@Karl7 Hisa up
Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)
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It didn’t even cross my mind that Romania could be under attack ! :-o
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You guys!
Italy killed my Air, not me. And I am not a robot, like you. I have feelings! -
That’s actually quite a painful loss. I feel for you :-(
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I thought it was a good move. The outcome changes that opinion.
I thought it was best not to lie back as Russia and wait to get arse raped. Russia has a very raw deal in 1940. Its At War NO stink. -
@wittmann:
I thought it was a good move. The outcome changes that opinion.
I thought it was best not to lie back as Russia and wait to get arse raped. Russia has a very raw deal in 1940. Its At War NO stink.You should check last face to face game me and Caesar did. Russia raped Germany so hard that in the end it was producing over 100 IPCs. That’s how hard Germany paid investing the first two turns in fleet buys.
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and this is my opinion: in G40 Russia is so OP that unless Germany goes ALL IN on it, a competent Russia player will make Russia an invincibile fortress, and the Iraq+ Africa territory will make Russia in a production monster. THe only way to avoid it is to strike Russia FAST, before it can achieve that. If Germany builds fleet, goes in the med, does SeaLion, Russia will (can?) punish Germany VERY HARD. That was the whole point of the “fixes” between Alpha1 and Alpha3, to make Russia a powerhouse in the event that Germany decided to spend money eslewere.
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Soviets are a formidable foe, that’s why going all naval G1-G2 is akin to suicide for Germany. The balancing act required to keep the Russian bear well and truly caged is the German art of war.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
5 infantry moved from Manchuria to Amur
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Sumatra from Dutch, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Amur
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Amur, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 5 infantry in Amur, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Jehol
1 aaGun and 2 infantry moved from Anhwe to Kweichow
2 artilleries and 3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Suiyuyan to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 mech_infantry moved from Shan State to Yunnan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Kwangsi to 42 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 fighter, 1 infantry and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 4 infantry
Burma : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Amur : 1 flag, 5 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 4 submarinesProduction/PUs Summary :
Germans : 45 / 54
Russians : 36 / 40
Japanese : 60 / 66
Americans : 52 / 73
Chinese : 3 / 6
British : 30 / 31
UK_Pacific : 8 / 9
Italians : 14 / 37
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,731
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 26Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,600
Median : 4,000
Variance : 0,526
Standard Deviation : 0,725
Total rolls : 20ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber and 2 fighters moved from French West Africa to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 aaGun, 1 fighter, 1 infantry and 2 tactical_bombers; Italians defend with 1 artillery, 1 harbour and 3 infantry
Italians win with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreatedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French West Africa
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to French GuianaPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
devo rifare UK, per qualche ragione ha attaccato gibilterra senza sbarcare un carro armato
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery and 1 harbour
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from French West Africa to Egypt
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 factory_minor placed in Persia
2 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Greece to Romania
2 fighters moved from Southern Italy to Romania
1 bomber moved from Southern France to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 1 armour
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Romania, round 2 : 4/5 hits
Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Romania to Northern Italy
1 bomber moved from Romania to Northern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 artillery moved from Greece to AlbaniaPlace Units - Italians
1 airfield placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 armour
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 2 transports
Bulgaria : 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 48 / 54
Russians : 33 / 40
Japanese : 56 / 66
Americans : 54 / 79
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 13 / 20
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 33 / 40
Japanese : 56 / 66
Americans : 54 / 79
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 13 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 33 / 40
Japanese : 56 / 66
Americans : 54 / 79
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 13 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to 81 Sea Zone
1 tactical_bomber moved from Greece to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Norway to Novgorod
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Baltic States to Novgorod
8 infantry moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
3 fighters moved from Western Germany to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 2 armour and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 8 infantry in Belarus, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Cyprus
Battle in Novgorod
Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
Germans win, taking Cyprus from British, taking Novgorod from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 3 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers and 1 tactical_bomber in 81 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 81 Sea Zone
Germans roll dice for 2 bombers in 81 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour, 1 artillery and 1 harbour
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Gibraltar
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Germans
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
4 infantry moved from Finland to Karelia
1 aaGun, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
7 armour moved from Baltic States to Belarus
8 mech_infantrys moved from Baltic States to Belarus
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from 81 Sea Zone to Greece
1 destroyer moved from 124 Sea Zone to 126 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Germany : 2 armour, 1 factory_major and 5 mech_infantrys
Norway : 1 infantry
Belarus : 1 flag, 3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 10 mech_infantrys
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 2 aaGuns, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier and 1 cruiser
95 Sea Zone : 2 carriers, 2 fighters and 1 submarine
Bulgaria : 1 flag
Greece : 2 bombers
99 Sea Zone : 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
126 Sea Zone : 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 30 / 40
Japanese : 56 / 66
Americans : 54 / 79
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 13 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 14 times
6 was rolled 6 times
Average roll : 3.733
Median : 4.000
Variance : 1.795
Standard Deviation : 1.340
Total rolls : 45Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.500
Variance : 2.121
Standard Deviation : 1.456
Total rolls : 34British Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
how much I wish my French friend didn’t waste his dd for nothing. I would have kept my small UK fleet in Suez now, but well, whathever.
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You don’t have a French friend.
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:lol: they are fighting with us in Russia
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That is the Walloons. Real Frenchmen are still In hiding, behind a structure they called the Magical Line. Or at a clinic, trying to clear up a case of the pox.





