria to Eastern Poland
2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Germany
Germans undo move 1.
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
1 mech_infantry placed in Germany
2 artilleries and 3 infantry placed in Western Germany
1 destroyer placed in 93 Sea Zone
Germans undo move 5.
1 artillery and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs;
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Timguska to Novosibirsk
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 10 infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Novosibirsk
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Novosibirsk, round 2 : 5/18 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 5/19 hits
Germans roll dice for 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Belarus, round 2 : 7/15 hits
7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 4/12 hits
Germans roll dice for 4 armour, 2 artilleries and 4 mech_infantrys in Belarus, round 3 : 5/10 hits
4 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 4 : 4/7 hits
Germans roll dice for 4 armour and 2 artilleries in Belarus, round 4 : 3/6 hits
1 armour owned by the Russians, 2 armour owned by the Germans, 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
1 armour owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries, 11 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Rostov
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 aaGuns moved from Timguska to Novosibirsk
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Volgograd to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Bryansk : 1 armour, 1 artillery and 1 infantry
Rostov : 1 infantry
Bessarabia : 1 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns and 18 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 2 armour and 2 mech_infantrys
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 30 / 33
Japanese : 52 / 55
Americans : 56 / 78
Chinese : 0 / 5
British : 33 / 35
UK_Pacific : 12 / 12
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 6 artilleries and 1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 37 Sea Zone -
scramble off PH?
-
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 6 artilleries and 1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 carrier
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship and 1 carrier remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Japanese: 6 artilleries, 7 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 4 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 carrier moved from 38 Sea Zone to 37 Sea Zone
5 transports moved from 38 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Szechwan to SikangPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
Japanese collect 55 PUs (1 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers and 5 transports
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers and 5 transports in 37 Sea Zone, round 2 : 3/3 hits
2 fighters owned by the Americans and 1 tactical_bomber owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers and 5 transports in 37 Sea Zone, round 3 : 0/3 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 5 transports in 37 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 battleship and 5 transports in 37 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is -21
Casualties for Japanese: 2 carriers
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyerNon Combat Move - Americans
1 carrier moved from 45 Sea Zone to 54 Sea Zone
2 bombers moved from Malta to Persia
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,3,6,4,2,6
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
26 Sea Zone : 1 destroyer and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 fighters
Morocco : 1 armour, 2 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
94 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 2 bombers
91 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 56 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 33 / 35
UK_Pacific : 9 / 0
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Persia to Syria
British take Syria from ItaliansCombat - British
Non Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Malta to Egypt
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Persia to Eastern PersiaPlace Units - British
1 airfield placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Syria : 1 flag, 1 armour
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
80 Sea Zone : 1 transport
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
71 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Persia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 56 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 0
Italians : 10 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 battleship and 5 transports
ANZAC roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 5 transports in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 10
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 fighter
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 53 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 53 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Russia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Tsinghai to Russia
1 artillery and 1 mech_infantry moved from Finland to 127 Sea Zone
1 artillery and 1 mech_infantry moved from 127 Sea Zone to Nenetsia -
Intercept in Moscow?
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yes…I think I’ll try that. send up both fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Russia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Tsinghai to Russia
1 artillery and 1 mech_infantry moved from Finland to 127 Sea Zone
1 artillery and 1 mech_infantry moved from 127 Sea Zone to NenetsiaCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Bryansk
Germans attack with 11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 11 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Syria
Germans attack with 3 artilleries and 1 infantry
British defend with 1 armour
Germans win, taking Syria from British with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Nenetsia
Battle in Smolensk
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Smolensk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Smolensk to Novgorod
1 mech_infantry moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Southern France to FrancePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery placed in Western Germany
2 mech_infantrys placed in Germany
1 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 12 infantry in Tsinghai, round 2 : 2/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Tsinghai
6 infantry moved from Novosibirsk to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Persia
1 fighter moved from Kazakhstan to Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns and 12 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Rostov : 2 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major and 22 infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Caucasus : 1 armour and 1 infantry
Samara : 2 artilleries and 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 58 / 66
Russians : 26 / 29
Japanese : 51 / 72
Americans : 58 / 81
Chinese : 1 / 5
British : 33 / 39
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
1 armour and 2 mech_infantrys moved from Burma to Malaya
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India -
sorry, for some reason my guys didn’t disembark in java, so I’ll roll it in the forum.
2 INF
Rolls: 2@1; Total Hits: 02@1: (5, 5)
1 FTR
Rolls: 1@3; Total Hits: 11@3: (1)Defence:
1 INF & 1 ART
Rolls: 2@2; Total Hits: 02@2: (5, 4)





