@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
15L Whackamatt (Axis) vs. Shin Ji (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Poland
1 bomber moved from Western Germany to Scotland
1 fighter moved from Western Germany to Poland
1 fighter moved from Southern Italy to Poland
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from British Somaliland to Italian SomalilandCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
British win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Strategic bombing raid in Scotland
Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Scotland causes 4 damage total.
Battle in Poland
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Poland to Romania
1 fighter moved from Poland to Germany
1 infantry moved from Yugoslavia to Bulgaria
2 aaGuns moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Tunisia to Libya
1 bomber moved from Scotland to Western Germany
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
Turn Complete - French
-
Do you wish to submerge your sub in SZ125?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Western Ukraine to Ukraine
2 bombers moved from Germany to Ukraine
2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 125 Sea Zone
13 mech_infantrys moved from Germany to Baltic States
20 infantry moved from Eastern Poland to Baltic States -
Please submerge the RUssian sub.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Western Ukraine to Ukraine
2 bombers moved from Germany to Ukraine
2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 125 Sea Zone
13 mech_infantrys moved from Germany to Baltic States
20 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win, taking 125 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 20 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 20 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour and 2 bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Romania
5 infantry moved from Romania to Bessarabia
5 artilleries moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Baltic States
6 armour moved from Germany to Romania
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Romania
2 aaGuns moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 submarine moved from 106 Sea Zone to 103 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
4 mech_infantrys placed in Romania
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
8 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Russia to Bryansk
2 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
6 infantry moved from Yenisey to Timguska
12 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
1 aaGun moved from Belarus to Eastern Poland
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
That’s game, right?
Never actually gotten that 10 IPCs for taking Berlin before.
-
Whoops! Posted in the wrong game. Disregard that. :P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 artillery and 3 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
2 artilleries moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Kiangsi to Kwangsi
1 destroyer moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield and 1 artillery placed in French Indo China
1 factory_minor placed in Manchuria
1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter and 6 submarines; Remaining resources: 6 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
3 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
1 bomber moved from Eastern Persia to India
1 infantry moved from Burma to India
3 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Alexandria to EgyptCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Editing Political Relationship for British and Japanese from Neutrality to Unprovoked
EDIT: Turning off Edit Mode
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaPlace Units - British
2 tactical_bombers placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 24 to 29
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 19 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 aaGun and 3 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber and 2 fighters moved from Eastern Poland to Romania
2 armour moved from Northern Italy to Romania
4 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to YugoslaviaTurn Complete - Italians
Italians collect 18 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
20 infantry and 13 mech_infantrys moved from Baltic States to Belarus
6 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Romania to Belarus
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
3 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Novgorod from Russians, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 6 armour, 2 bombers, 2 fighters, 20 infantry, 17 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 6 artilleries, 2 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans win, taking Belarus from Russians with 6 armour, 2 bombers, 2 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Germans: 20 infantry and 6 mech_infantrys
Casualties for Russians: 3 aaGuns, 6 artilleries, 2 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
2 artilleries moved from Germany to Western Germany
2 aaGuns moved from Poland to Germany
2 aaGuns moved from Baltic States to Poland
1 aaGun moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Belarus to Romania
2 bombers moved from Belarus to Western Germany
1 submarine moved from 103 Sea Zone to 118 Sea ZonePlace Units - Germans
3 infantry placed in France
1 armour and 3 mech_infantrys placed in Romania
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
6 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
1 infantry moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
Wow, I did not think you would bust through that with the Italians. Something to keep in mind next time.
I still think I’m alright overall, though. Be interesting to see how this plays out.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
3 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Java
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
5 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from French Indo China to Philippines
2 bombers moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Celebes
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 8 infantry
Japanese win, taking Celebes from UK_Pacific, taking Kansu from Chinese with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 6 infantry
Casualties for Chinese: 8 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombersJapanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Malaya
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Hainan
1 fighter and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to French Indo China
2 infantry moved from Jehol to Manchuria
1 aaGun and 2 infantry moved from Chahar to JeholPlace Units - Japanese
2 carriers and 1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
If you’re open for discussing strategy in a league game, I love talking about A&A.
I personally feel pretty good about the game so far. Germany is doing great against Russia, however it remains to be seen how much damage your 7 transports of stuff will cause me in trade-off. My hope is there will be enough time to put a defense in the West after Russia falls.
Though the high amount of UK planes is troublesome, Italy is doing okay because Germany gifted them parts of France and Yugo. 18 is decent income for Italy, considering they have no bonuses.
Japan is doing pretty well economically, but I’m not threatening any VCs at the moment.In my opinion, the game will come down to how you choose to threaten Europe with the US and how I respond. If that goes well, I’ll be sitting pretty. If not, and you get a foothold in Europe somewhere, it’ll be tough to undo. Any US landing will then be backed by all those UK planes!





