2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
AeV (Axis) vs legion386 (Allies+8) G40
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to Western Germany -
Scramble orders please.
-
Send 1x Ftr to intercept the SBR please.
Thank you! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
1 bomber owned by the British lost in Western Germany
Air Battle is over, the attackers have all died
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battlesNon Combat Move - British
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 tactical_bomber moved from India to Burma
3 infantry moved from Malaya to Shan State
2 aaGuns moved from India to Burma
1 artillery and 5 infantry moved from India to Burma
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 airfield placed in Gibraltar
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3,5,4
British collect 25 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Trans-JordanNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to BulgariaPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 aaGun and 1 infantry
Romania : 2 armour
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Ethiopia : 1 artillery and 1 infantry
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Bulgaria : 2 infantry
98 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 42 / 68
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 21 / 23
Italians : 13 / 14
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3,727
Median : 4,000
Variance : 1,700
Standard Deviation : 1,304
Total rolls : 11Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Italians Combat
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3,800
Median : 3,000
Variance : 3,250
Standard Deviation : 1,803
Total rolls : 5French Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 fighter moved from United Kingdom to 111 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in 111 Sea Zone
French attack with 1 cruiser and 1 fighter
Germans defend with 1 battleship
Germans win with 1 battleship remaining. Battle score for attacker is -22
Casualties for French: 1 cruiser and 1 fighter
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber -
I got 2 hits in Holland. OOL please.
-
1x Inf and 1x Ftr please.
grrrr :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 fighter moved from United Kingdom to 111 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in 111 Sea Zone
French attack with 1 cruiser and 1 fighter
Germans defend with 1 battleship
Germans win with 1 battleship remaining. Battle score for attacker is -22
Casualties for French: 1 cruiser and 1 fighter
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
3 infantry moved from Bulgaria to GreeceCombat - Germans
-
Questions:
Do you like to scramble in sz 109?
Do you like to launch interceptors on the SBR on London?Sorry for the delay.
-
No intercept or scramble. Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
3 infantry moved from Bulgaria to GreeceCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 10, harbour = 5, airfield = 4
Battle in Greece
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 3 : 3/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 109 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
3 armour moved from France to Western Germany
3 mech_infantrys moved from France to Germany
1 infantry moved from France to Southern France
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 artillery moved from France to Southern France
1 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Poland
4 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Greece to Southern ItalyPlace Units - Germans
1 bomber placed in Western Germany
4 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
6 artilleries placed in Germany
Germans undo move 3.
Germans undo move 3.
7 artilleries placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 108 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 armour, 4 artilleries and 14 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 3 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 3 infantry
Poland : 2 aaGuns and 4 infantry
Germany : 1 aaGun, 7 artilleries, 1 factory_major and 3 mech_infantrys
Norway : 1 artillery and 3 infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun, 2 artilleries and 2 tactical_bombers
Southern Italy : 2 fighters and 1 tactical_bomber
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
108 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 21 / 23
Italians : 13 / 14
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
EDIT:
Forgot two SS and BB with one Hit to move during NCM.
If it is not ok with you, feel free to change it. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Novgorod
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 5 infantry moved from Korea to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Anhwe to Kweichow
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
4 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the British and 1 cruiser owned by the British lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for British: 1 battleship, 1 cruiser and 1 transportNon Combat Move - Japanese
2 bombers moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
4 fighters moved from Yunnan to French Indo China
1 armour, 4 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Japan to Iwo Jima
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 fighter and 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 5 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 artilleries and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 5 infantry and 4 tactical_bombers
42 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 40 / 39
Americans : 50 / 52
Chinese : 5 / 15
British : 25 / 31
UK_Pacific : 18 / 23
Italians : 13 / 14
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3,405
Median : 3,000
Variance : 0,306
Standard Deviation : 0,553
Total rolls : 37Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3UK_Pacific Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,208
Median : 3,000
Variance : 0,348
Standard Deviation : 0,590
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from 101 Sea Zone to Central United States
1 fighter moved from Hawaiian Islands to Wake IslandPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs





